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Stage creation problem

Started by Lost_Avenger, September 29, 2010, 08:19:32 AM

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Lost_Avenger

http://i1044.photobucket.com/albums/b443/lost_avenger/8e34b3da.png

The stage itself is barely started and I ran into a problem. See the statue floating over the soda girl's head? Its being a pain. Either is multiplies and covers the screen(I added space between the tiles... but why is it doing that for a single sprite?

[BG 3]
type = normal
spriteno = 5, 0
start = 70, 115
delta = .8, 1 ;I went as low as .2
mask = 1
velocity = 0, 0
tile = 1, 0
tilespacing = 1500, 0;anything less than 500 starts creating problems

Edit: How do I prevent mugen from displaying a bunch of statues without using the tile spacing? It is doing it on my select screen also.

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http://www.trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!

momo!

#1
do you want it to not float? change it's delta to match the BG delta.

and add more space between tiles if it's repeating too much.

btw, why is it tiled at all? it doesn't look like something that should be tiled

Lost_Avenger

Alrighty so I screwed with it a bit more and moved around the order of my sprites, that fixed it being in the wrong area. Changing everything to a .7 delta fixed things moving. Thanks for the help.

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http://www.trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!