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Peppino by Somebody407 Released (Read 11847 times)

Started by jenngra505, April 12, 2023, 12:06:54 am
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Peppino by Somebody407 Released
#1  April 12, 2023, 12:06:54 am
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  • R.I.P Mugen 1999-202X
    • USA
    • mugen.wikia.com/User:Jenngra505
Hopefully someday I'll be able to make the little puffball on my profile pic.
(Sprite edited from Scrollboss' sprite)

N_N

Re: Peppino by Somebody407 Released
#2  April 27, 2023, 08:48:00 pm
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  • ViktorVaughN_N
    • USA
Peppino got an update today. Actually, he got several overtime, but something seems to have been changed in today's update:
changelog.txt said:
==1.0.3 (4/16/23) - 1.0.3.2 (4/27/23)==
Changed Super Jump to give the player an incentive to hold it for longer. Also fixed damage scaling-related issues tied to it.
As usual, general bugfixes (a lot of which were Simul-related -_-) and QOL changes.

*[Buff] - If held longer, Super Jump will deal more damage and fly up faster.
*[Buff] - You should now be able to Roman Cancel out of the Headbutt throw.
*[Nerf] - Initial damage for Super Jump is very slightly lower.
*[Bugfix] - Rewrote how putting opponents in the dizzy state in Shotgun is handled a little bit. (Was probably not necessary because of the custom fall state changes but eh)
*[Bugfix] - Fixed debug error on Treasure winpose.
*[Bugfix] - Rank down SFX now properly plays when going from P down to A.
*[Bugfix] - Non-charged Super Jump is now affected by damage scaling.
*[Bugfix] - Super Jump now applies damage scaling.
*[Bugfix] - The Bite throw is now properly classified as a standing move.
*[Change] - Shotgun and Breaking Point are now attributed as throws.
*[Change] - State 1150 now puts the opponent in a custom animation instead of the dizzy animation.
*[Change] - Increased length on afterimages
*[Change] - Custom fall states will no longer be applied to opponents if the player has more than one target (to prevent undesired behaviors in Simul mode)
*[Change] - Peppino is now invulnerable during the end of Breaking Point.
*[Change] - Sorted changelog by 1.0.x versions

Possibly a few less relevant changes arent listed here

The Dropbox link in the OP takes you to the newest version.
Re: Peppino by Somebody407 Released
#3  April 29, 2023, 04:43:18 pm
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    • Portugal
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This character is pretty cool. It just needs some polishing in the combo routes because he seems very reliant on the body splash and a lot of things can be air recovered out of.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.