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Special effects (Read 2663 times)

Started by Goku6, June 26, 2012, 09:34:38 am
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Special effects
#1  June 26, 2012, 09:34:38 am
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How can i decide that when a character blocks an enemy's attack it appears circles ? i want that appears circles like around the gold saints of saint seiya senki for ps3. how can i do please ? :)
Re: Special effects
#2  June 26, 2012, 09:49:50 am
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Guard sparks are managed by the character doing the attacking. Do you want every character to have this effect, or one specific character who will cause that effect on everyone.

I don't know what they look like so are they ACTUALLY guard sparks, or an additional effect on top. This option is slightly easier than the above one.


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Re: Special effects
#3  June 26, 2012, 10:09:00 am
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Yes i want the guard sparks easier than the above one can you please tell me how can i choose the guard sparks ? :)

I want guard sparks with yellow thin circles how can i do it ? :)
Re: Special effects
#4  June 26, 2012, 10:16:37 am
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Actually, they're both bloody annoying.

To do global guard sparks you will have to
Add your guard sparks to the fightfx.sff and create animations for them
You will then have to tell ALL your characters to use those FX, this is done by removing the unique animation identifier from their hitdefs and replacing it with your new animation.
This must be done to every hitdef.  Slightly easier in that you can do a replace all with

guardspark =
to
guardspark = yournumberhere ;

but you need to do that to every character you have.

Option 2 where it's not a guard spark, you do somewhat the same thing, but have to add an explod to EVERY state that deals a hit and use

trigger = moveguarded
anim = FYour number here ;(F is important)
persistent = 0

And you'll need to do more work if attacks hit more than once. This is not really that difficult, but it's very long winded and there is no easy method at all. If you want to do it for a single character, we can just swap out the guard effect they have, that'll be quick enough, but for lots, this is genuinely as fast as you can get.


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Re: Special effects
#5  June 26, 2012, 01:11:16 pm
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Where can i download Gold Seiya for mugen?
Re: Special effects
#6  June 26, 2012, 01:15:37 pm
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Take stuff like that to the request section of this forum.

If you're not posting in this section to learn how to code, then don't post in this section.

Just ignoring posts and rambling about tangential stuff is rude.
Re: Special effects
#7  June 27, 2012, 12:26:11 pm
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How can i change color to a guard spark that already exist ?
Re: Special effects
#8  June 27, 2012, 01:27:38 pm
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You extract it from the SFF, you modify the palette and you reinsert it in the SFF.
Re: Special effects
#9  June 27, 2012, 01:41:35 pm
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How can i modify the palette ? sorry can you explain me step by step how can i do this please ?
Re: Special effects
#10  June 27, 2012, 02:10:05 pm
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Re: Special effects
#11  June 27, 2012, 02:15:24 pm
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sorry but i haven't photoshop and i can't download any program on my comèputer so if i send you 2 sprites can you modify the palette of the 2 sprites? what is your email adress ?
Re: Special effects
#12  June 27, 2012, 02:21:16 pm
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Get a computer where you can install The Gimp, and do the palettization yourself.

And to quote Rajaa :
No. Do it yourself. We're not here to code for you, we're here to help you code yourself. You're obviously not here to learn, so we can't do much to help you.

With that said, I will only do it for you if you pay me money for my time.