YesNoOk
avatar

SeanAltly's WIPs for Capcom vs. The World - Mr. X added to Page 5!!! (Read 439445 times)

Started by Sean Altly, May 18, 2011, 11:49:32 am
Share this topic:
SeanAltly's WIPs for Capcom vs. The World - Mr. X added to Page 5!!!
#1  May 18, 2011, 11:49:32 am
  • *****
  • Deliverater
  • Who's that guy? A-L-T-L-Y
    • USA
    • www.mugenguild.com/seanaltly
Well, I was going to do Sub-Zero next, and i know he's more popular, but I just got a strong desire to work on CM Punk. I was torn on whether or not I'd actually make him after I made a .gif for Titiln's contest a while back, but the other day I just said "why not?" So, I started working on him and so far, he has a few animations done. I will mostly be using Benimaru, Joe, and maybe a couple of others for his animations. The sprites are 95% by me, his hands come from Joe. Anyway, here are the anims I have so far:



(Legs look a little long, I know, I may fix this or just chalk it up to him having a more exaggerated physique, longer legs making sense since he focuses on so many kicks and knee attacks)



I've obviously had to minimize his tattoos so he wouldn't end up a jumbled mess of multi-colored pixels, but I made sure some of his more important ones are represented (his Straightedge tattoo, Cobra logo, Pepsi logo). He has occassionally worn an elbow pad and now regularly wears a large amount of tape on his right elbow, so I took advantage of this to cover up more of his arm so some of his other arm tattoos could be avoided. I hope you don't blame me for that.

By the way, for those that don't know who he is, he is a professional wrestler currently in WWE. He's changed his look quite a bit recently, after I made the first .gif (he has shorter hair now and a giant chest tattoo), but much like my Solid Snake represents the character as seen in MGS1, my CM Punk will represent him the way he looked a couple of years ago as a face (he's a heel now). Here's a couple of pictures of CM Punk for those unfamiliar with him:

Spoiler, click to toggle visibilty

Here is his currently planned moveset, which is of course subject to change:

Special Moves

-Shining Wizard Combo - D,DF,F,K
   -Punk rushes towards his opponent. The actual run will act as an attack throw which can be blocked. If it connects on a standing opponent, he will step-up and knee them in the side of the head, and then drop down into a bulldog. If it connects on a crouching opponent, he will do the classic Muta Shining Wizard.

-Go 2 Sleep - F,DF,D,DB,B,P
   -A command grab. If it connects, Punk hoists his opponent over his head into a fireman's carry, then lifts them up and drops them forward, striking them in the head with a vicious knee attack on the way down. This is his current WWE Finisher.

-Muay Thai Knee - F,D,DF,K
   -This will be Punk's anti-air. It will be a fairly standard flying knee attack, ala Joe and Adon. I figure he needs a good anti-air and he since it's a 2-D fighting game, he doesn't have to adhere to realistic physics.

-Muay Thai Combination - D,DF,F,P, up to 4 times
   -Punk performs 4 attacks in a row. The first is an open-handed strike to the jaw, the second is a similar attack with the opposite arm, the third is a spinning back chop to the throat, and the last a nasty roundhouse kick to the side of the head.

Super Moves

-Super Go 2 Sleep - 360* + P
   -Punk grabs his opponent and delivers several alternating knees to the mid-section and face, before lifting his opponent up and performing a more powerful version of Go 2 Sleep.

-It's Clobberin' Time - D,DF,F,D,DF,F,P
   -Punk performs a flurry of martial arts strikes that ends with a flying Muay Thai Knee.

That's all I have planned for right now. I am open to suggestions for another special and another super. I'm trying to stay true to Punk's fighting style and move set, so keep that in mind. He obviously can't have some of his other signature moves, like Welcome to Chicago or Pepsi Plunge, since they involve double-arm underhooks, or his submission finisher Anaconda Vice, and thus couldn't really be done due to required sprite restrictions. I was considering a counter move that leads into a Tilt-a-Whirl backbreaker or Snap Powerslam, but I'm not sure yet.

Anyway, let me know what you guys think so far.

Download Last Bout now!
Last Edit: July 14, 2011, 11:35:50 pm by Sean Altly
Re: WIP for Capcom vs. The World - CM Punk
#2  May 18, 2011, 12:00:27 pm
  • ***
  • I like to sing with the radio.
    • internetjesusvtheworld.blogspot.com/
As a longtime Punk fan, I approve.

Why not take a look at his finishers/signatures on WWE All Stars for more move ideas?

Like his knee combo for kick throw. That'd work out perfectly.
Last Edit: May 18, 2011, 12:05:11 pm by Internet Jesus
Re: WIP for Capcom vs. The World - CM Punk
#3  May 18, 2011, 03:19:18 pm
  • ****
  • Character Not Unlocked ~
    • Norway
    • Skype - crap-zapper
Nice Sean  :D
I had a feeling that you would make CM Punk after I saw your Byrne
Previously known as;
Mugen-Ninja 2011-2014.
The Street Fighter 2014-2021.
Re: WIP for Capcom vs. The World - CM Punk
#4  May 18, 2011, 04:01:17 pm
  • avatar
  • ******
  • Palette God? Champion? AntiChrist? Something.
  • I AM THE KING OF PALETTES!!
    • USA
FUCKING HELL YES.  I'm also a long time Punk fan (since ROH!) and I definitely approve.

A couple of personal suggestions , just my two cents.

-Anaconda Vice.  This could be another one or maybe a special.  You could have it be similar to Blue Mary or Gai's submissions where he tugs once or twice with crunching sounds.  I know you said it wasn't possible, but if you look at how certain characters do holds like this (particularly how Sakura and T Hawk have their grabs done) you can see that separate sprites of the characters arms are overlaid over the animation so that it looks like they are holding the opponent. 

-Maybe have his springboard clothesline as an overhead, or his suicide dive as something that works similar to Alex's dive from SF3.

-The tilt a whirl backbreaker should probably be a standard throw IMO.

-Have LOTS of envshake on the knee of the super GTS, it will make the move look much more brutal.  Just don't overdo it.

-I think it would be best if you made It's Clobberin' Time a ranbu type super, meaning have him rush to the opponent like Ryo before the move actually connects.  This would also open up more combo possibilities.

-This is probably kind of corny, but you could give him either a counter or projectile deflector where he holds up the straight edge arm cross and then strikes the opponent/deflects the projectile when triggered.

and other stuff....

-How about using the grunts from the WWE Smackdown vs Raw games for his sound fx?  I could probably get thim for you.

-For his intro, you could have him actually walk into the stage from the left of the screen with a snippet of This Fire Burns playing, or if you are concerned about copyright an instrumental cover.

-For one of his winposes you could have him pose while a clip of the crowd chanting "C-M-Punk!  C-M-Punk!" plays.

-Give him a special winpose against specific characters (Chin, Iron Man, all alcohol/drug using characters) where he goes into a shortened version of one of his rants.

-And of course, a winpose against certain female characters where he stands over them and says.....

-I would suggest giving him his "that was boring, you're not funny and nobody likes you" as a winpose against Dan, Shingo, Deadpool and other jokey characters, but you said you are shooting for face Punk.

-For his round 2 winpose, have him actually go over and pin his opponent, with the sound of the "1, 2, 3!" and the bell ringing as his music plays and a referee comes out to raise his arm.  I always thought this would be a cool idea for a winpose for any wrestling related character.


Just suggestions of course.  As a huge Punk fan I'm just glad you are actually doing it, I'll think of more ideas later if you're interested.
Last Edit: May 18, 2011, 04:09:34 pm by MC2
Re: WIP for Capcom vs. The World - CM Punk
#5  May 18, 2011, 04:27:22 pm
  • ****
  • Unrealistic Reality
  • ______________________
    • USA
All i can say is give him alot of kicks Low kicks, High kicks, Mid kicks also give him a spinning back hand attack or back elbow attack and a drop kick. For his grab make him grab your head then knee you in the face then do a bulldog/face-crusher on him like he does in wrestling when he runs up to you in the corner and does that knee/bulldog combination move.
Re: WIP for Capcom vs. The World - CM Punk
#6  May 18, 2011, 04:28:35 pm
  • *****
  • Build it, shape it, by my will.
FOR HIS WINPOSE HAVE HIM TURN WINE INTO PEPSI  :twisted: [size=2pt]Kidding but really he's CM Jesus[/size]



I'm looking forward to how CM Punk's gameplay turns out.  I've always wanted to see a real-life wrestler with such a sprite set in Mugen.  Including MC2's suggestion I have my own ideas too.

  • For his Super GTS, I find it better as a HCFx2 move rather than a 360 motion.  I know he's a wrestler and the style fits for the 360, but your call.
  • Seconding the intro suggestion, but as a special into with wrestling-class characters, even against S.H.A.D.E.s' Sabotage, Snow, and Adamas.
  • Give him an air throw similar to Guile or a special move that catches airborne opponents while jumping.
  • When I think about his moveset, I picture it similar to that of She-Hulk from MvC3 in terms of activation.  I feel he should have a move that puts him in a special standing position and he can either cancel out or perform a variety of special moves.  One button allows him to do a running grapple, the other creates a sliding kick, and the other has him do an aerial grapple.  Okay, maybe I see him Punk more of a technical type, but then again I'm just going places.
  • For It's Clobberin' Time, I would go for how Adon from SSFIV does it.  By default, he goes for the move as noted.  If the player holds the punch button, for example, after the last hit Punk attempts to grapple the opponent with any wrestling move of your choice.  Will miss when the opponent is caught airborne though.  Holding kick lets him do an overhead kick after the last hit, knocking the opponent down.  Just my thoughts.
  • Not really needed, but I might suggest a command move when he picks the opponent off the ground, much like Ragna from Blazblue.  Doesn't do any damage if done this way.
  • Give him an overhead command move F+MP.
  • For one of his winpose on the aformentioned wrestling character, have the announcer play "Here's your winner CM Punk!" with the BG music disabled while Punk's theme plays.
  • For Muay Thai Combination, assign a command to his kick.  What I mean is during the move strings (or after the first or second hit), pressing the kick makes him to a low sweep.
  • Will his FF (tap forward twice) be running or a short dash?


That's all from my thoughts.  Good luck on the character.
Re: WIP for Capcom vs. The World - CM Punk
#7  May 18, 2011, 10:03:01 pm
  • *****
  • Deliverater
  • Who's that guy? A-L-T-L-Y
    • USA
    • www.mugenguild.com/seanaltly
Hey, MC2, if you could possibly get me any CM Punk related sounds or nice clear voice clips, I'd really appreciate it. I don't know how difficult it is to get sounds like that though. I'd especially like a good clip of the announcer saying "Here's your winner, CM Punk!" like Kirishima suggested. I wasn't really thinking about his voice when I started making him, now I'm seeing the problems there.  :-\

Download Last Bout now!
Re: WIP for Capcom vs. The World - CM Punk
#8  May 18, 2011, 10:06:06 pm
  • avatar
  • ******
  • Palette God? Champion? AntiChrist? Something.
  • I AM THE KING OF PALETTES!!
    • USA
If I can get PS Sound to not hate me I could probably rip it from the PS2 version of Smackdown vs Raw 2007 (he was in that right?  Or was it 08?)
Re: WIP for Capcom vs. The World - CM Punk
#9  May 18, 2011, 10:09:35 pm
  • *****
  • Deliverater
  • Who's that guy? A-L-T-L-Y
    • USA
    • www.mugenguild.com/seanaltly
Looks like he wasn't in until '08, according to the roster list I just checked.

Download Last Bout now!
Re: WIP for Capcom vs. The World - CM Punk
#10  May 19, 2011, 09:02:54 pm
  • avatar
  • ******
  • Palette God? Champion? AntiChrist? Something.
  • I AM THE KING OF PALETTES!!
    • USA
Looks like PSound doesn't hate me anymore, time to rip!
Re: WIP for Capcom vs. The World - CM Punk
#11  May 20, 2011, 04:06:53 am
  • ***
  • me
  • a guy who makes art
    • Brazil
Re: WIP for Capcom vs. The World - CM Punk
#12  May 20, 2011, 08:07:53 am
  • **
  • Mas y Mas Wips XD
    • alan-san.deviantart.com/
YES! YES! CM PUNK! :sugoi:
Re: WIP for Capcom vs. The World - CM Punk
#13  May 20, 2011, 09:18:11 am
  • avatar
  • ****
  • I'm behind you!!!
I woulda said The Undertaker but thats just me...it woulda been cool to see him sacrifice Ken or Ryu on the awesome altar from his older days in the 90s....I dont know if youve played God of War Ghost of Sparta but Kratos has a charging move called Hyperion charge...he runs at target and tackles whoever is in his way...you have 3 options....light punch to the face....two hand club in the face or pick them up and throw them...it could be useful to do sumthin like it with CM punk...
Re: WIP for Capcom vs. The World - CM Punk
#14  May 20, 2011, 06:37:17 pm
  • **
he needs some shade/muscle  for his quads i guess.It appears a bit girly this way imo.
Re: WIP for Capcom vs. The World - CM Punk
#15  May 20, 2011, 09:17:13 pm
  • *****
  • Deliverater
  • Who's that guy? A-L-T-L-Y
    • USA
    • www.mugenguild.com/seanaltly
Punk's not really known for his muscle definition. Here's a pic where you can see his legs:



What I need to do is shorten them a little, I think.

Download Last Bout now!
Re: WIP for Capcom vs. The World - CM Punk
#16  May 21, 2011, 07:31:55 am
  • **
    • Argentina
Spoiler: Megaman Bit Of Destiny sprite sheet wip status (click to see content)

[/center]
Re: WIP for Capcom vs. The World - CM Punk
#17  May 24, 2011, 02:40:33 am
  • avatar
  • ******
  • Palette God? Champion? AntiChrist? Something.
  • I AM THE KING OF PALETTES!!
    • USA
On second thought, I think you should probably avoid in match voices, since wrestlers don't usually make fighting yells like martial artists (well except Triple H of course).  Maybe keep the voice clips for intro/taunt/win poses? 
Re: WIP for Capcom vs. The World - CM Punk
#18  June 02, 2011, 06:20:13 am
  • avatar
  • *****
  • I'll do it myself.
    • France
    • Skype - djoulianne
    • network.mugenguild.com/cybaster/hosted.html
wow your spriting skills are still absolutely amazing :)
Re: WIP for Capcom vs. The World - CM Punk
#19  June 02, 2011, 09:57:01 pm
  • avatar
  • ***
 
  You should make his win pose be him chugging a bottle of Whiskey :P Just kidding lol...
Re: WIP for Capcom vs. The World - CM Punk
#20  June 02, 2011, 10:21:24 pm
  • ****
  • Character Not Unlocked ~
    • Norway
    • Skype - crap-zapper
Any reffrense with the new Nexus?
Previously known as;
Mugen-Ninja 2011-2014.
The Street Fighter 2014-2021.