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Mugen + iPhone = iMUGEN (Read 46774 times)

Started by Diegs, April 28, 2010, 01:43:35 pm
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Mugen + iPhone = iMUGEN
#1  April 28, 2010, 01:43:35 pm
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I'm working on a project to play with your character edited .

In reality, the game don't use the Editor mugen, but an editor that I made in VB EE.

Editor Features (All in One):
- Edit Character
         -> Add, Remove, Replace, Frame
         -> Create animation (Ready stance, walk l/r, Jump ecc)
         -> Create zone collision (style MCM for Mugen)
         -> Create Macro for Animation (for Combo)

- Edit Level
         -> Add, Remove, Replace, Level

- Edit FX
         -> Create effect: explosion, hadooken ecc

- Edit Sound
         -> Add Sound (Music for level)
         -> Add Sound (Effect for character)

- Edit Menu
         -> Add, Remove, Replace, Start Menu
 
 This video is old version of editor (The new version does not use a unique texture for the character, but you import single frame)

http://www.youtube.com/watch?v=YbzzFcEaYFg

Features in ended game:
+ Arcade
+ VS (bluetooth, Network)
+ Training
+ 2 Big Character
+ Multi parallax level
+ Big Special FX


In this video, run iMugen directly on iPhone (I have an iphone 3G):

 http://www.youtube.com/watch?v=5S05EvAO-OQ

Now I'm finishing the collision editor.

My idea is to make the game with 8 character unpublished, put it on appstore at a low price, and give the editor for free to create or modify their characters.

The editor will automatically uploading to an FTP and download them via a URL on iPhone.

N.B. or use SSH + iPhone tunnel (only for iPhone with jailbreak)

I would find a gfx (expert in pixel art) to create 8 new original characters.

sorry for bad english, I'm Italian ...  :sugoi:





Re: Mugen + iPhone = iMUGEN
#2  April 28, 2010, 01:51:09 pm
  • *****
  • Horrible
    • Sweden
    • http://network.mugenguild.com/anjel/
Woah...
My shitty mugen stuff:
Re: Mugen + iPhone = iMUGEN
#3  April 28, 2010, 02:06:50 pm
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    • UK
    • www.nnaajjmugen.tumblr.com/
This looks great man. Many people will be happy with this as Mugen has never been on anything like the Iphone. Keep it up!
I'll try to keep checking on your progress as this is something I'm really intrested in.
Kinda strange but I woke up today and her hand was on my ass cheek
I won't suspect anything though I'll take it she was sleeping and didn't notice
you should have flipped over slowly
Re: Mugen + iPhone = iMUGEN
#4  April 28, 2010, 02:15:53 pm
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Awesome dude.
Re: Mugen + iPhone = iMUGEN
#5  April 28, 2010, 02:22:19 pm
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also runs on Win Mobile (HTC HD2)  ;)
Re: Mugen + iPhone = iMUGEN
#6  April 28, 2010, 02:40:17 pm
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  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
Interesting. You seem to be very talented. :)
Re: Mugen + iPhone = iMUGEN
#7  April 28, 2010, 04:56:16 pm
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Re: Mugen + iPhone = iMUGEN
#8  April 28, 2010, 05:22:45 pm
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  • I got a PM.
Let me know if you need a tester as I use a jailbroken Iphone.
Re: Mugen + iPhone = iMUGEN
#9  April 28, 2010, 05:40:45 pm
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Re: Mugen + iPhone = iMUGEN
#10  April 28, 2010, 07:52:17 pm
  • ***
  • +1 to whoever added Godzilla to the main index.
Section 3.3.1 kinda kills doing anything in VB, at least officially.
i think we should call it an "engine" so we don't look like total idiots because otherwise we'd be arguing about a "game" and that would be somehow "dumber" than arguing about an "engine" on the "internet" for countless hours

Iced said:
I for one, do not enjoy round corners!  :bigcry:
But they hurt much less when we accidentally hit them!  :S
Re: Mugen + iPhone = iMUGEN
#11  April 28, 2010, 07:58:28 pm
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This has made me jailbreak my iPod, just so I can try this when it's released.

A3R

Re: Mugen + iPhone = iMUGEN
#12  April 28, 2010, 08:08:47 pm
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    • http://socket.io/
 :o impressive
 VB Express Edition rlz.
Re: Mugen + iPhone = iMUGEN
#13  April 28, 2010, 08:32:37 pm
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Re: Mugen + iPhone = iMUGEN
#14  April 28, 2010, 09:08:14 pm
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wait, what? are you selling it?
Re: Mugen + iPhone = iMUGEN
#15  April 28, 2010, 09:21:11 pm
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wait, what? are you selling it?

Excuse me, unfortunately it is the fault of my bad English  --;

After I've finished to program it,  I sell the game, but the the editor will be relesed for free
.
Re: Mugen + iPhone = iMUGEN
#16  April 29, 2010, 02:07:49 am
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  • Fuck You.
MUGEN is non profit brother.
i cant count the reasons i should stay

one by one they all just fade away...


http://nero-blanco.deviantart.com/
Re: Mugen + iPhone = iMUGEN
#17  April 29, 2010, 02:10:59 am
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  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
But this is not Mugen. He's just calling it Mugen because it's a similar engine.
He coded everything himself, and paying 0.79€ to 2€ for such an application, especially if it offers a good gameplay and 8 original characters, doesn't seem much to me.
Re: Mugen + iPhone = iMUGEN
#18  April 29, 2010, 02:18:53 am
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  • Fuck You.
Oh really?

Well shit then I'll buy it when you sell it.
i cant count the reasons i should stay

one by one they all just fade away...


http://nero-blanco.deviantart.com/
Re: Mugen + iPhone = iMUGEN
#19  April 29, 2010, 04:44:10 pm
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if some graphic (Pixel Art For 2D)  is interested to working with me, can contact me at email:
diego.taviano@tin.it
Re: Mugen + iPhone = iMUGEN
#20  April 29, 2010, 05:59:10 pm
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Pixel Art 2D? Is that a sprite engine your using? But yeah, creating a character for the Iphone sounds really intriging.