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Stage Ordering

Started by Hugbox, February 08, 2008, 08:30:00 PM

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Hugbox

I'm trying to make more structure in the story mode of my Mugen game, but I don't know how to make certain stages/enemies into "bosses".

By that I mean, all of the enemies I fight in story mode are random, and I was wondering if there was some way that I could make a certain character always be the last fight, and have one of the bonus games always come in, say, five fights in.

I'm especially looking to see if you can make a certain character a certain other character's boss, so that I can have all of my Marvel people fight Dr.Doom, have all my SNK people fight Ash Crimson, has Sho fight Dao Lon etc etc.

Can you help me out?

aguywhoSTUFF

to make a certain character come up ar a certain time, you need to do this

character name,stage name.def, order=whatever

or if you do not have a certaijn stage for the character, do this

character name, , order=whatever

then at the bottom of your select.def, put down how the many characters of the specified order you want to fight, and you will fight the characters in the order you put them in
e.g.

3,3,3,1

this way, i will fight 3 order 1's, the 3 order 2's, 3 order 3's, and 1 order 4.

If you want a bonus game to come up at a certain time, give it an order that no other characters have.

as for the whole having certain characters fight certain bosses thing...i don't think you can

sig by TempesT

Hugbox

#2
Ah, pisser. Oh well, thanks anyway.

But, uh, where do I make all those modifications? In the def files of the mugen>select file?

aguywhoSTUFF

Quote from: Hugbox on February 09, 2008, 12:06:49 AM
Ah, pisser. Oh well, thanks anyway.

But, uh, where do I make all those modifications? In the def files of the mugen>select file?

ya, th select.def

sig by TempesT