YesNoOk
avatar

SUPERJUMP STAGES: KOF 95 Ikari stage (Read 4736 times)

Started by Falcon Rapper, December 25, 2016, 07:10:26 pm
Share this topic:
SUPERJUMP STAGES: KOF 95 Ikari stage
#1  December 25, 2016, 07:10:26 pm
  • ***
  • É nóis! :D
    • Brazil
    • www.facebook.com/groups/MugenFDR/
Re: SUPERJUMP STAGES: KOF 95 Ikari stage
#2  December 26, 2016, 12:14:23 am
  • *****
  • I must continue my training...
Nice work on the sky. There is a line where the original helicopter sprite stops and the part you added begins. I like what you did wih the top of the wing, but you gotta make it blend better with the original sprite. That was my major issue in the my earlier attempts as well, and the pros pointed it out quickly. But my advice is based on the pic above. Haven't had a chance to test it yet.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: SUPERJUMP STAGES: KOF 95 Ikari stage
#3  December 26, 2016, 01:11:39 am
  • ***
  • É nóis! :D
    • Brazil
    • www.facebook.com/groups/MugenFDR/
Nice work on the sky. There is a line where the original helicopter sprite stops and the part you added begins. I like what you did wih the top of the wing, but you gotta make it blend better with the original sprite. That was my major issue in the my earlier attempts as well, and the pros pointed it out quickly. But my advice is based on the pic above. Haven't had a chance to test it yet.

"Salve" Mr. Parrelli ... Well, that wing top and the mountain tops gave a little work, I ended up having to draw by photoshop, hard is that it ends and it has to convert to 256 colors where it loses a lot of Quality, I thought about creating this part with 3 layers transparent RGB, but at the time it gave laziness rs ... But it's that way, slowly we are improving...
Re: SUPERJUMP STAGES: KOF 95 Ikari stage
#4  December 27, 2016, 05:54:36 am
  • *****
  • I must continue my training...
Nice work on the sky. There is a line where the original helicopter sprite stops and the part you added begins. I like what you did wih the top of the wing, but you gotta make it blend better with the original sprite. That was my major issue in the my earlier attempts as well, and the pros pointed it out quickly. But my advice is based on the pic above. Haven't had a chance to test it yet.

"Salve" Mr. Parrelli ... Well, that wing top and the mountain tops gave a little work, I ended up having to draw by photoshop, hard is that it ends and it has to convert to 256 colors where it loses a lot of Quality, I thought about creating this part with 3 layers transparent RGB, but at the time it gave laziness rs ... But it's that way, slowly we are improving...

Indeed. Nice Sig btw. I guess we're teammates now. :cool4:

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: SUPERJUMP STAGES: KOF 95 Ikari stage
#5  December 28, 2016, 05:25:18 am
  • ***
  • É nóis! :D
    • Brazil
    • www.facebook.com/groups/MugenFDR/
Thanks Vegaz, I hope you do not feel bad for me to have copied this logo that you created, but I found it very cool hehehe ... :)
Re: SUPERJUMP STAGES: KOF 95 Ikari stage
#6  December 28, 2016, 10:46:52 am
  • **
  • Check my yt channel.
    • Poland
    • www.youtube.com/watch?v=MMTkKqz10Xw
Hello Falcon :)Your character is wip or can I download him?
Dj Luke aka funny963 check my yt channel. Have a nice day!
Re: SUPERJUMP STAGES: KOF 95 Ikari stage
#7  December 28, 2016, 03:52:43 pm
  • ***
  • É nóis! :D
    • Brazil
    • www.facebook.com/groups/MugenFDR/
Hello Falcon :)Your character is wip or can I download him?

The char of my Sig, well I did this char still in the time of winmugen rs, it must be 10 years or more that was done, I made more for personal use, it would be the "I of KOF" hehehe, is in need of an upgrade To be playable in versions 1.0 and 1.1, I used Shen Woo as the base of the sprites ...

Now, if you're talking about Heidern, which appears on this stage, it's available at the post below.

http://mugenguild.com/forum/topics/heidern-cvs-arranged-style-mode-infinite-177822.0.html
Re: SUPERJUMP STAGES: KOF 95 Ikari stage
#8  December 30, 2016, 06:30:42 pm
  • *****
  • I must continue my training...

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: SUPERJUMP STAGES: KOF 95 Ikari stage
#9  December 30, 2016, 09:27:37 pm
  • ***
  • É nóis! :D
    • Brazil
    • www.facebook.com/groups/MugenFDR/