Palette/Sff Issue

Started by Charles_2011, September 26, 2023, 08:35:48 PM

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Charles_2011

Hello.

I´ve been seen this message lately:



But it happens sometimes and with different characters, the directions in the def archive are ok., could you help me, please? Any idea what is happening?

Odb718

Have you looked through the cvsdecapre.sff?
You might have to save it as a new file. Sometimes things can go wonky inside the sff, but it could be a 1.1 sff in 1.0 or something like that.
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PlasmoidThunder

If it's not consistent, then MUGEN is either running out of memory and can't load the .sff or you're using 1.1 which has a known issue with emptying the playercache.

Quote from: Iced on July 24, 2013, 01:25:14 AM
Oh, I want a diagram. I fucking love diagrams.

Charles_2011

Hello Odb718 and PlasmoidThunder.

First of all thank you for your comments and sorry for the delay in responding. Recently I changed the VGA port and used the motherboard and I think that problem is related with this:

[Video]
;Screen rendering mode.
;OpenGL - Experimental OpenGL renderer (recommended)
;System - default SDL rendering mode (e.g. windib in Windows)
;DirectX - DirectX 5 renderer
;System and DirectX modes do not support advanced features
;such as RGB sprites and window resizing.
RenderMode = OpenGL

The graphic card use OpenGL, the motherboard doesn´t. Is the only change that I made before the problem start.

Odb718

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