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Kof 2003 Portrait project (Read 1390553 times)

Started by Melcore, March 11, 2014, 09:11:14 am
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Re: Kof 2003 Portrait project
#1141  September 18, 2024, 09:27:09 am
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Those mini portraits are 30% to 33% of the original portrait.
I wonder where the mini versions of these portraits are I'm trying to make one with adelheid since I can't even find the ps2 version on the internet honestly will probably to make these for some



Here's what I got so far with Adelheid



updating, I leave a couple of portraits that seem quite advanced/finished to me
kof 2003 - hwoarang (tekken) v1
kof 2003 - Zero (Megaman Zero) v3
kof 2003 - Zero (Megaman x) v3
kof 2003 - verse (kof xiv)
kof 2003 - re verse (kof xv) v1
kof 2003 - otome=raga (kof xv)
Last Edit: September 18, 2024, 09:40:50 am by franqiho
Re: Kof 2003 Portrait project
#1142  September 20, 2024, 02:51:02 am
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reference

I changed the previous one to be more accurate I had to use a blurry version of the ps2 version then strunk it down to 32 by 30 px
Last Edit: September 21, 2024, 01:06:31 am by Detective1
Re: Kof 2003 Portrait project
#1143  September 24, 2024, 06:36:43 am
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Made one for Elisabeth here is what I have so far, feedback would help a lot I'm a visual learner so showing changes would help me a lot


Re: Kof 2003 Portrait project
#1144  September 24, 2024, 06:07:39 pm
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Not trying to sound like a dick, I promise, but I cannot tell if you are trolling or not but I will act as though you are not.

So, what would really help is a side by side comparison to any other portrait that we have posted.
The head is very "smooshed" or too flat. you might want to revisit the shape and size of her head.
Re: Kof 2003 Portrait project
#1145  September 25, 2024, 04:17:21 am
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So I should move the chin and cheek more forward to give a less smoosh look, I wasn't trolling and don't worry I don't mind some harsher feedback from the most experienced person here
Last Edit: September 25, 2024, 04:31:31 am by Detective1
Re: Kof 2003 Portrait project
#1146  September 25, 2024, 10:40:30 pm
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  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public


reference

I changed the previous one to be more accurate I had to use a blurry version of the ps2 version then strunk it down to 32 by 30 px

Actually, having small portraits for all of them would be amazing.
if you were to do that, we might even put all of them in our game.
Last Edit: September 25, 2024, 10:44:20 pm by Melcore