I'm back. Here's Ryu. Ken's got some new toys too. Enjoy!www.mediafire.com/file/86ljoqvnc75zq88/Ryu.rar/filewww.mediafire.com/file/51903vwojyztwf7/Ken.rar/fileKen changesSpoiler, click to toggle visibilty- Changed Far Stand MK 2 animation- Adjusted collision on MK, Inazuma Kakato Wari, Fumikomi Mae Geri, Ushiro Mawashi Geri and Shiden Kakato Otoshi- Increased block stun on Zero Counters- Increased invincibility on Zero Counter 2- Increased hit velocity on last hit of Zero Counter 2- Increased Hadouken projectile speed- Limited combo loop on EX Hadouken and Senkugoshoha- LP, MP and HP Zankuu Hadouken now fire multiple projectiles- Added invincibility to EX Bakuretsuken- Reduced start up frames on Shouryuken- Added lead-in kick to Tatsu and removed invincibility on aerial Tatsu- Added ground bounce to Tatsumaki Kaenkyaku/Kuuchuu Tatsumaki Kaenkyaku- First hit of Joudan Sokutou Geri now hits downed opponents- Added extra hits to Joudan Sokutou Geri if successful on standing/crouching target- Added extended stun state to LP, MP and HP Senkugoshoha- Reduced invincibility on Senkugoshoha- Changed Machine Gun Blow input to HCF+P/2P- Reduced invincibility on Machine Gun Blow- Increased launch distance on medium Machine Gun Blow ender- Added ground bounce to HP Machine Gun Blow- Added wall slam target state to EX Machine Gun Blow ender- Extended hitboxes on LV 3 Shippu Jinrai knee kick- Added ground bounce to LV 3 Shippu Jinrai- Reworked LV 2 Shakunetsu Hadouken- Added SF4 style Shinryuken animation- Psycho Shinryuken now requires 3000 power- Increased Gouka dash speed- Adjusted damage/scaling- Lowered run cancel power cost to 500- Improved parry functionality and shortened parry window to 2 frames- Increased power gain on parry- Reduced max life to 1000- Increased defense to 100- Improved zoom FX- Adjusted hurt boxes in common gethit animations- Added custom air juggle system- Added new sounds- Added Pyrokinesis (F,B,F+P/2P)- Improved AI- Polished more sprites
Ice and Fire. Sort of like a What If: Ed Boon had designed Street Fighter.Visually the showcase looks great.
Yoooo.. this is fire! A unique take.. def will add these as bonus characters to my roster. I normally don’t download new versions of Ryu and Ken because there’s so many and I don’t need that many versions of them but this right here is a must have.. there’s enough new experience in thisMight even have to give them custom names.. I see the guy above changed them to Super.. I might do that as well
Thanks for all the praise, you guys. Glad you like the characters. Looks like I need 10 posts to send PMs so you won't get any responses there yet
these are premium characters ! adding to my list right now! congratulations thank you for sharing them!
Marco_Kang said, April 28, 2023, 02:17:20 pmThanks for this very awesome character burn! Is Akuma coming too?Glad you like it! No plans for any more characters yet...
Burn(0) said, April 22, 2023, 02:16:26 amI'm back. Here's Ryu. Ken's got some new toys too. Enjoy!www.mediafire.com/file/86ljoqvnc75zq88/Ryu.rar/filewww.mediafire.com/file/51903vwojyztwf7/Ken.rar/file[youtube]https://www.youtube.com/watch?v=UBW3utLsI7M[/youtube]Ken changesSpoiler, click to toggle visibilty- Changed Far Stand MK 2 animation- Adjusted collision on MK, Inazuma Kakato Wari, Fumikomi Mae Geri, Ushiro Mawashi Geri and Shiden Kakato Otoshi- Increased block stun on Zero Counters- Increased invincibility on Zero Counter 2- Increased hit velocity on last hit of Zero Counter 2- Increased Hadouken projectile speed- Limited combo loop on EX Hadouken and Senkugoshoha- LP, MP and HP Zankuu Hadouken now fire multiple projectiles- Added invincibility to EX Bakuretsuken- Reduced start up frames on Shouryuken- Added lead-in kick to Tatsu and removed invincibility on aerial Tatsu- Added ground bounce to Tatsumaki Kaenkyaku/Kuuchuu Tatsumaki Kaenkyaku- First hit of Joudan Sokutou Geri now hits downed opponents- Added extra hits to Joudan Sokutou Geri if successful on standing/crouching target- Added extended stun state to LP, MP and HP Senkugoshoha- Reduced invincibility on Senkugoshoha- Changed Machine Gun Blow input to HCF+P/2P- Reduced invincibility on Machine Gun Blow- Increased launch distance on medium Machine Gun Blow ender- Added ground bounce to HP Machine Gun Blow- Added wall slam target state to EX Machine Gun Blow ender- Extended hitboxes on LV 3 Shippu Jinrai knee kick- Added ground bounce to LV 3 Shippu Jinrai- Reworked LV 2 Shakunetsu Hadouken- Added SF4 style Shinryuken animation- Psycho Shinryuken now requires 3000 power- Increased Gouka dash speed- Adjusted damage/scaling- Lowered run cancel power cost to 500- Improved parry functionality and shortened parry window to 2 frames- Increased power gain on parry- Reduced max life to 1000- Increased defense to 100- Improved zoom FX- Adjusted hurt boxes in common gethit animations- Added custom air juggle system- Added new sounds- Added Pyrokinesis (F,B,F+P/2P)- Improved AI- Polished more spritesI finally had chance and time to comeback after testing.Thanks for the releases/updates.Man your characters are absolutely refreshing.It really gives me some early Mugen days feeling. (In a good way)When we didn't tried to be absolutely accurate (gameplay, character story etc.)Considering the CVS sprite base, it's even more rare to expect such fun results!So pleasing to play. Some unusual choices.Mix up with some Dragon ball references, fun elemental powers.Full pleasure!My question will be. "Will you go on with other characters ?"Perhaps out of Shotos, out of Capcom?I would be curious to see your Take on Chun-Li, Mai Shiranui... Dictator...Please, tell us there will be more
QuoteI finally had chance and time to comeback after testing.Thanks for the releases/updates.Man your characters are absolutely refreshing.It really gives me some early Mugen days feeling. (In a good way)When we didn't tried to be absolutely accurate (gameplay, character story etc.)Considering the CVS sprite base, it's even more rare to expect such fun results!So pleasing to play. Some unusual choices.Mix up with some Dragon ball references, fun elemental powers.Full pleasure!My question will be. "Will you go on with other characters ?"Perhaps out of Shotos, out of Capcom?I would be curious to see your Take on Chun-Li, Mai Shiranui... Dictator...Please, tell us there will be more Thanks for checking out my stuff! No plans for more characters right now but if I do make anything new, I'll post a vid on my yt channel first.
Burn(0) said, May 06, 2023, 09:17:12 pmQuoteI finally had chance and time to comeback after testing.Thanks for the releases/updates.Man your characters are absolutely refreshing.It really gives me some early Mugen days feeling. (In a good way)When we didn't tried to be absolutely accurate (gameplay, character story etc.)Considering the CVS sprite base, it's even more rare to expect such fun results!So pleasing to play. Some unusual choices.Mix up with some Dragon ball references, fun elemental powers.Full pleasure!My question will be. "Will you go on with other characters ?"Perhaps out of Shotos, out of Capcom?I would be curious to see your Take on Chun-Li, Mai Shiranui... Dictator...Please, tell us there will be more Thanks for checking out my stuff! No plans for more characters right now but if I do make anything new, I'll post a vid on my yt channel first.Got it!I'll have a look there!