hit def outdated?

Started by c001357, December 28, 2008, 03:41:31 PM

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c001357

mugen tells me this is incompatible.
[State 700: HitDef]
triggerall = Var(9) = 0
trigger1 = AnimElem = 4
attr = S, SP
offset = 45, -3
velocity = 3.5, 0
attr = S, SP
damage    = 78,9
animtype = Hard
guardflag = MA
getpower = 30,15
givepower = 15,8
pausetime = 0,9
sparkno = 3
sparkxy = 60,-57
hitsound   = S1,3
guardsound = S1,0
ground.type = High
ground.slidetime = 20
ground.hittime  = 20
ground.velocity = -8
air.animtype = Back
air.velocity = -2.5,-5
air.juggle = 3

Rajaa Retired

#1
yay for var(9) :D

but your problem lies here. :)

[State 700: HitDef] -----> [state 700, hitdef]


edit:

also you forgot the "type=hitdef"


offset and velocity are only for projectile sctrls