Alright, I've partially updated, but because that link is down I'll put the transitional version up on mediafire.
Partial Update entails:
Spoiler, click to toggle visibilty
Dssidia:
I've slightly cleaned up the super port, however, right now I've disabled the lvl 3, so it can't really be seen right now
Orie:
-A few realigned, I'll have to get the rest of them a little later on
-Back/forward dash has invisibility now
-I'll get to that
-Realigned parry explod
-Tightened various hitboxes
-Slash sounds are to do
-The "Power Up" is Divine's system, doesn't really increase combo potential, just increases damage and defense, and lowers the cost of various EX/Supers
-It is for the air parry, but I made the box a little bigger, for parying purposes
-Fixed crouch HK and qcb lk sounds
-Realigned Super Startup sparks
-The super projectile is now only crouch blockable
-I have no idea why that is happening, I tried it on my own LTraining, and it was aligned correctly
-Dropped that voiceclip
-Dropped that superpause
-and the invisibility
-Lvl 3 is removed right now until I make it more inspired/prettier
-extended the startup on qtc forward projectile
I still have a lot to fix, but I can't get to the rest of it today, hopefully I'll have it totally fixed by next week.