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Princess Peach ongoing

Started by space-cowboy, January 27, 2008, 11:30:56 AM

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space-cowboy

Started coding recently, haven't added any real game breaker moves yet or anything (I don't know how you guys do it, props to you) and some of the art is still place holder,I'm also sticking with the anti alias art as apposed to jaggies until I can get a handle on the code, but alas I do feel a bit better knowing others spend over a year developing in game assets, so I wont feel as bad if I miss the set beta window.










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Itxi

looks cool, is she going to be able to jump then float in the air like the games?

space-cowboy

Quote from: Itxi on January 27, 2008, 01:43:00 PM
looks cool, is she going to be able to jump then float in the air like the games?
I'm considering using the high jump command,  command = D, U for that. I'll see if it works for the game. 

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Violin Ken

Concerning the art, I thought you originally made hi-res Peach sprites.   o_O As Mugen supports hi-res, that would be your best bet concerning jaggies.
Support me @ ko-fi.com/violinken



Sheng Long

So... Are these sprites made from scratch? Or are they from some animated Flash movie/game? Well it's what it looks like to me anyway.

Looking good so far. ;)

"You must defeat my flaming
dragon punch to stand a chance."

Laxxe23

he posted a long while back his sprites on the graphic arts section so i think they are scratch
Shades 2 site:Shades of Manhattan

space-cowboy

Went for the Paper Mario feel with the simpler look, did consider some PM cameos until I decided to expand from that. Focusing more on the coding now.

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MirageAtoli

Will she have peach projectiles ala Brawl?

Will she be midnight bliss compatible?
Quote from: Titiln on December 31, 2007, 10:46:10 PM
i think we should call it an "engine" so we don't look like total idiots because otherwise we'd be arguing about a "game" and that would be somehow "dumber" than arguing about an "engine" on the "internet" for countless hours

Quote from: Beatrice on March 01, 2010, 06:55:03 PM
Quote from: Iced
I for one, do not enjoy round corners!  :bigcry:
But they hurt much less when we accidentally hit them!  :S

Nocii

Seems like a fun char.
Good luck on this project.

MegaZeo

She looks really good, Cowboy. Looks like it'll be a fun character. Is she gonna have any voice clips?

☺FenixAzul☺

Yey a good look peach good luck man if you need a litle help I can give you a hand <PM me>

Super Sonic

finally someone is making a peach its looking nice looking forward to another update  ;) 

KenshinHimura

Best of luck with Princess Peach^^ She´ll be way better than the one which we can find around.

Bastard Mami

antialias is not a problem by itself, the problem is making proper palettes with a high color count.

Gunther McNoodle

Quote from: MirageAtoli on January 28, 2008, 05:48:32 AM
Will she be midnight bliss compatible?

Why is that your main question?

Oh, and looks like some good specials, have you got any supers in mind?
What's the good of phenomenal cosmic power if you can't blow something up?

MirageAtoli

Quote from: (OAT)man! on January 28, 2008, 07:20:24 PM
Quote from: MirageAtoli on January 28, 2008, 05:48:32 AM
Will she be midnight bliss compatible?

Why is that your main question?

I figured everyone else will cover the other technical details and their isn't much defined to ask about, although  it looks promising.
Quote from: Titiln on December 31, 2007, 10:46:10 PM
i think we should call it an "engine" so we don't look like total idiots because otherwise we'd be arguing about a "game" and that would be somehow "dumber" than arguing about an "engine" on the "internet" for countless hours

Quote from: Beatrice on March 01, 2010, 06:55:03 PM
Quote from: Iced
I for one, do not enjoy round corners!  :bigcry:
But they hurt much less when we accidentally hit them!  :S

PotS

I personally like the "jaggy" sprites better, please don't delete your workfiles. :o
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.

SageMiomo

Quote from: Cyanaster on January 29, 2008, 04:41:08 AM
I personally like the "jaggy" sprites better, please don't delete your workfiles. :o
Agreed, I like it jaggy as well. Make sure you fit in hellish Dsmash XD.

space-cowboy

Quote from: Cyanaster on January 29, 2008, 04:41:08 AM
I personally like the "jaggy" sprites better, please don't delete your workfiles. :o
I'll try and make this edit friendly

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space-cowboy

Quote from: (OAT)man! on January 28, 2008, 07:20:24 PM
Quote from: MirageAtoli on January 28, 2008, 05:48:32 AM
Will she be midnight bliss compatible?

Why is that your main question?

Oh, and looks like some good specials, have you got any supers in mind?

some the the supers include a "toad rampage" similar to Tron Bonnes "servbot attack" and a "walking BoBomb" and another as of yet realized super involving Daisy, Really want to work some more Daisy in.

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