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SF4NES Remake - "Amy Ranboo Version 0.5 Released" (Read 17583 times)

Started by D, The Red Cloak, September 18, 2016, 12:58:01 am
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SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#1  September 18, 2016, 12:58:01 am
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Hey guild, ya miss me? I'm back on the horse!
I apologize for the long break, but I needed some time to fully recharge and I finally feel the mojo now. At the time of this message, I am working on Amy Ranboo and I should have her ready for Halloween.

"This is a project done by me, DuckSS Farm and Trinitronity. We are remaking the bootleg NES game Street Fighter IV. All the characters shown here were from both the original game and several others were fro other well known bootlegs."





1st Row from Left to Right: Bunny Tracy, Rober Pasta, Chun Fo Moon, Musashi, John & Amy Ranboo, and Goho Li.

2nd Row from Left to RIght: Carl Stalong, Rose from Titenic, Goho Li's father Cliff Li, Tyson Houbot from Master Fighter VI and finally the Final Boss of the Remake, Conbon.

This is just to show their looks, their sizes will change when I'm making them.

For gameplay, they will be set up like Bunny Tracy, with a 4-button layout, a Focus Attack, the standard 3 to 4 supers, and possible alternate palettes that can give them different moves.

(-Finished Characters

Bunny Tracy: http://mugenguild.com/forum/topics/sf4nes-remake-bunny-tracy-redone-me-and-trinitronity-165218.0.html

Daphne: http://mugenguild.com/forum/topics/sf4-nes-remake-daphne-street-heroes-public-release-161488.0.html

Rober Pasta AI Patch: http://www.4shared.com/rar/f9fwWi12ce/Rober-Pasta_AI.html

Goho Li AI Patch: http://www.4shared.com/rar/ACXLthnFba/Goho-Li_AI.html

Chunfo Moon: http://www.mediafire.com/download/36oaow2xrod3by0/Chun-Fo-Moon.rar

Captain Papyrus' OneDrive: https://onedrive.live.com/?authkey=!ANPoAeCX9apdc8s&id=1F69D2F5C571AE5D!109&cid=1F69D2F5C571AE5D

(-Stages

Bunny Tracy's Stage: The Circus: http://www.sendspace.com/file/rq059q


Rober Pasta's Stage: The Factory: https://www.sendspace.com/file/kkgode


Goho Li's Stage: Forest Dojo: http://mugenfreeforall.com/index.php?/topic/23906-goho-li-forest-dojo-day-released/


(-Non-Project Characters

Roger *1: http://mugenguild.com/forum/topics/sf4nes-remake-roger-street-heroes-164734.0.html

Steve Stalong *2: http://www.geocities.ws/duckss/

*1 "This character has similar gameplay to what the other characters could have, but this was done for fun.
*2 "This was a character that Duck designed for the project, but it became it's own character."

(-Current Character WIPs-)
Amy Ranboo

Done by: Me
Progress: Basic Movement done, Cutting Hand specials done, Harakiri specials done.

Cliff Li

Done by: Trinitronity a.k.a. Captain Papyrus
Progress: 5%

If you have any Ideas of your own, please share them.

(-Videos-)
Bunny Tracy "Redone" vs Miss Fattiest


Roger vs Daphne


Daphne vs me


Enter The Pasta
Last Edit: November 01, 2016, 04:45:55 am by D, The Red Cloak
Re: SF4NES Remake - "Revival"
#2  September 18, 2016, 01:05:04 am
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What a relief to see this project alive again!
Formerly LunchPolice aka Quack
Re: SF4NES Remake - "Revival"
#3  September 18, 2016, 03:30:02 am
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Glad to see this project back in the works. Can't wait for Amy.
Re: SF4NES Remake - "Revival"
#4  September 18, 2016, 04:51:02 am
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Its cool to see this back.  I just wish that there were a more uniform sprite art, I mean Chun Fu Moon's sprite is so much different than the others.
Re: SF4NES Remake - "Revival"
#5  September 18, 2016, 07:21:41 pm
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Just confirming that I finally got a new notebook.
But right now, I'm doing the finishing touches to the demo of a Sonic 1 hack of mine I am aiming to officially submit to the Sonic Hacking Contest 2016, and after that, I also have about 2 weeks of vacation.
But after all that, it's back to Cliff Li and and Tyson Houbot!
===My discord servers===
Unlimited Force HQ: https://discord.gg/hnyK7JZ
Mega Man Megamix Engine Help Server: https://discord.gg/Wjm9GYU

Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: SF4NES Remake - "Revival"
#6  October 14, 2016, 02:03:40 am
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Okay Updates, not much. Having another lull again, but hopefully I will have a beta ready before or during Halloween. Also a word of warning, the beta may look a bit off in the sprite department, but it will be functionally done... I hope.
Re: SF4NES Remake - "Revival"
#7  November 01, 2016, 04:52:58 am
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Just a few minutes left until Halloween is over, and just enough time to release the first beta of Amy, finally.






Now as you may have noticed, She is basically a Chun-Li recolor with two of Sawada's moves right, but don't worry, I will get everything else done first before working on her sprites. So I apologize that she is a bit of a rush job, since I pretty much been sitting on this until this morning, and even then it's no excuse to be lazy. She will be updated constantly.

http://www.mediafire.com/file/5u1t4925kfdaqqw/AmyRanboo.rar
Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#8  November 01, 2016, 07:29:15 am
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Nice Release bro!
Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#9  November 01, 2016, 11:19:28 am
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Nice release.
Also, after playing again, I actually discovered two new glitches with Goho-Li.
The first one was easy to fix: I accidently forgot to add a check to a voice sample for her tatsumaki super to also check the correct anim (it only checked the correct frame), so it led to unneeded repeats of her voice lines.
Now the second problem is something I need help in: Rina-Chan's voice samples for Goho-Li are really quiet and get drowned out by the music, thus, giving the perfect Sonic Adventure impression it could ever give. :V
Of course, it's bad that Rina-Chan's voice is barely hearable, so I would like to know how to increase the volume of the sound through MUGEN code.
Also, I noticed that I forgot to credit Rina-Chan... >_<
But worry not, the next update should have the credits intact and those two glitches fixed.
See ya soon, and keep on street fighting!
===My discord servers===
Unlimited Force HQ: https://discord.gg/hnyK7JZ
Mega Man Megamix Engine Help Server: https://discord.gg/Wjm9GYU

Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#10  November 30, 2016, 03:07:21 pm
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Bump, mostly so that you guys can can beta test Amy so I can fix her up. I'm still adding little bits at a time since I'm getting real busy IRL lately.

Amy

Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#11  December 02, 2016, 08:58:39 pm
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This looks very interesting. I'll test that Amy Ranboo and will keep an eye on the project :P
Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#12  December 17, 2016, 05:11:54 pm
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Update: A new super has been added to Amy.
Kikou Hououken

Now I haven't changed the link yet as I'm planning of finishing the other two supers before releasing the 0.65 version.
Also to give credit, the fireball effects were made by Алексей for someone's Flareon character, but he released the sprites for anyone to use.
Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#13  December 17, 2016, 08:56:24 pm
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Awesome, that effect looks nice, can't wait for the update.
Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#14  December 17, 2016, 11:18:20 pm
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So cute! They're like little gingerbread men <3
Formerly LunchPolice aka Quack
Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#15  December 18, 2016, 08:55:22 pm
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I really like this project!
These conversions are very promising!
Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#16  January 16, 2017, 09:20:50 pm
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I know I said that I would send in a new link when I finished with the other supers, but I didn't want to just bump this without giving something to you guys.
So this link has the update that has the Super along with fixing the Readme to match accurately with the moves and fixing some animation errors such as the standing guard.

https://www.mediafire.com/?7k5s7jatjut1hdt
Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#17  February 04, 2017, 01:54:12 am
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Sorry for the double post, but does anyone have any critiques or feedback about this version of Amy? Cause I would like to know if you guys spotted anything that needs to be fixed like bugs or about any tweaks to the gameplay, cause I already know about the head during the back walk.
Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#18  March 01, 2017, 04:50:11 pm
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Well, I could give feedback somewhere later this month, since I'm currently full of work to do.

BTW, if you guys want to see more SF4NES Remake progress (as well as progress to other projects I'm working on, be it alone or together with someone), I created a Discord server just for that:
https://discord.gg/Au2xrGM

So yeah, feel free to join. :3
===My discord servers===
Unlimited Force HQ: https://discord.gg/hnyK7JZ
Mega Man Megamix Engine Help Server: https://discord.gg/Wjm9GYU

Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: SF4NES Remake - "Amy Ranboo Version 0.5 Released"
#19  March 29, 2017, 06:08:42 pm
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Hey, sorry for not replying but I was on vacation and I didn't trust the network I was on enough to log in.
Anyway, did you ever take a look at Amy yet?