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MvC vs. CvS

Started by Gary Colegard, November 16, 2007, 03:20:38 AM

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Leo037

#20
MVC2
most of the characters had xtrme styled specials, roster of 56 characters, capcoms biggest since 'Project Justice', each character had different stats for instances
Ryu was pretty much the average strengthed guy against Ken's higher offense but lowered toughness
Akuma had the lowest defense and vitality, even lower than Servebots or Roll
ninja characters like Psylocke and Strider were wicked fast, SilverSamurai can change his stats with some of his HCS and so can Spiral, 1000+attacks and specials variations, 10000+ frames of animations for all the characters
Gigantic characters like hulk and the Sentinel had weak supers but had the highest toughness and power
Iceman gets 0-damage from energy projectiles when guarding, rogue had enhanced abilities depending on who she powerdrained, big characters can shave damage during guard, triple tag team, boss was cheap but easy to beat, many secret characters,  4th edition of the MvC series

CVS2
groove system added depth but was not much fun depending on the situation you were fighting in, Mostly SF characters, KOF had actually improved by Capcom Co., Ltd.s influences, uber cheap ShinAkuma and GawdRuugal, easy to beat with most shotoclones, and even easier to beat if your playing as them, 4th of 7 editions of Capcom Co., Ltd. Vs SNK or SNK Vs Capcom Co., Ltd. related games.

Young Shimaiuskoo Doh

It seems most chaps are saying CvS has the upper hand in this duel...
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slickrickrulz


like cars in reverse ,  ya better back up

Spirit_Moon

capcom vs snk series everytime, i just never take marvel chars seriously, i prefer snk chars and capcom chars best, they make the best fighting games in my opinion.

DizzySoldier

Marvel Vs Capcom

I never really like CvS much anyway.
Weeeeeeeeed!!! GIMME MAH GODDAMN WEED!!!

Young Shimaiuskoo Doh

Marvel vs. Capcom as well.

That is, until I actually play CvS.


Then I'll post an update.
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aLuCaRd_X

MvC all the way, you can kick asses on arcades for hours. =]
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mugenxero

Leo37, if Sentinal's supers are so weak why is the kick one considered one of the best in the game? >.>

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Young Shimaiuskoo Doh

Quote from: mugenxero on November 16, 2007, 11:27:18 PM
Leo37, if Sentinal's supers are so weak why is the kick one considered one of the best in the game? >.>

Heh-heh, it's "Sentinel". ;D
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Leo037

I seriously like playing as Sentinel, but frankly compared to every one else HCS; HARDDRIVE, SENTINEL FORCE, and PLASMA FORCE, are just extra crap that Capcom Co., Ltd. added.  Without even using HCSs i can use Sentinel's basic attacks, chain combos, and aerial raves to decimate any character.  He combos like a regular character, his speed is average, his range is greater than anybody in MVC2, hes got the toughest vitality, super armor ability, but his HCS are just for show [like KEN's character in SF] and dont even do that much damage compared to like Servebot's LUNCHRUSH or Ryu's SHINKUHADOKEN.

As for how i know this stuff about MVC2 stats, i essentially used RYU as a base character in Practice mode, did a Hadoken against an enemy, then after going through all 56 i wrote the # down on the damage they recieved Ryu's was like 24, Akuma was 36, Ken was 28 and so on. And the two Wolverines also had differing stats. Then i picked all 56 characters and had them beat down on Ryu [cause KEN is a pansy and not much fun beating up so soon] to check who hit him the hardest while checking the damage each normal attacked did. Servebot was the weakest, Sentinel was the strongest, after juggernaut, hulk and colossus.

I was bored 5 years ago, What made me interested was how it took me forever to Beat down on some characters and how it was so easy to finish others.

Young Shimaiuskoo Doh

What if Capcom incorporated Capcom vs. SNK with MvC style...

I doubt it would work...although MvC Rock Howard is a start...
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slickrickrulz

Quote from: Speed Phantom on November 16, 2007, 11:28:41 PM
Quote from: mugenxero on November 16, 2007, 11:27:18 PM
Leo37, if Sentinal's supers are so weak why is the kick one considered one of the best in the game? >.>

Heh-heh, it's "Sentinel". ;D
no my nigga its sentinaaaaal!

leo37 dont post more on sentinel please its disgusting

like cars in reverse ,  ya better back up

Leo037

I dont spell check, but im suprised any one did :o [falls over from shock]

fine, KOF is CRAP, the only good game they came up with was the last 3D i still beat it so easily, and the only way it got better is when Capcom Co., Ltd. got its hands on it and reworked some of its characters so they can be good enough to fight Street Fighter Characters. When SvC:Chaos came out it made Capcom Co., Ltd.s characters look like crappy KOF characters. They rehash the games, no different than any mugen contributor [no offense], and release with a different relearnable play style, and barely an ending.

The Marvel/Capcom Co., Ltd. francise made some of the best license games there ever was. Since Marvel left Capcom Co., Ltd.s influence, Marvel's games been sucking hot charcoal, Name one Marvel fighting or action game that has been awesome for Marvel heroes since MVC2. Imperfects, those 4 3D Xmen Fighter games, Those crap mmorpgs, No! So there, KOF sux alot, MVC2 sux a little.

K.O.D

You have just blasphemed.

MvC2 better than KoF?

MvC2 requires no tactics,button-mashing and is highly unbalanced.

The only Capcom game which can match up to KoF is SF3.

OZ

I've always enjoyed KoF.
It just seems to be more rewarding gameplay wise than the others.
Don't take me wrong I've enjoyed pretty much all of the others.
KoF just seemed to be something more, you know....
ಠ_ಠ

Leo037

That maybe true, but i can beat the game on the highest difficulty, without losing a character, but i still lose if somebody tournament worthy pwns my chrs with just using some infinite midair combo, or uses a cheap back up like cable, iceman, or juggernaut.

PotS

Quote from: Leo037 on November 16, 2007, 08:22:19 PM
most of the characters had xtrme styled specials, roster of 56 characters, capcoms biggest since 'Project Justice', each character had different stats for instances
CvS2 has 48 chars, so the ammount of chars isn't an issue with either game, and chars having different stats is something that's present in just about all decent fighters.
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TempesT

Uh Leo... no offence, but beating the game's AI without losing a character on the highest setting, isnt that big of an accomplishment... >_>

KOF > MVC shit

Even though I love both games equally, KOF is indeed the better game. And you can't judge a game's worth by playing its AI -_- that's just lame... beat 2k2 Rugal on Expert, then we'll talk...
you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.


mugenxero

Sentinel force not useful?  :o What in the world are you smoking? If you don't watch any jap tournies for it at least check out Evo stuff on it, Sentinel force is abundantly useful. Also I'm a scrub at that game and I could beat the game without losing a character on the highest difficulty with pretty much any team of characters. KOF takes more skill for mid level play, but MVC2 at high levels is definitely not button mashing either.

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                            Chrisis X is my current sig :P


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slickrickrulz

^^^^^^^^^
:D



Quote from: Leo037 on November 17, 2007, 07:35:42 PM
That maybe true, but i can beat the game on the highest difficulty, without losing a character, but i still lose if somebody tournament worthy pwns my chrs with just using some infinite midair combo, or uses a cheap back up like cable, iceman, or juggernaut.
embarrassing

like cars in reverse ,  ya better back up