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Old Screenpack Threads (Read 127043 times)

Started by Laxxe23, July 02, 2008, 06:56:21 pm
Re: Wip Lifebars for shades 2.0 updated again
#81  March 06, 2009, 07:03:00 am
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Re: Wip Lifebars for shades 2.0 updated again
#82  March 07, 2009, 05:07:58 pm
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I'm always willing to try out new portrait styles. But I think lifebars don't need to be complicated.

Last Edit: March 07, 2009, 05:24:09 pm by SuitMan
Re: Wip Lifebars for shades 2.0 updated again
#83  March 09, 2009, 12:11:53 am
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I have a tagteam coding and it will work ok with this, I'll release it this week if you people are interested on it (actually im tellying this on every fullgame project thread :P)
Re: Wip Lifebars for shades 2.0 updated again
#84  March 09, 2009, 10:42:07 am
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I have a tagteam coding and it will work ok with this, I'll release it this week if you people are interested on it (actually im tellying this on every fullgame project thread :P)
im ok with it, Sean what do you think?
Shades 2 site:Shades of Manhattan
Re: Wip Lifebars for shades 2.0 updated again
#85  March 09, 2009, 10:57:01 am
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Sounds sweet. Can't wait to try it out.

Download Last Bout now!
Re: Wip Lifebars for shades 2.0 updated again
#86  March 13, 2009, 10:56:13 pm
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tag team system released. feel free to use and abuse of it.
Re: Wip Lifebars for shades 2.0 updated again
#87  March 13, 2009, 11:43:42 pm
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Is there anyway we can make the player's life trade places?
Re: Wip Lifebars for shades 2.0 updated again
#88  March 13, 2009, 11:47:45 pm
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if you're asking to me then yes, it works that way in my CVSW project (you will have to check the coding on it however).
Re: Wip Lifebars for shades 2.0 updated again
#89  March 14, 2009, 12:06:04 am
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Great. Here is the lifebars added with the Tag bars.

(Preview done in photoshop)
Re: Wip Lifebars for shades 2.0 updated again
#90  March 14, 2009, 12:13:14 am
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that's a cool one actually :O (the K.O. reminds me of the fonts I used in CVSW  ;P)
Re: Wip Lifebars for shades 2.0 updated again
#91  April 18, 2009, 12:44:35 am
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I've been working on some new designs, if we are still continuing with this discussion



This one was put together very quick
Re: Wip Lifebars for shades 2.0 updated again
#92  April 18, 2009, 01:12:21 am
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previous one is better
Spoiler, click to toggle visibilty

Quote
Lord Canti Says:
i was playing FFVII and I accidently named Red XIII Cyanide D:
Re: Wip Lifebars for shades 2.0 updated again
#93  April 18, 2009, 02:07:08 am
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Previous one is a recolor and a ripoff of the dull design from KOF XI :)

Why not new shapes? Why not bigger? Why not something more innovative?
NO, WE HAVE TO DO THE ROUND PORTRAIT WITH LARGE COLORFUL ARTWERK ;D

Come on.
Re: Wip Lifebars for shades 2.0 updated again
#94  April 18, 2009, 02:40:07 am
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  • Who's that guy? A-L-T-L-Y
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How innovative can one be with lifebars? Too big, too flashy and the focus is on them. I asked for simple ones, and I like the ones we have now. People will never be pleased, because a bunch of people complained about the first game's lifebars, which if you recall, were bigger, well rendered, and an interesting shape, but we were told they were too big and garish and so forth. So someone is not going to like them, I've accepted that.

Download Last Bout now!
Re: Wip Lifebars for shades 2.0 updated again
#95  April 18, 2009, 01:23:35 pm
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Previous one is a recolor and a ripoff of the dull design from KOF XI :)

Why not new shapes? Why not bigger? Why not something more innovative?
NO, WE HAVE TO DO THE ROUND PORTRAIT WITH LARGE COLORFUL ARTWERK ;D

Come on.
There is nothing wrong with simplicity.
If SeanAltly likes it, that's all that matters.
Last Edit: April 18, 2009, 01:51:53 pm by Cadia
Screenpack Thread
#96  April 22, 2009, 12:59:49 am
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sean and i did some brainstorming a while back and one of the ideas was to have a folder or something like that as the screenpack
so i did some concept art for it, anyone have any coments?

Shades 2 site:Shades of Manhattan
Last Edit: April 22, 2009, 01:04:39 am by Shades team
Re: Shades 2.0 screenpack concept
#97  April 22, 2009, 02:11:13 am
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The folder needs to be on a very dark desk :)
Re: Shades 2.0 screenpack concept
#98  April 22, 2009, 10:16:56 am
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Good idea. :)

Yeah, very dark wooden or metallic desk.
Portraits = pinned lozenge on each page ?
Re: Shades 2.0 screenpack concept
#99  April 22, 2009, 10:40:46 am
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Good idea. :)

Yeah, very dark wooden or metallic desk.
Portraits = pinned lozenge on each page ?
what do yo mean by pinned lozenge?
the smileyface is obviously my leet way of drawing a shades character, and the diagonal box thing is the photo its in
Shades 2 site:Shades of Manhattan
Re: Shades 2.0 screenpack concept
#100  April 22, 2009, 11:32:46 am
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pinned lozenge (diagonal box) = pinned photo = big portrait of the character I guess => I think we're trying to say the same thing. :P