Apologies for the sprites' quality degrade. Ifranview, which I use to batch convert sprites, had been encountering a bug with giving out proper output, which then hinders me from using it, so then I had no choice but to use RAD Video Tools. However, it's not really that noticeable, in my opinion.Special thanks to Genesis for the assistance.Very special thanks to Hungry Wolf for collaborating with me on this one, too. Without his help, this stage would not be here right now.Making stages on a potato laptop is hard, but letting the stage's resource go to waste is even harder.Spoiler: Download (click to see content) BGMSpoiler: OTHER CONTENT THAT YOU MAY LIKE (click to see content)Get my RESOURCES hereMy WIP ThreadCollaborative Stages: Dark Souls III - Anor Londor *LATEST* Bloodborne - Laurence, The First Vicar *LATEST*Age of Evangelion (Winner of MFG's Quarterly Stage Competition 2014, Quarter 2)Cypher GateTengoku no HanaRaccoon Police DepartmentDecent Stages:Metropolis FluxAvalon (Winner of MFG's Quarterly Stage Competition 2014, Quarter 1)AwakeningColossal Titan Appears / Attack on GabenResting PlaceAmegakureConfinement + Raven's Ark (Mugen 1.1 only) Crappy Stages:Destroyed ColonyResting Place (Old Version)Japan - End of days (2 Versions) Call of Duty: Black Ops Stage PackEveNewage City (Old Version)"Don't even think about downloading these!" Stages: Toyota AlleyHeart of MadnessCall of Duty: Black Ops - KOWLOON
I honestly feel that the difference won't be too big, based from what I saw on my laptop, but it may just be because of how small my laptop screen is. If you want, you can do a test on one of the sprites, compare the result from Ifranview, and the one I made with RAD. If the difference is noticeable, then go on ahead. If not, then don't mind it. I have more stage material on my PS4 that I haven't transferred yet, anyway, so you can wait for that if you'd like more. I'm tempted on using 1.1, but the laptop can't run it. GG
Glad I could help bro. I'm always down to help out my New Age Fam. Stage looks awesome! It looks clean IMO but I may swap the sprites for the 32bit pngs on my end and see if I don't get lag haha.Let me know if you need help again bro.