mugen Cache help!

Started by TehBazzard, December 22, 2007, 10:54:41 PM

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TehBazzard

Now Mugen Error says "Too Many Players Freed". WTF does that mean?

Azasuke Kaijin

It seems you're using the Cache feature in MUGEN, which stores the Data of characters for faster loading. But it takes up so much space. So, in your mugen.cfg, this is the data concerning it:
[Misc]
  ;Number of extra players to cache in memory.
  ;Set to a lower number to decrease memory usage, at cost of
  ;more frequent loading.
PlayerCache = 0

  ;Set to 1 to allow precaching. Precaching attempts to start loading
  ;player data as early as possible, to reduce apparent loading times
  ;between matches. To get the best performance, set PlayerCache to at
  ;least 1. The optimal number for PlayerCache is 4 when precaching is
  ;enabled. Precaching is not available in DOS.
Precache = 0

  ;Set to 1 to enable large-buffer reads of sprite and sound data.
  ;Set to 0 (off) to decrease memory usage, at cost of slower
  ;loading.
BufferedRead = 0

  ;Set to 1 to free system.def data from memory whenever possible.
  ;This decreases memory usage, in exchange for loading time
  ;before system screens.
UnloadSystem = 1

I would recommend changing your data to what it's mine, as seen above so the error message doesn't come up. Of course, you'll have slower loading, but it's better then error messages and lots of extra data, right?
The Answer to the Ultimate Question:

For rare M.U.G.E.N. characters, click here.

TehBazzard

Good lord! Man, you NEED to get a thanks! An AWESOME site for mugen characters!
http://mugen.nycmuonline.com/index.php

Azasuke Kaijin

Nah, I'm good. I'm just doing this kind of thing because I practially live here ^_^"
The Answer to the Ultimate Question:

For rare M.U.G.E.N. characters, click here.

wishkah

Warehouse Link? I think it should be deleted...