personalized artificial intelligence

Started by Doottah, September 17, 2022, 04:17:01 AM

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Doottah

I don't know if this is achievable or simply impossible. But I would like to know if an attack can be customized in the artificial intelligence of a char, it explained to me that an attack is only used against another specific char, I was thinking about something like that, but it just doesn't work.


[State -1, Trick Shot 1]
type = ChangeState
value = 410
trigger1 = command = "Trick Shot"
trigger1 = p2name = "Char 1"
triggerall = var(59) != 1
trigger1 = RoundState = 2
;triggerall = Var(14)=0
;triggerall = var(59)=0
triggerall = ctrl = 1



trigger1 = p2name = "Char 1"    using this command in the .cns of the artificial intelligence... I have also tried this but it doesn't work either.

trigger1 = Enemy, Name = "Char 1"

XGargoyle

triggerall lines should go above trigger1


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