"Salve Galera" Mugenguild ...I'm here to show you another stage converted to "superjump" mode, the "Ikari Stage 95" of the game "KOF 95" ...Mugen version: 1.0Bgm: YesSuper Jump: YesI hope you like it already, merry Christmas everyone ...Download link: http://www.mediafire.com/file/5tnml5ewjtxgq64/Ikari_KOF95_superjump_FDR.rar
Nice work on the sky. There is a line where the original helicopter sprite stops and the part you added begins. I like what you did wih the top of the wing, but you gotta make it blend better with the original sprite. That was my major issue in the my earlier attempts as well, and the pros pointed it out quickly. But my advice is based on the pic above. Haven't had a chance to test it yet.
Vegaz_Parrelli said, December 26, 2016, 12:14:23 amNice work on the sky. There is a line where the original helicopter sprite stops and the part you added begins. I like what you did wih the top of the wing, but you gotta make it blend better with the original sprite. That was my major issue in the my earlier attempts as well, and the pros pointed it out quickly. But my advice is based on the pic above. Haven't had a chance to test it yet."Salve" Mr. Parrelli ... Well, that wing top and the mountain tops gave a little work, I ended up having to draw by photoshop, hard is that it ends and it has to convert to 256 colors where it loses a lot of Quality, I thought about creating this part with 3 layers transparent RGB, but at the time it gave laziness rs ... But it's that way, slowly we are improving...
Falcon Rapper said, December 26, 2016, 01:11:39 amVegaz_Parrelli said, December 26, 2016, 12:14:23 amNice work on the sky. There is a line where the original helicopter sprite stops and the part you added begins. I like what you did wih the top of the wing, but you gotta make it blend better with the original sprite. That was my major issue in the my earlier attempts as well, and the pros pointed it out quickly. But my advice is based on the pic above. Haven't had a chance to test it yet."Salve" Mr. Parrelli ... Well, that wing top and the mountain tops gave a little work, I ended up having to draw by photoshop, hard is that it ends and it has to convert to 256 colors where it loses a lot of Quality, I thought about creating this part with 3 layers transparent RGB, but at the time it gave laziness rs ... But it's that way, slowly we are improving...Indeed. Nice Sig btw. I guess we're teammates now.
Thanks Vegaz, I hope you do not feel bad for me to have copied this logo that you created, but I found it very cool hehehe ...
Dj luke said, December 28, 2016, 10:46:52 amHello Falcon :)Your character is wip or can I download him?The char of my Sig, well I did this char still in the time of winmugen rs, it must be 10 years or more that was done, I made more for personal use, it would be the "I of KOF" hehehe, is in need of an upgrade To be playable in versions 1.0 and 1.1, I used Shen Woo as the base of the sprites ...Now, if you're talking about Heidern, which appears on this stage, it's available at the post below.http://mugenguild.com/forum/topics/heidern-cvs-arranged-style-mode-infinite-177822.0.html
Falcon Rapper said, December 28, 2016, 05:25:18 amThanks Vegaz, I hope you do not feel bad for me to have copied this logo that you created, but I found it very cool hehehe ... No prob. OldGamer made it for you right?
Vegaz_Parrelli said, December 30, 2016, 06:30:42 pmFalcon Rapper said, December 28, 2016, 05:25:18 amThanks Vegaz, I hope you do not feel bad for me to have copied this logo that you created, but I found it very cool hehehe ... No prob. OldGamer made it for you right?I even made using photoshop rs ...: D