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Street Fighter V (Read 3225942 times)

Started by O Ilusionista, December 05, 2014, 01:44:16 pm
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Re: Street Fighter V
#7721  June 08, 2016, 04:04:52 pm
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Re: Street Fighter V
#7722  June 08, 2016, 05:08:23 pm
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Re: Street Fighter V
#7723  June 09, 2016, 05:16:09 am
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Re: Street Fighter V
#7724  June 09, 2016, 05:18:55 pm
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http://www.capcom-unity.com/harrisony/blog/2016/06/09/sfv-cinematic-story-and-additional-june-updates
Quote
Hey everyone!

Big news today! June will be a huge month for Street Fighter V as we introduce the biggest update to the game yet. Tons and tons of new content is in the pipeline and we can't wait to tell you all about what’s in the works. But first, hit the jump and let’s talk about what’s coming to all SFV players in late June.

Cinematic Story: “A Shadow Falls”

The SFV Story Expansion is a 3~4 hour experience titled “A Shadow Falls” and will be released at the end of this month as free DLC to all SFV players. The 5 chapter story takes place between Street Fighter IV and Street Fighter III and bridges the events that happen in between the two stories. This is the first time in franchise history that fans will be able to play through this type of cinematic experience in a Street Fighter game.

The Street Fighter V Cinematic Story Expansion, “A Shadow Falls,” depicts the ultimate battle between the evil Shadaloo organization and the heroic World Warriors who rise up against them. Seven “Black Moons” are deployed by Shadaloo, granting M. Bison unimaginable power and enveloping the earth in total darkness. Seeing the moons mysteriously appear in the sky, Ryu, Ken, and Chun-Li embark on an epic journey around the world to retrieve fragment pieces that are the key to stopping the “Black Moons” before it’s too late. Along the way, they encounter the rest of the World Warriors, each of whom have their own agendas and motivations in mind. The final battle between good and evil begins now… who will RISE UP?

The next related piece of awesome news: all six DLC characters are fully playable in the story mode. That’s right, in addition to Alex, Guile, and Ibuki, that means that Balrog, Urien, and Juri are also playable! The official release of these characters will not be until later in the year, which means everyone will get to play them in advance through this mode. For the DLC characters that haven’t been released at the time the story comes out, those characters shouldn’t be considered final or tournament ready, as they still need to be properly polished and balanced. So, think of this as a free preview of the characters and enjoy playing with them before they get officially released in the other competitive game modes.

Finally, you’ll be able to earn Fight Money from completing the story mode as well! A higher difficulty becomes unlocked after clearing the normal mode, which you can also earn extra Fight Money from:

Normal Mode= 30,000 FM

Extra Mode*= 50,000 FM

TOTAL= 80,000 FM

*Extra Mode (higher difficulty) unlocks after you complete Normal mode

In-Game Currency System Changes

We have an important announcement regarding the in-game currency system. We will no longer be introducing Zenny to Street Fighter V as a real money currency option. After extensive testing and development, we came to the conclusion that it was not necessary in order to carry out our original vision for the product. Instead, we will be utilizing the PlayStation Store and Steam stores to carry out real money transactions.

Our plan for the in-game economy of SFV was always to provide players with choice. Fight Money remains as the basic currency that players can earn for FREE through gameplay and utilize to purchase characters and other awesome downloadable content like stages and costumes. For players who want to just purchase the content outright, instead of introducing Zenny, the process will be much more familiar with purchases happening through the established first party infrastructures.

The in-game store will be upgraded with the PlayStation Store and Steam real money purchase options as part of the update in late June. At the same time, the free trial period for Alex and Guile will come to an end as we previously had stated. Players will need to either obtain the characters through Fight Money, real money, or the season pass to continue using them after the update. We hope that everyone has enjoyed throwing down with these fearsome fighters and feels inclined to pick them up after testing them out during the free trial period!

We know fans have also been wondering about how content will be priced, so we created this handy chart which breaks down the content in Fight Money and real money pricing:
                          Fight Money -Real Currency

New Characters - 100,000 - $  5.99 / € 5.99

New Stages - 70,000 - $  3.99 / € 3.99

Alternate Stages - 40,000 - $  1.99 / € 1.99

Story Costumes - 40,000 - $  1.99 / € 1.99

Premium Costumes - $  3.99 / € 3.99

 

Additional Content in June Update

The premium Battle Costumes for every character released so far will go on sale this month, and will be available for purchase with real currency only. Now everyone will have access to this hunk of a man:

Story mode costumes will also be available for purchase this month, meaning you will no longer need to complete the Character Stories to gain access to the content. Story mode costumes can be purchased with either Fight Money or real currency. We’ll be breaking down all of the costumes coming with the June update in another blog this month. There may be even more surprises in store, so stayed tuned!

Future Content

Daily Challenges are currently being re-tooled and optimized for the game, and we will share the new timing of this feature as soon as we more details. The feature will now be called “Targets,” and they will still be daily goals for players to complete and generate Fight Money, which can be used to purchase in-game content like new characters and costumes. New single player modes including Extra Battle and Versus CPU are also in the works. We’ll share more details on these modes and features as soon as we can.

That’s all for now, but stay tuned as we’ll take a closer look at the many June update features in the days and weeks ahead.


Some more Screenshots here
http://dengekionline.com/elem/000/001/293/1293381/
Last Edit: June 09, 2016, 05:32:30 pm by Girard
Re: Street Fighter V
#7725  June 09, 2016, 05:44:12 pm
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SFV went full Dragon Ball. Nice to see that they decided to allow people to use the DLC characters in an unfinished form in the story mode, that solves the issue I had with it earlier where they would need to be excluded from the story even as enemies. Definitely the right decision to take, no one will care if they're unbalanced there.

Also nice to see that they dropped the Zenny currency. It was never needed to begin with, purchases will be far more straightforward. I wouldn't mind dropping a few steambucks on costumes. I just hope that the missing transitions in other stages don't end up being sold as "alternative" stages. The bank in the street stage was totally meant to be a stage transition :/
Re: Street Fighter V
#7726  June 09, 2016, 05:46:44 pm
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"We're no longer implementing Zenny, old style transactions, fight money is always an alternative so players can get all the content for free if they're dedicated enough"
"Oh by the way, those costumes? You can't buy them with fight money"

I mean, I know they're called premium for a reason, but still...
Re: Street Fighter V
#7727  June 09, 2016, 06:03:46 pm
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Since when did Urien became this handsome?
Re: Street Fighter V
#7728  June 09, 2016, 06:51:25 pm
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Re: Street Fighter V
#7729  June 09, 2016, 07:22:03 pm
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Capcom didn´t say the language of the story mode how many language will be?
Last Edit: June 09, 2016, 07:33:13 pm by yaret
Re: Street Fighter V
#7730  June 09, 2016, 07:31:05 pm
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Re: Street Fighter V
#7731  June 09, 2016, 07:47:37 pm
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Oh my GOD... you mean to tell me I'll get to test out Juri in story mode? That's excellent, I'll play her story over and over just so I can learn to play her in this game.

Also Urien is looking boss in that poster, can't wait to test him out as well.
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Re: Street Fighter V
#7732  June 09, 2016, 08:35:10 pm
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It's nice to see that Urien has grown himself some manly sideburns!
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you are all small and can't grow manly sideburns
Re: Street Fighter V
#7733  June 09, 2016, 08:38:07 pm
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If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Street Fighter V
#7734  June 09, 2016, 08:52:08 pm
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Alex smiling?
Re: Street Fighter V
#7735  June 09, 2016, 08:57:33 pm
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It's nice to see that Urien has grown himself some manly sideburns!
https://www.google.fr/search?q=urien&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjL0p-9y5vNAhVDvhQKHauNA4UQ_AUICCgB&biw=1600&bih=775&dpr=1
Were you too busy staring at his manly crotch to notice or what
Can we assume SFV Urien is the most manliest incarnation of Urien to date?

Also not feeling Boxer's color scheme in his clothing.  Bring back the flag.
Re: Street Fighter V
#7736  June 09, 2016, 09:29:11 pm
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Re: Street Fighter V
#7737  June 09, 2016, 09:31:13 pm
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I'm not even going to ask where she was keeping that box.

Re: Street Fighter V
#7738  June 09, 2016, 10:06:39 pm
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In her butt compartment, dont you have one?
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Re: Street Fighter V
#7739  June 09, 2016, 10:21:14 pm
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As T.V Tropes calls examples like that, out of "hyperspace" or something like that.
Re: Street Fighter V
#7740  June 09, 2016, 11:50:13 pm
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Hammerspace to be exact.

But yeah, Cammy's booty is the portal to another dimension where she keeps everything. Didn't you know that?