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Leona updated, King released (Read 17021 times)

Started by Zero-Sennin, April 14, 2011, 07:03:11 pm
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Leona updated, King released
#1  April 14, 2011, 07:03:11 pm
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All right, ladies and worms, here you go.



Get them at http://zerosenworkshop.x10hosting.com
or
http://mediafire.com/zerosenninchars/

A list of changes for Leona:
Spoiler, click to toggle visibilty

Feedback is, as usual, appreciated. I really tried not to miss anything and ran at least three AI runs a day to make sure I fixed all the problems on both ends, but you know how it goes with me, I still mess things up on a regular basis. :'(

Blaze is almost finished, though I think I'll have to skimp on actually changing the palette (I will edit it so that the excess colors are gone and finish fixing the color errors, but that's about it). Then it's back to Kai (halfway done with sprites, yays), and then ???? ???????.

If you want to help me out with something, go to this thread and post your thoughts.

Have fun, guys.

~ZS
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I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Last Edit: April 14, 2011, 07:11:43 pm by Zero-Sennin
Re: Leona updated, King released
#2  April 14, 2011, 07:04:57 pm
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Took you time.  >:(
Will soon give feedback if posible.

GOH

Re: Leona updated, King released
#3  April 14, 2011, 07:06:56 pm
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HELL YEAH

GONNA TEST HER ASAP KING HUMF HUMF LOVE ME SOME KING

Thanks for the release! :gugoi:

EDIT: Errr, the Mediafire link is down.
Re: Leona updated, King released
#4  April 14, 2011, 07:09:17 pm
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Liez nigga.
I'm downloading her right now.

GOH

Re: Leona updated, King released
#5  April 14, 2011, 07:11:17 pm
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Re: Leona updated, King released
#6  April 14, 2011, 07:12:17 pm
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It's not down, I forgot the other slash at the end.

Fixed it in the top post.
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Leona updated, King released
#7  April 14, 2011, 07:47:24 pm
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king doesn't have her knee attack from cvs? (the one with the dragon punch motion)
she can't do evade roll while running intentional?
Re: Leona updated, King released
#8  April 14, 2011, 07:59:42 pm
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Well, my feedback will be short, so lets start:

-Look at the debug text, allways shows up that warning when she uses EX Surprise Rose, and she misses hits when she uses EX Surprise Rose, Only had that problem with KoopaKoots Kula
Spoiler, click to toggle visibilty
-First hit of both versions of Ilusion dash uses default mugen hitsparks.

I still need to test her out more.
Re: Leona updated, King released
#9  April 14, 2011, 08:21:53 pm
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king doesn't have her knee attack from cvs? (the one with the dragon punch motion)
she can't do evade roll while running intentional?

-I'd been under the impression that that was an addition on Warusaki3's end. All the movelists I've checked don't have it listed either.
-Intentional. Actually I never even knew that you should've been able to evade while running. Are you sure that's correct?

-Look at the debug text, allways shows up that warning when she uses EX Surprise Rose, and she misses hits when she uses EX Surprise Rose, Only had that problem with KoopaKoots Kula
Spoiler, click to toggle visibilty
-First hit of both versions of Ilusion dash uses default mugen hitsparks.

-Should be fixed now, thanks. And when she missed the kicks, do you mean that she started kicking while Kula wasn't close enough to her or what?
-Got it. Fixed.
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Leona updated, King released
#10  April 14, 2011, 08:41:43 pm
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-Should be fixed now, thanks. And when she missed the kicks, do you mean that she started kicking while Kula wasn't close enough to her or what?
-Got it. Fixed.

She was close, I did that move when she was at the end of the stage, but she just misses the hits. Also Happened with Darkshades Vanessa

And there is also another stupid bug when she uses Ilusion Dash with against Darkshades Vanessa.
I can't explain it so I'll send a vid soon
Re: Leona updated, King released
#11  April 14, 2011, 08:45:08 pm
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@zero

-really? i never did used her much in cvs.
-yes you can do that.

oh yeah leona can still juggle her opponents with her strong grand saber but you can only do it 3 times.
and kings (hsdms / c+z) super doesn't really hit the opponents.
Re: Leona updated, King released
#12  April 14, 2011, 09:10:42 pm
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King Feedback
-The damage values for Mirage Kick seem inconsistent;85,86,75,82 for L,M,S,Ex respectively.
-I'm getting errors where the slash from Silent Flash persists on King until she repeats it.I can't reproduce it and not sure how it happened,sorry.
Re: Leona updated, King released
#13  April 14, 2011, 10:40:36 pm
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@zero
and kings (hsdms / c+z) super doesn't really hit the opponents.

Little more specific than that, please. Use a screenshot if you have to.

-The damage values for Mirage Kick seem inconsistent;85,86,75,82 for L,M,S,Ex respectively.
-I'm getting errors where the slash from Silent Flash persists on King until she repeats it.I can't reproduce it and not sure how it happened,sorry.

-I'll take a look. It might be the dampener acting up or I may have set up the damage incorrectly.
-Try to describe what happened to cause it, if you can. Anything helps.
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Leona updated, King released
#14  April 14, 2011, 11:25:34 pm
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Nice I needed a good Leona and another character with challenging AI
Re: Leona updated, King released
#15  April 14, 2011, 11:30:25 pm
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Re: Leona updated, King released
#16  April 14, 2011, 11:34:16 pm
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Ah, I know what it is. Damn MAF+/- flagging thing, I was trying to keep it from hitting people that weren't hit by the first move and forgot about stuff like chainID. (It could be the character, but considering how tetchy the flags have been for me before I'd like to bet on it being my fault).

I'll double-check to see if it's the character, and if it isn't I'll fix it when I get the chance.

EDIT: It's a hitbox issue. I'll fix the temporary binding so that it's not a problem.
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Last Edit: April 14, 2011, 11:48:03 pm by Zero-Sennin
Re: Leona updated, King released
#17  April 14, 2011, 11:50:39 pm
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Oh kewl. =3=
Can't wait for the update. [size=1pt]And I still need to test Leona[/size]  :-X

GOH

Re: Leona updated, King released
#18  April 15, 2011, 12:00:58 am
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Love this King very nice ZS. A few things besides what's already been mentioned.

- The super charge effect needs some work IMO. It doesn't look like it cycles around the opponent, some parts are still in the foreground.



- She doesn't have the super (or long jump whatever) in place, only running. When I press D, D, U in most CVS2 characters I can super jump in place.

- Noveau Surprise Rose could use a little more buff on the damage since it's the most powerful move. And probably most of the supers could be a bit more buffed.

- I love what you did with the Silent Flash to Lv. 2 Illusion Dance Dreamcancel, but IMO it doesn't fit in the current combination, because she only does one hit of the first super and I have to cancel right away to Illusion Dance. But that might be due to the damage too, it doesn't look practical. But that's my personal opinion.

Will continue testing this sexy King. Hmmf, hmmf!  :smitten:
Re: Leona updated, King released
#19  April 15, 2011, 12:12:12 am
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GOH said:
stuff

-Unfortunately it's a one-layer effect (from CrazyKoopa's Capcom Fighting Jam sparkset). It looks a lot like the old KoF charge FX, which was also one layer. I don't wanna switch to the CvS one, but based on feedback maybe I'll pinch from PotS or do something different.

-I was being lazy and only put it in the run state--in other words, intentional. I'll add the neutral superjump since the question of why I didn't bother adding it came up in private testing as well.

-I'll consider damage buffs based on the rest of the feedback. I did make a tighter dampener if only because juggling potential is a bit wider with King and I didn't want to make it too easy to win. Plus the Super and Dreamcancels use actual superpauses, which cuts damage further (which was intentional).

-I should be able to lengthen the input time if I make King stay in her crouch just a little bit longer. If the damage is adjusted according to point number 3, then it'll fix itself.
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.

GOH

Re: Leona updated, King released
#20  April 15, 2011, 12:20:58 am
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-I was being lazy and only put it in the run state--in other words, intentional. I'll add the neutral superjump since the question of why I didn't bother adding it came up in private testing as well.
It's quite handy for some sexy chombos. :B

Double Strike + Super Jump Forward + UNLEASH HELL  :twisted:
-I should be able to lengthen the input time if I make King stay in her crouch just a little bit longer. If the damage is adjusted according to point number 3, then it'll fix itself.
Oh the input time is fine, I can cancel it just fine. What I was trying to say was that it looks a bit impractical (personal choice).

I was wondering if in a future update you could try a different combination for the Dreamcancel, but you would probably have to make a new super, since the ones which are already there aren't too good to cancel into each other.

Unless it was for eg: LVL1 Illusion Dance to LVL2 Silent Flash but it might look weird.