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Dust of Osiris released by Shiroto 31/03/2012 (Read 12593 times)

Started by i_oVo_i, March 31, 2012, 07:40:27 pm
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Dust of Osiris released by Shiroto 31/03/2012
#1  March 31, 2012, 07:40:27 pm
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Re: Dust of Osiris released by Shiroto 31/03/2012
#2  March 31, 2012, 07:50:03 pm
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oh wow dust of osiris! downlo...

*by shiroto

nevermind
Re: Dust of Osiris released by Shiroto 31/03/2012
#3  March 31, 2012, 08:00:22 pm
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That thing reminds me of that Jin intro where Bloodia brings him down in his hand.

Its also weird but it made me picture a 3rd form Abyss holding RubyHeart in its hand. :P

What source game is this character from anyways?
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Re: Dust of Osiris released by Shiroto 31/03/2012
#4  March 31, 2012, 08:01:07 pm
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Melty Blood Actress Again, its a secret final boss.
There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: Dust of Osiris released by Shiroto 31/03/2012
#5  March 31, 2012, 08:02:38 pm
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I would be happy with this release, if it wasn't for the fact that it's Shiroto who did this. I will still try it, but my expectations are low for this character.

Melty Blood Actress Again, its a secret final boss.

Secret final boss? This is the final boss you get in a lot of the character's Arcade story. It's not really that much of a secret.
Re: Dust of Osiris released by Shiroto 31/03/2012
#6  March 31, 2012, 08:04:15 pm
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You won't beat it in battle, I guarantee  ;D
Re: Dust of Osiris released by Shiroto 31/03/2012
#7  March 31, 2012, 08:10:33 pm
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I would be happy with this release, if it wasn't for the fact that it's Shiroto who did this. I will still try it, but my expectations are low for this character.

Melty Blood Actress Again, its a secret final boss.

Secret final boss? This is the final boss you get in a lot of the character's Arcade story. It's not really that much of a secret.

sorry for not remembering things properly.
There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: Dust of Osiris released by Shiroto 31/03/2012
#8  March 31, 2012, 08:16:49 pm
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Tried Insane difficulty (which for some reason it's the default one). Basically, the AI starts spamming 6+c all the time, which basically means you can't do anything, as it's a fullscreen attack. It can do other attacks too depending on the distance, but the majority of times it's only going to use the fullscreen 6+c. Fun times.

Also, is it me or can it cancel its own attacks before the animation ends to do another? It must be me, probably.

---

Wonderful, Shiroto. My expectations weren't wrong. You managed to mess up this character with your great AI. From Normal to less difficulty, the AI only spams his "a" attack with rare exceptions, which basically means that, as long as you're not far away from the boss, it's an easy victory. But from Hard to above, the boss literally starts spamming all its attacks without even taking a break like in source, possibly skipping its recovery time for each of them, making it completely impossible to do something.

And of course, the Arc Drive is unblockable. You could have made something like "hit the boss enough times to stop it" since we don't have Shield, but no, you made it exactly as in source. Congratulations, your title of bad MB character creator is not going to go away anytime soon.

Tl;dr, not worth downloading.
Last Edit: March 31, 2012, 08:28:56 pm by Nanashi_1337
Re: Dust of Osiris released by Shiroto 31/03/2012
#9  March 31, 2012, 11:12:41 pm
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hmm, seems too abusive and has some glitches regarding the sprites position.
gonna keep with it & do something about it.
I wanted Dust of Osiris anyway.
Last Edit: March 31, 2012, 11:56:56 pm by Margatroid
Re: Dust of Osiris released by Shiroto 31/03/2012
#10  April 01, 2012, 02:08:47 am
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Not to defend Shiroto, but... certain kiddo here doesn't know what is talking about.

Tried Insane difficulty (which for some reason it's the default one). Basically, the AI starts spamming 6+c all the time, which basically means you can't do anything, as it's a fullscreen attack. It can do other attacks too depending on the distance, but the majority of times it's only going to use the fullscreen 6+c. Fun times.

Dust of Osiris is spammy by nature. <.< And yet I don't see you complaining of Onslaught, for example who spams his "BEHOLD MY MIGHTY HAND" attack (where he lunges with his large hand if you don't get it). :/

Quote
Also, is it me or can it cancel its own attacks before the animation ends to do another? It must be me, probably.

Might be you. I see her doing the normals ok. <.<

Quote
Wonderful, Shiroto. My expectations weren't wrong. You managed to mess up this character with your great AI. From Normal to less difficulty, the AI only spams his "a" attack with rare exceptions, which basically means that, as long as you're not far away from the boss, it's an easy victory. But from Hard to above, the boss literally starts spamming all its attacks without even taking a break like in source, possibly skipping its recovery time for each of them, making it completely impossible to do something.


Did you really expect Dust of Osiris do more attacks? <.< I said it already. She's spammy by nature. The only complain I can grant is... her command moves are easy as fuck to pull. 4+A, B or C.

Quote
And of course, the Arc Drive is unblockable. You could have made something like "hit the boss enough times to stop it" since we don't have Shield, but no, you made it exactly as in source. Congratulations, your title of bad MB character creator is not going to go away anytime soon.

Well... you can't shield/JD/Parry (which in source was possible), yet, there's another weapon on your disposal. Dodging. While he missed to add shielding as the other only way to protect from her AD, it follows the way the AD is performed (allowing shielding/parry/JD should be possible to add). Asking for her AD to be blocked is like you wanted Apocalypse's drill didn't do chip damage (and it does take a good chunk of life while blocking). :/ If you play with a char who can't dodge, then it your own responsability you deal with her like that. Shiroto won't change the way she's meant to be just because you can't deal with her AD. Asking for her AD to be stopped/blocked is the stupidest thing you've come with in a while.

Anyways... While it is true Shiroto holds an awful reputation regarding MB characters... Dust of Osiris looks ok, from my analysis.

Only minus things I can see is... The velocities in her attacks should be a bit slower and none of her attacks can be shielded/parried/JD'd (which can be implemented to let DOO allow players do that). but other than that, she's spammy, yet, good for a giant boss character (giant bosses are meant to be spammy anyways, don't you think?).
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Re: Dust of Osiris released by Shiroto 31/03/2012
#11  April 01, 2012, 05:54:24 am
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I would be happy with this release, if it wasn't for the fact that it's Shiroto who did this. I will still try it, but my expectations are low for this character.

Melty Blood Actress Again, its a secret final boss.

Secret final boss? This is the final boss you get in a lot of the character's Arcade story. It's not really that much of a secret.

I think he mean it can't select...
in MBAACC this char is very ...
but I have used many char defeat it
just like P_ciel ,Kishima,Red_Arc...
Re: Dust of Osiris released by Shiroto 31/03/2012
#12  April 01, 2012, 06:13:58 am
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     Quite a powerful character we have here darlings. Very difficult to defeat and nonetheless a frustration.  A load of problems awaits if you download this character as someone has posted in recent feedback. I hope this gets an update so that all of those issues can be resolved and fixed in the future hopefully. ~           
Re: Dust of Osiris released by Shiroto 31/03/2012
#13  April 01, 2012, 11:08:59 am
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It's okay they're spammy, but not to the point you can't literally do nothing but block. And that's what happens with this boss, it starts spamming 6+c all the time, and I can only do one/two weak attack between each of them (and of course that's not enough damage to kill the boss before it even uses the Arc Drive). Even in the source game, the boss lets some time pass between each attack (it does it less often as the difficulty increases, but still does it) so you can move closer to him then attack, but in this case the boss doesn't let you do that. And I'm sorry to say this, but even Dodge is not a necessary thing to add in a character, so yeah, not a valid way to solve the Arc Drive problem.

Now, to be honest, this is probably his only good creation (I was a little in a bad mood yesterday), but the AI definitely needs more work, which is one of the most important things in a boss. And really, there must be a way to implement his Arc Drive without requiring dodge, shield or any gameplay system to evade damage. What I said about hitting the boss enough times to stop it seems like a good idea to me, IMO.
Last Edit: April 01, 2012, 11:12:18 am by Nanashi_1337
Re: Dust of Osiris released by Shiroto 31/03/2012
#14  April 01, 2012, 05:05:41 pm
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It's okay they're spammy, but not to the point you can't literally do nothing but block. And that's what happens with this boss, it starts spamming 6+c all the time, and I can only do one/two weak attack between each of them (and of course that's not enough damage to kill the boss before it even uses the Arc Drive). Even in the source game, the boss lets some time pass between each attack (it does it less often as the difficulty increases, but still does it) so you can move closer to him then attack, but in this case the boss doesn't let you do that. And I'm sorry to say this, but even Dodge is not a necessary thing to add in a character, so yeah, not a valid way to solve the Arc Drive problem.

Now, to be honest, this is probably his only good creation (I was a little in a bad mood yesterday), but the AI definitely needs more work, which is one of the most important things in a boss. And really, there must be a way to implement his Arc Drive without requiring dodge, shield or any gameplay system to evade damage. What I said about hitting the boss enough times to stop it seems like a good idea to me, IMO.

right, the skill can't defend and dodge...
Re: Dust of Osiris released by Shiroto 31/03/2012
#15  April 02, 2012, 01:17:05 am
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i agree with nanashi. when i first saw him do the unblockable move, well i tried to block it. when i found out it cant be blocked, the first thing that come into my mind was trying to stop it. kind of like galactus OHK on MVC3.
Re: Dust of Osiris released by Shiroto 31/03/2012
#16  April 03, 2012, 07:58:05 pm
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the unblockable and unstopable attack is actually part of the source game
you cant block it, dunno if you can shield (I've never succeded), the only way to avoid it is using a move with invisible frames, like activating blood heat or nanaya's arc drive

regarding this character, it has some glitches in some sprites position and sand transparencies.
I needed some of the sprites though, maybe I'll tweak her a little and post a fix patch in the proper section ;)


I think he mean it can't select...

You can make it selectable

Spoiler, click to toggle visibilty
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Last Edit: April 03, 2012, 08:12:36 pm by the_mike
Re: Dust of Osiris released by Shiroto 31/03/2012
#17  April 07, 2012, 12:41:13 am
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the unblockable and unstopable attack is actually part of the source game
you cant block it, dunno if you can shield (I've never succeded), the only way to avoid it is using a move with invisible frames, like activating blood heat or nanaya's arc drive

regarding this character, it has some glitches in some sprites position and sand transparencies.
I needed some of the sprites though, maybe I'll tweak her a little and post a fix patch in the proper section ;)


I think he mean it can't select...

You can make it selectable

Spoiler, click to toggle visibilty

Well, lots of other Mugen chars dont have shield abilities, so making her attacks blockable  would be a blissfull fix. :)