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Fighter Again

Started by Zephhyr, March 16, 2015, 10:17:24 PM

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Zephhyr

So 3 years ago I started making a fighter with SYD's  sff.
The thread for it was here:
http://mugenguild.com/forum/topics/fightername-here-130765.0.html

Sadly this project feel victim to indefinite procrastination. Also sadly it wasn't great, I'm not proud of it. Recently I opted to have another stab at it. I've taken the old character and stripped it down to the basics, rebuilding it with a lot more polish. So far only basic attacks are done but gameplay in general is a lot more coherent now.

If you want you can download the old version here:
https://drive.google.com/file/d/0BxFZlosM81n8anE5YlQyTk4zN2c/view?usp=sharing
(It's playable but incomplete, I also think it's just generally sloppy)

The current WIP version is here:
https://drive.google.com/file/d/0BxFZlosM81n8WDZTSDV2N3BQV2s/view?usp=sharing
(Again, only basics are done but it should feel better to play than the above version)

Screenshots:

The mode select, still intact. One of the only good parts of the old character.

Still got the glowing fists in the standing animation depending on the mode.

Screenshots probably aren't the best way to illustrate the improvement.
So yeah, I hope to finish it this time.

Zephhyr

Bump.

It's been a slow week, I've finished 4 specials for striker mode and 1 each for streetfighter and grappler. I've also had a chance to play the DFO open beta to get an idea of how the fighter works in source and it's very different from my interpretation from the sprites. For one thing I got the signature poses for striker and streetfighter modes mixed up. This probably works out for the better though.

I don't really want to place plea for help but for the sake of being in a position to accept it: If anyone else feels like contributing to this I have one favour to ask. Download the old version (thats the first one linked in the OP) and give me an opinion on if there's any special moves worth keeping from it. Thank you.