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Marco Rodriguez/Khushnood Butt Updated 8/13/13 (Read 30272 times)

Started by R@CE AKIR@, August 09, 2013, 10:23:29 pm
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Marco Rodriguez/Khushnood Butt Updated 8/13/13
#1  August 09, 2013, 10:23:29 pm
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Hey what's up mugen guild its me R@CE AKIR@ back with another character that's different from what I normally make. Before I go into this character I would like to say that my old Wips are still being worked on, this character was started because of me being inspired by the CVS 3 Screenpack by Enlightend Shadow and the characters made by creators like J-Morph, Rajaa, Crazy Koopa, Divine Wolf, Pots and of course Infinite himself.

Marco Rodriguez/Khushnood Butt From Garou : Mark of the Wolves


Gameplay
Its just like Infinite's new characters with a little of my own twist to things but for the most part its the same.
He has all of his classic moves including newer ones done to fit this style of game play. EX moves of course and also 2 level 3 Hypers for now
Marco Has been Updated 8/13/13
Please Redownload

Config Features
*Air Combo's selectable in the config
*Palette Selector
*Added alt hitsounds in the config
*Added alt hitsparks in the config
*Added options to choose between Run or Dash

Anything that needs to be fixed should be of course pointed out in a respectable manner. Please respect that, and thank you :-)

Read me for References and Thanks
Spoiler, click to toggle visibilty

Get him here- http://infiniteff.forumotion.com/t391-marco-rodriguez-khushnood-butt#2523
Last Edit: August 13, 2013, 10:43:25 pm by ~R@CE AKIR@~
Re: Marco Rodriguez/Khushnood Butt
#2  August 09, 2013, 10:26:40 pm
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Ok, just tried him out, and I got only one thing to say: COTM

Last Edit: August 09, 2013, 10:40:29 pm by Quickfist
Re: Marco Rodriguez/Khushnood Butt
#3  August 09, 2013, 11:14:59 pm
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MAX version of Ryuko Ranbu use regular Afterimages and the MAX version of Midare Hien doesn't have any :P

Good job here by the way :)

Re: Marco Rodriguez/Khushnood Butt
#4  August 09, 2013, 11:43:25 pm
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Last Edit: August 09, 2013, 11:47:04 pm by ~R@CE AKIR@~
Re: Marco Rodriguez/Khushnood Butt
#5  August 09, 2013, 11:51:22 pm
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Its pretty good but Kyokugen Kohou wasn't a shoryu Reppa-style super in source.
There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: Marco Rodriguez/Khushnood Butt
#6  August 09, 2013, 11:55:41 pm
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Finaly! And it's awesome! Just as i expected :P
Though you could think about changing a bit run animation because it's a bit too static (upper body). Despite that char looks beautiful. Good work!
Re: Marco Rodriguez/Khushnood Butt
#7  August 10, 2013, 12:00:00 am
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  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
Its pretty good but Kyokugen Kohou wasn't a shoryu Reppa-style super in source.

Thanks Might Kombat but my Marco was never meant to be source accurate.  In fact I don't make source accurate characters. Never have, never will. I thought I pointed that out in my wip thread. And its not the same like a shoryureppa because a shoryureppa has it where Ken will slides 2 times while on the ground doing his uppercut then on the final uppercut he goes up.

It's actually a good thing he's not source accurate because if he was, then all the newer moves he has would not be there. I mean the gameplay in general wouldn't be there. Just saying.....

Finaly! And it's awesome! Just as i expected :P
Though you could think about changing a bit run animation because it's a bit too static (upper body). Despite that char looks beautiful. Good work!

Thanks dude I kno but the thing is I dont know how to sprite, if anyone can make a better running animation in then I'll change it, until then he'll be stuck like that unless you guys want me to change it back to like I originally had it and make him only have dash.
Last Edit: August 10, 2013, 12:22:29 am by ~R@CE AKIR@~
Re: Marco Rodriguez/Khushnood Butt
#8  August 10, 2013, 12:04:29 am
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Oh okay then. Sorry.
There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: Marco Rodriguez/Khushnood Butt
#9  August 10, 2013, 12:08:04 am
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  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
Oh okay then. Sorry.

Don't be dude, I hope you didnt take what I said in the wrong way man. If so I didnt mean it like that, I was just saying that so that others who think the same thing  will know too. Sorry about that dude lol
Re: Marco Rodriguez/Khushnood Butt
#10  August 10, 2013, 12:11:52 am
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Its alright. I actually thought you were a bit annoyed by that.

It is actually kinda different, too.
There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: Marco Rodriguez/Khushnood Butt
#11  August 10, 2013, 12:16:05 am
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//mugenguild.com/forum/topics/test-run-spritesheet-expansion-thread-addendum-request-thread-152752.0.html  /url]

Maybe you could try to ask here for help whit this run anim



Last Edit: August 10, 2013, 12:22:34 am by sabockee
Re: Marco Rodriguez/Khushnood Butt
#12  August 10, 2013, 12:21:21 am
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  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
//mugenguild.com/forum/topics/test-run-spritesheet-expansion-thread-addendum-request-thread-152752.0.html

Maybe you could try to ask here for help whit this run anim

Hmmm I don't know about that, but I'll see.....
Last Edit: August 10, 2013, 12:34:38 am by ~R@CE AKIR@~
Re: Marco Rodriguez/Khushnood Butt
#13  August 10, 2013, 12:27:03 am
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just what i was looking for great release, and fits perfect in my roster, amazing job man
        
Perfection is a myth, always strive to be better
My Ports: http://mugennoobin.imgur.com
Re: Marco Rodriguez/Khushnood Butt
#14  August 10, 2013, 12:51:59 am
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-He still feels like he has too many wallbounces, but whatever.
-Why is the damage backwards for the different versions of Kyokugenryu Renbuken?
-From the readme: "Kaiser Dual Sobat Kick  B,D,DB+P" :P
That's about all I can say without repeating what I said during testing. Nice to see he got a solid release.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: Marco Rodriguez/Khushnood Butt
#15  August 10, 2013, 12:55:49 am
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  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
-He still feels like he has too many wallbounces, but whatever.
-Why is the damage backwards for the different versions of Kyokugenryu Renbuken?
-From the readme: "Kaiser Dual Sobat Kick  B,D,DB+P" :P
That's about all I can say without repeating what I said during testing. Nice to see he got a solid release.

-Forgot to take it out. Sorry but the wallbounces stay. I like them and some of them are just for show.

-Don't know what you mean by that cus I just tried that move and the damage seems fine.

-Forgot to change that, will fix

Thanks again dude!
Last Edit: August 10, 2013, 01:58:42 am by ~R@CE AKIR@~
Re: Marco Rodriguez/Khushnood Butt
#16  August 10, 2013, 01:03:23 am
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-Forgot to take it out. Sorry but the wallbounces stay. I like them and some of them are just for show.
-Don't know what you mean by that cus I just tried move and the damage seems fine.
-Doesn't change the fact that some of them are just plain garish, but I know when I can't convince somebody. :-\
-Wait, that was actually related to a damage scaling problem, my bad. If you jab or hit the opponent and hit them with an attack outside of the combo shortly after, it acts as if it's scaled.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: Marco Rodriguez/Khushnood Butt
#17  August 10, 2013, 01:04:14 am
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Nice character, will test him more tomorrow, but this feels solid. :)

His Lv3 super portrait is misaligned at the bottom, as you can see a black line at the bottom of the screen.
Re: Marco Rodriguez/Khushnood Butt
#18  August 10, 2013, 01:05:10 am
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Nice one...

Some short feedback

 - Zanretsuken is done with kick button? Why?
 - Why not use the "normal" Zanretsuken command f,b,f punch. It´s so common for Kyokugen practitioners, it´s like changing the Hadouken command for Shotokans
 - I think you swapped the name of the throws
Re: Marco Rodriguez/Khushnood Butt
#19  August 10, 2013, 01:17:12 am
  • ****
  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • https://infiniteff.forumotion.com/t533-all-chars-by-rce-akir-jeanne-d-arc-released
Nice one...

Some short feedback

 - Zanretsuken is done with kick button? Why?
 - Why not use the "normal" Zanretsuken command f,b,f punch. It´s so common for Kyokugen practitioners, it´s like changing the Hadouken command for Shotokans
 - I think you swapped the name of the throws

-I originally had the command like that, but I decided to change it because I wanted it to be a bit easier to do plus the command was open to use. I aim to please what I like and that's what I ultimately decided to leave it as.

The same thing can be said about what SNK decided to do when they made Marco's command for his Haoh Shokoken to D,DF,F, 2x+Punch instead how they did for the other Kyokugen fighters for so many years as D,DB,B,D,DF,F 2x+Punch or somethin like that.

Why did they change it?..Who knows.... probably the same reason I changed mine, simple because they just wanted to etc... So if they can change it, then can't I?.... And also, as I recall Marco didn't even have it as a real special move motion command in Mark of the Wolves, it was his T.O.P. attack and all you had to do in that game to do Marco's  Zanretsuken was press one button while his T.O.P. attack was activated, it didn't have any motions to do it. So by me changing it its not hurting or changing anything because he never had a motion command for this move to begin with. But this is not Mark of the Wolves, this is a custom made character made to take somethings that made him play good from the original game and add in newer things with newer commands. Overall different gameplay in general.

Thing is I can't please everybody, and changing the Zanretsuken command is not that big of a deal. But you can always go in and manually change the commands to your liking if need be.

-Another typo, a simple fix.
Last Edit: August 10, 2013, 01:44:48 am by ~R@CE AKIR@~
Re: Marco Rodriguez/Khushnood Butt
#20  August 10, 2013, 01:28:22 am
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Downloading now and btw can't wait till mikey and donnie release.
YOURE AWESOME AKIRA!!!