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hyper code help (Read 370 times)

Started by YoungSamurai5, August 13, 2012, 04:38:46 am
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hyper code help
New #1  August 13, 2012, 04:38:46 am
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so im making a hyper and in the hyper the person transforms into like a monster, does a couple of hits then uppercuts p2 into the air. he then jump up in the air and comes down with a knee then onces they both reach the ground p1 is supposed to change back into his regular self but once he reaches the ground he automatically goes to land state and skips the rest of the move where he is supposed to transform back. is there any way around the auto landing part so the move can finish?

(sorry i typed so much this is the only way i know how to explain it)
mugen or nothin

Last Edit: August 13, 2012, 07:43:22 am by YoungSamurai5
Re: hyper code help
#2  August 13, 2012, 04:51:24 am
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You Probably have the Physics for the air state in which he is  about to land from the air set to Physics =A try Physics=N and use a velladd or gravity sctrl. Have changestate set trigger like this> trigger1 = Pos Y >= 0  >which you can set up for his transform back state but remember to add a posset in the state of the changestate and set the y pos to 0.
Re: hyper code help
#3  August 13, 2012, 07:38:20 am
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thank you so much. that was exactly it thanks its all good now.
mugen or nothin