system.def: how to resize bg element?

Started by primordialgunna, June 04, 2024, 11:27:02 AM

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primordialgunna

How do i resize bg element (this is in the main menu, it as the title image.)


[TitleBG 3]
type  = normal
spriteno = 0,0
tile = 0
start = 0, 40
mask = 1
I identify as High/Low. So don't get it mixed up.

terrence

I think than Scale or Size is the key.
Try => Scale = 0.75,0.75
or Size = 0.75,0.75

primordialgunna

both of them don't work. is this a version dependant thing?
I identify as High/Low. So don't get it mixed up.

VictorCYBR

You can't resize bg and screenpack sprites with code, afaik.

primordialgunna

I identify as High/Low. So don't get it mixed up.

Basara Bogard

Quote from: DeathScythe on June 04, 2024, 02:17:55 PM
You can't resize bg and screenpack sprites with code, afaik.
Indeed, you've to resize it with your image editor and later readd it to the SFF. Try to do it with the same palette the SFF has so you don't have problems with readding the image later