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Hyper Dragon Ball Z: April 2014 initial release thread + discussion (Read 564786 times)

Started by Iced, April 05, 2014, 05:48:51 pm
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Re: Hyper Dragon Ball Z
#121  April 09, 2014, 05:08:18 pm
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This video was made mostly to make people aware that this exists. Why?
Because we love creating and we want to show our inner fire. Consider it a proof of concept. We knew this could be done with effort and talented people, all it takes is hard work.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Hyper Dragon Ball Z
#122  April 09, 2014, 05:09:59 pm
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do a quick google news search and look at all the articles that come up. most of them basically say it looks better than the recent shitty dbz games. Good Shit

Bea

Re: Hyper Dragon Ball Z
#123  April 09, 2014, 05:16:14 pm
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Well, I have set cloudflare as a CDN to try to make the download faster.
Let's see if this will help any... and if it won't screw subdomains over...
Princess Adora: "My friend saw She-Ra take her dress off in the shower. She said she has an 8 pack. She said She-Ra is shredded."

SF2NES is dead. Long live SF2NES.
Re: Hyper Dragon Ball Z
#124  April 09, 2014, 05:18:11 pm
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I found it funny that they call it a fan game while it is not even a full-game.

" It's the best Mugen-based fighter since Dong Dong Never Die."

Wonder if the guy even played a mugen game in the last years.

Saw comments like "Extra Extra - Shitty Street fighter clone is apparently better than Budokai 3 and Tenkaichi 3."

Re: Hyper Dragon Ball Z
#125  April 09, 2014, 05:21:00 pm
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Congrats to everyone making this possible...its been an awesome ride so far watching all the development and releases and I know the best is still to come!!! You guys make me proud to be part of the forums, no matter how corny that sounds!! :D
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
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Re: Hyper Dragon Ball Z
#126  April 09, 2014, 05:22:27 pm
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  • 日本は素晴らしい国です。
Quickfist, it straight up says in the first post.

edit: byakko already quoted me lol.

Had i known this would have gone so far I would have at least nerfed the Ai, maybe even included gohan didnt expect this poc to be so loved.
Re: Hyper Dragon Ball Z
#127  April 09, 2014, 05:28:27 pm
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Saw comments like "Extra Extra - Shitty Street fighter clone is apparently better than Budokai 3 and Tenkaichi 3."

Well, they'll always be people who will say shit like that because they're unreasonably impulsive, ignorant man-children who suffer from some kind of mental disease. Anyone with something that resembles a brain knows how much work something like this would take. It's not about being 'better than Budokai 3' or some other bs; it's about enjoying and appreciating the fruits of hard labor (that isn't even paid work I might add).
Re: Hyper Dragon Ball Z
#128  April 09, 2014, 05:35:45 pm
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yep, it's the same kind of people that think that sprites are like 3d models and that by just editing one sprite a program will magically will cahnge the whole sprite set. taht and people who are purposefully trolling.
Re: Hyper Dragon Ball Z
#129  April 09, 2014, 06:52:35 pm
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Well, everyone at IMT thinks this is a fullgame in process so I quoted Iced's post there.

Re: Hyper Dragon Ball Z
#130  April 09, 2014, 06:53:44 pm
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  • 日本は素晴らしい国です。
To make things clearer, no, we are not doing a fullgame, but if we were this is what we would be aiming for, think of this as a sample work of what could be done.

Every character we will keep doing and releasing can be added to this fullgame, just dont expect thirty full chars done , or even that roster to be final example of what we are doing.
Re: Hyper Dragon Ball Z
#131  April 09, 2014, 06:54:18 pm
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I'll quote that too

Re: Hyper Dragon Ball Z
#132  April 10, 2014, 05:26:35 am
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Re: Hyper Dragon Ball Z
#133  April 10, 2014, 06:01:33 am
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I mean it technically is a work in progress because there are characters that will be made
Re: Hyper Dragon Ball Z
#134  April 10, 2014, 07:10:33 am
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I obviously meant Fullgame WIP

Re: Hyper Dragon Ball Z
#135  April 10, 2014, 07:21:23 am
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Still slightly, kinda is a WIP.

I know what you mean though but by the time CyBalthazar is done making chars this will be practically a fullgame.
Re: Hyper Dragon Ball Z
#136  April 10, 2014, 09:19:56 am
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I obviously meant Fullgame WIP
It IS a "sortof" a fullgame, it just wont ever get to be as big as in the trailer due to realistic restrictions .
The trailer is the game that could be, the size of the game we can do without any outside help and financing is far smaller for obvious reasons.

I mean unless you want to both clone us and pay us living wages.
Re: Hyper Dragon Ball Z
#137  April 10, 2014, 10:10:45 am
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I'll stay at home and code for 7 to 8 hours per day, 5 days per week, in order to pump out Z2 chars if you pay me 2300€ per month (after deduction of all taxes), and a bonus of 300€ each time a character is released.
Re: Hyper Dragon Ball Z
#138  April 10, 2014, 10:35:36 am
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Ah ah! :) To be a corporate bitch pays well, man? :D
Ah, I hope I'll get my job soon.. This is not staying at house that you build your professional carreer..
This trailer is huge. Congratulations!

Bea

Re: Hyper Dragon Ball Z
#139  April 10, 2014, 12:00:11 pm
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I'll stay at home and code for 7 to 8 hours per day, 5 days per week, in order to pump out Z2 chars if you pay me 2300€ per month (after deduction of all taxes), and a bonus of 300€ each time a character is released.

I could think of financing the development of this thing if it was an original IP, but alas, it uses the DBZ license and there would be no way to recoup the investment. :P

Also, I am not a fan of DBZ. ;P
Princess Adora: "My friend saw She-Ra take her dress off in the shower. She said she has an 8 pack. She said She-Ra is shredded."

SF2NES is dead. Long live SF2NES.

ROS

Re: Hyper Dragon Ball Z
#140  April 10, 2014, 01:35:00 pm
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