Set the explod's postype to :Back = this will bind him to the backedge of the characterFront = this will bind him to the frontedge of the characterleft = binds it to the left edgeright = binds him to the right edgeand if you are using mugen 1.1 u can just remove postype and addspace = screenin the explod parameters.You can read more about this in :http://mugenguild.com/forum/topics/explod-modifyexplod-sctrls-1-0-1-1b-169499.0.html
nissouma55 said, November 25, 2017, 08:20:08 pmSet the explod's postype to :Back = this will bind him to the backedge of the characterFront = this will bind him to the frontedge of the characterleft = binds it to the left edgeright = binds him to the right edgeand if you are using mugen 1.1 u can just remove postype and addspace = screenin the explod parameters.You can read more about this in :http://mugenguild.com/forum/topics/explod-modifyexplod-sctrls-1-0-1-1b-169499.0.htmlDo I have to write type=ModifyExplod then? (Mugen 1.1)
Using postype = Left / back / right etc, does not itself bind the explod to that location.You must include the "bindtime" parameter, with a duration, or "-1" (always bound).If postype = p1 (or p2), bindtime will make it bind to player 1 for the duration.If postype = back (or left, front, back, etc), bindtime will make it bind to the screen position for the duration.
Change "space = 0,0" to "space = screen"Then use Pos parameter to set the positionBindtime to keep it bound in place.I don't code 1.1 but I figured that out in 2 seconds by reading the link posted by nissouma55