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Hyper Dragon Ball Z: April 2014 initial release thread + discussion (Read 530631 times)

Started by Iced, April 05, 2014, 05:48:51 pm
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Re: Hyper Dragon Ball Z
#441  May 27, 2014, 09:02:23 pm
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On both Goku and SSJ Goku you'd need to move the Kamehameha beam a bunch forward, looks like 10 pixels. Just compare it to how it looks with Gohan right now (which looks just about perfect).
And I guess some spr.priority changes as well (looking at that screenshot)? Good progress though :)!
Re: Hyper Dragon Ball Z
#442  May 27, 2014, 09:12:04 pm
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I see what you mean about the 10 pixels, but it looks really natural the way Cyb set it up :O
Re: Hyper Dragon Ball Z
#443  May 27, 2014, 09:57:41 pm
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You'll agree it looks even better like this:

(only the beam needs needs to be raised 4 pixels. That's already done, I'm playing with an older version here)
Re: Hyper Dragon Ball Z
#444  May 27, 2014, 10:49:12 pm
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oh shit, now I see that other thing you mean :P
Re: Hyper Dragon Ball Z
#445  May 28, 2014, 07:39:39 pm
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Great looking progress!   :sugoi:
Re: Hyper Dragon Ball Z
#446  May 30, 2014, 12:53:08 am
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Those lifebars look great in-game.
Formerly LunchPolice aka Quack
Re: Hyper Dragon Ball Z
#447  May 30, 2014, 10:36:05 am
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Yes they are pretty rad :) Hope to see an update with the things we discussed implemented soon!

ROS

Re: Hyper Dragon Ball Z
#448  May 31, 2014, 06:41:27 pm
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SSJ Goku can also followup his High Counter (much like Vegeta who could followup his Low Counter) in the corner. Probably not the most optimal or meter efficient followup but it works.

Re: Hyper Dragon Ball Z
#449  June 03, 2014, 12:22:02 pm
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Not the best use of superbar indeed, but that's why I guess it falls under the 'flashy / showoff combo' catagory.

This looks fucking dope by the way:
Re: Hyper Dragon Ball Z
#450  June 03, 2014, 04:06:00 pm
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That's cool! Where did you turn that up?
Re: Hyper Dragon Ball Z
#451  June 03, 2014, 08:59:32 pm
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I'm in the process of updating previous Z2 characters.

The last Facebook release is probably quite out of date by now?

Meaning, do I leave feedback for the current release or wait until the next version? Time permitting.. :)
"Several times now, Achamian thought he had glimpsed golden haloes about Kellhus's hands. He found himself envying those, such as Proyas, who claimed to see them all the time."
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Re: Hyper Dragon Ball Z
#452  June 03, 2014, 09:10:07 pm
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I would leave the feedback here, just in case. There's a chance that some of the issues are already addressed, but there could be new unknown issues and I'm sure Cybaster will appreciate it.
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Re: Hyper Dragon Ball Z
#453  June 03, 2014, 09:54:32 pm
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You can always post stuff here, there's always a chance you found something nobody else found !

Also : sup Sepp, how are you !? :ninja:
Re: Hyper Dragon Ball Z
#454  June 05, 2014, 06:20:17 am
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Oh god the counter followups are scary. Save us!
Re: Hyper Dragon Ball Z
#455  June 05, 2014, 06:43:33 pm
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Re: Hyper Dragon Ball Z
#456  June 06, 2014, 05:21:34 am
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Hello there all!

Im pretty new to the MUGEN scene only really getting into after the HYPER DBZ trailer so I'd like to thank all of team Z2 for making such incredible DBZ characters and getting me into the mugen scene. You guys are doing great work.

anyway im starting slow in terms of getting under the hood of mugen and have only really messed with editing pal's as of now. ive made some pretty good pal's for ssj goku imo using the template that came with the download. Ive tried making some vegeta\ normakl goku pals but cant seem to find any color separated templates. Ive tried doing it myself but i just cant seem to get it right. if this isnt the right place to ask i apologize in advanced also i'll post pictures below of the pals i made and post download links after i get confirmation if im even allowed to. thanks in advanced.
SSJ Goku (Natsu)
Spoiler, click to toggle visibilty
SSJ Goku (Gajeel)
Spoiler, click to toggle visibilty
SSJ Goku (Sting-Kun)
Spoiler, click to toggle visibilty

EDIT:For some reason the pictures arent showing so i just posted links
EDIT: Fix'd thanks to Alex Sinigaglia
Last Edit: June 09, 2014, 12:19:55 am by PonyPopTarts
Re: Hyper Dragon Ball Z
#457  June 06, 2014, 11:44:15 am
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Re: Hyper Dragon Ball Z
#458  June 09, 2014, 12:18:52 am
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Re: Hyper Dragon Ball Z
#459  June 09, 2014, 05:10:49 pm
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You're welcome!
Also, welcome to Mugen Fighters Guild! :)
Re: Hyper Dragon Ball Z
#460  June 22, 2014, 01:23:51 am
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Here we have an AWESOME metal cover of @WizzyWhipItWonderful: 's HDBZ Title Screen theme, by the talented RichaadEB!

Get ready for some proper rocking-out!
Downloads for the track are in the video description on Youtube.
Last Edit: June 22, 2014, 11:47:08 am by Balthazar