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Naruto Shippuden: NZCR Info (Read 269620 times)

Started by Алексей, January 14, 2013, 10:25:28 pm
Naruto Shippuden: NZCR Info
#1  January 14, 2013, 10:25:28 pm
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I'll be updating this topic with any more info about the full game in the future and as it becomes available.

First, an intro: I started this project shortly after creating (roughly) two characters using the NZC
sprites and sprite style. Originally I was working with Laharl and then SXVector on this, but to clear
up any confusion, it's just me now. Not to "bad-mouth" them or anything, as they are both my friends,
but I was just something I had to do. There's no way I could expect them to copy my style and get things
the way I wanted. So, it's all mine now. But that's ok. Things are going slower, but are still getting done.

What about a roster? It's hard to really explain this one, because I get new ideas for characters every couple
of weeks. What I can guarantee though, is that all characters from the NCZ source are made.
That roster is:
Spoiler, click to toggle visibilty

Stages:
All 16 stages are now done and have been revamped to include interactivity in some way. Not all have it, but most do.

Current focus:
Due to the new mechanics, the life bars are getting a revamp too.

Update (7/18/2014):
Spoiler, click to toggle visibilty

Update (3/21/2013):
Spoiler, click to toggle visibilty

That's it for now.

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Last Edit: July 18, 2014, 11:30:42 pm by Алексей
Re: Naruto Shippuden: NZC Info
#2  January 14, 2013, 11:01:49 pm
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congrats on getting your own page dude. You deserve it!

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Naruto Shippuden: NZC Info
#3  January 14, 2013, 11:18:13 pm
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Thanks :)

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Re: Naruto Shippuden: NZC Info
#4  January 15, 2013, 12:15:47 am
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Yeah, nice job and I'm looking forward to that full game! ;D
Re: Naruto Shippuden: NZC Info
#5  January 15, 2013, 02:31:41 am
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No Sasori makes me sadface.
BUT the exclusion of him doesn't change my outlook on this project. I am anxious to see the finished product.
Re: Naruto Shippuden: NZC Info
#6  January 15, 2013, 02:34:05 am
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Well, all the sheets I've seen of him, were terrible to say the least, but that doesn't mean I don't want him in the game. I'm going to use every resource I have and then if I don't have anymore, I'll have to learn to do some serious spriting, or find someone who can. :P

Thanks, I'm trucking away at it. :)

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Re: Naruto Shippuden: NZC Info
#7  January 15, 2013, 04:07:22 am
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yep if only he had a full sheet or knew someone who wanted to do one or something that would help immensely.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Naruto Shippuden: NZC Info
#8  January 17, 2013, 03:01:47 am
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You are making a full game?!

Awesome!
Yeah sad about Sasori....I hope you find someone to make him.

Two questions.
What screenpack you will make for this game?
The chars will be compartible via coding, sprites, ect or you will add them as you have them actually?

Thats all.
Good luck Sensei.
Re: Naruto Shippuden: NZC Info
#9  January 17, 2013, 03:09:59 am
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You are making a full game?!

Awesome!
Yeah sad about Sasori....I hope you find someone to make him.

Two questions.
What screenpack you will make for this game?
The chars will be compartible via coding, sprites, ect or you will add them as you have them actually?

Thats all.
Good luck Sensei.

Yes, I am. I'm kind of surprised you're only finding out now. :P

Well, let's not discount Sasori just yet. Since it's not anywhere near a good time to make him, I'm not even going to worry about it at this point. Yeah, I hope so too. Or I'll be stuck making him ... and I'm not the best spriter out there >>
I might make some custom lifebars for the game too. So far, I'm happy with my GNT:SP bars, so for now they'll suffice.

I'll be making one custom for this game. I was going to use on that was made for me initially, but it was released and that's not how I want this to work. So I'll be making my own for the game.
All the characters that I've released (NZC) so far are going to be for this game. I wanted them to be backwards compatible as well though, so they won't only work in my mugen. They'll work anywhere you put them (as long as it's 1.0). These updates that I've been doing for them is making them all alike. They all have the same Sparks, style and quality of effects used.

Thanks, I'm gonna need it :P

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Re: Naruto Shippuden: NZC Info
#10  January 17, 2013, 03:32:09 am
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Ehehhh....

Iam not too much on Guild....
Iam just another leecher here :P

Anyway...
I could give it a try on Sasori when i finish the sprites for the CROM crew if you havent.....If you want.
I think it should be more easy than CVS style sprites.
Re: Naruto Shippuden: NZC Info
#11  January 17, 2013, 03:35:26 am
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Haha, that's ok.

That would be awesome. Send me some frames of some animation for Sasori if you do make it. :)

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Re: Naruto Shippuden: NZC Info
#12  January 18, 2013, 01:53:22 am
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No Sasori makes me sadface.
BUT the exclusion of him doesn't change my outlook on this project. I am anxious to see the finished product.

Sin (if I have the right to call you that) atleast we have Deidara

@Alexei 
what are ur Ideas for the for the System will it have Tag Ins, Tag Outs and Wake Up Attacks and Substitution and Paper Bombs and Hand Signs like Rev 2-3 would totally love that if u had someone to code it and what are your ideas for the Screenpack? hope it would have Stage Thumbnails
Re: Naruto Shippuden: NZC Info
#13  January 18, 2013, 02:19:12 am
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I'm not going to follow the Naruto trends that already exist. I'm making this game in a more clean way. No tag team, no wake up attacks (whatever those are). It's easier to explain this as ... they characters will play exactly as they were released. The were made for this game. Also, no hand-signs.

I don't really have any ideas for it yet. However, I'll probably be able to make the stage thumbnails a possibility.

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Re: Naruto Shippuden: NZC Info
#14  January 18, 2013, 05:59:49 am
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If you need inspiration for the stage thumbnails, Sean Altly's Capcom vs the World has them.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: Naruto Shippuden: NZC Info
#15  January 18, 2013, 06:03:14 am
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Re: Naruto Shippuden: NZC Info
#16  March 12, 2013, 03:29:21 am
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status on pein? sorry... i'm a tad impatient...
Re: Naruto Shippuden: NZC Info
#17  March 12, 2013, 03:31:00 am
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Ah yes, Pein. Well I'm coding his last super. It's a large one so it's going to take some time, but nothing too ridiculous. If I'm lucky and nothing gets in the way, I might be able to have him out by next week.

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Re: Naruto Shippuden: NZC Info
#18  March 12, 2013, 03:37:36 am
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Ah yes, Pein. Well I'm coding his last super. It's a large one so it's going to take some time, but nothing too ridiculous. If I'm lucky and nothing gets in the way, I might be able to have him out by next week.

Lucy ! Good to hear that! Thank for hardwork.
Re: Naruto Shippuden: NZC Info
#19  March 12, 2013, 04:45:13 am
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I bet it's the Chibaku Tensei, sorry! (Maybe) spoiler, anyway, can't wait for him.
You know, I have a little suggestion If I may, update Naruto, his rasengan fx, for example.
Well, Thank you for making by far the best Naruto mugen chars (and for giving Itachi his Susanno'o)

Re: Naruto Shippuden: NZC Info
#20  March 12, 2013, 01:30:58 pm
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It's not Chibaku Tensei lol. That one is basically done. :P

What do you mean "update Naruto?" He's been updated already. His effects are way better than they were before?

Thanks for saying so :) I'm glad you like 'em.

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