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Nostalgia Critic by SSkye updated again and Master Bison by Jessica Smoke (Read 14433 times)

Started by D, The Red Cloak, December 09, 2013, 07:49:40 am
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Nostalgia Critic by SSkye updated again and Master Bison by Jessica Smoke
New #1  December 09, 2013, 07:49:40 am
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You all remember my edit of SSkyes's Nostalgia Critic?
Well, I've updated him.

What's been done:
-Replaced his Knee super and Magic super.
-Replaced the bullet bill sprites.
-removed the energy drain for the z gun specials
-separated the Taunt and the charge.
-Added an AI Patch

https://www.mediafire.com/?obu3amwt8y59bjg



;------------Master Bison
What's been done:
-Has an intro that plays one of two voice clips.
-A custom intro for Chun Li.
-A winpose that plays one of four voice clips.
-And new voice clips overall.
-Also altered his Scissor Kick hyper to add one more attack.

https://www.mediafire.com/?srdab1wqusalqd3



Last Edit: May 10, 2014, 06:39:48 pm by D, The Red Cloak
Re: Master Bison by Jessica Smoke, Edited by me
#2  December 10, 2013, 02:59:38 am
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This is awesome, picking this bad-boy up and testing now~

-+-

Edit:



He must not work in 1.0 or something, and I tried changing the version dates to match your JCVD's, still doesn't work ...
Last Edit: December 10, 2013, 03:09:28 am by Detective Ness
Re: Master Bison by Jessica Smoke, Edited by me
#3  December 10, 2013, 03:14:10 am
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Try to remove this from the CNS

[State -2, display]
trigger1 = 1
type = DisplayToClipboard
ignorehitpause = 1
text = "var(8)armor= %d var(18)= %d var(32) =%d,p2bodydistX=:%d" "
params = var(8) , var(18), var(32), floor(p2bodydist X)

It's at the very bottom in Statedef -3.
Re: Master Bison by Jessica Smoke, Edited by me
#4  December 10, 2013, 03:21:37 am
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Try to remove this from the CNS

[State -2, display]
trigger1 = 1
type = DisplayToClipboard
ignorehitpause = 1
text = "var(8)armor= %d var(18)= %d var(32) =%d,p2bodydistX=:%d" "
params = var(8) , var(18), var(32), floor(p2bodydist X)

It's at the very bottom in Statedef -3.

Yep, that did it.  So I'm testing him, and playing with him a little, wondering if you'll be eventuall updating him to match his gameplay style to be a little more similar to that of your current selection.  If not totally cool, but if you need ideas/etc.  let me know, you know I love your stuff.  I've been really behind on trying to edit them sprites, I did just download graphicsgale some I'm going to see how that works out for my spriting ... but anyways.  I like what you've done so far here!  I have the Japanese and English SFIV voices for M. Bison if you ever decide to update him any further!
Re: Master Bison by Jessica Smoke, Edited by me
#5  December 10, 2013, 03:40:43 am
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Yep, that did it.  So I'm testing him, and playing with him a little, wondering if you'll be eventuall updating him to match his gameplay style to be a little more similar to that of your current selection.  If not totally cool, but if you need ideas/etc.  let me know, you know I love your stuff. 

-I don't know If I will or not. But I wanted to keep what Jessica Smoke had in terms of gameplay. maybe for the next update I can add one more move.

I've been really behind on trying to edit them sprites, I did just download graphicsgale some I'm going to see how that works out for my spriting ... but anyways.  I like what you've done so far here!  I have the Japanese and English SFIV voices for M. Bison if you ever decide to update him any further!

-Hope that turns out alright.
-That really won't be necessary. One, I already have those sound clips. Two, there's already Vega/M.Bison characters with Japanese and English soundpacks. And I doubt that they would fit this character because who better to voice this version of Bison then Raul Julia.
Re: Master Bison by Jessica Smoke, Edited by me
#6  December 10, 2013, 04:01:04 am
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Understandable, and totally cool with that, just my curiousity speaking out.  I like him the way he is, just wasn't sure if he was in a transistion period :-)
Re: Master Bison by Jessica Smoke, Edited by me
#7  December 14, 2013, 04:48:25 am
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Check the first post.
Re: Nostalgia Critic by SSkye updated again
#8  December 14, 2013, 02:32:50 pm
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Nice edit on M. Bison!

Win animations - you can´t hear the voice, cause the electricity sound in the win animation is way too loud!
Re: Nostalgia Critic by SSkye updated again
#9  December 14, 2013, 06:07:29 pm
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Nice edit on M. Bison!

Win animations - you can´t hear the voice, cause the electricity sound in the win animation is way too loud!


The sound has been toned down now, check the first post.
Re: Nostalgia Critic by SSkye updated again
#10  December 14, 2013, 06:56:29 pm
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Yes, much better now!