[Theme Thread] CVS Sprite thread

Started by Formerly Hoshi, April 21, 2010, 09:51:37 PM

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Karasai


Matatat

Quote from: Chatman on March 22, 2012, 03:28:32 AM
Finished! Backstory and animation if you ask.  :)


Kinda "Requestish" question but can you make him like.. smaller? He has kinda like sf3 size. Or is he supposed to be this big??

C.v.s The Abstract


Chatman

Quote from: Chamat on March 22, 2012, 10:42:53 PM
it looks neat, but i dont really got the left claw in the floor, it is the arm and it goes under the coat to the floor, or it is a foot? nice shading
Its a clawed foot, lol.
Quote from: ~ Matt ~ on March 22, 2012, 10:54:17 PM
Quote from: Chatman on March 22, 2012, 03:28:32 AM
Finished! Backstory and animation if you ask.  :)


Kinda "Requestish" question but can you make him like.. smaller? He has kinda like sf3 size. Or is he supposed to be this big??
He's supposed to be that big, sorry if that wasn't clear. It was in one of my earlier posts.

C.v.s The Abstract

#2044
Felo Character Xaeraph stance  Animation wip, O  love his Design,Felo did a good design for his character
or this

Karasai

Quote from: C.v.s The Abstract on March 22, 2012, 11:36:59 PM
Felo Character Xaeraph stance  Animation wip, O  love his Design,Felo did a good design for his character
or this


:-\

C.v.s The Abstract

Quote from: Karasai on March 23, 2012, 12:33:33 AM
Quote from: C.v.s The Abstract on March 22, 2012, 11:36:59 PM
Felo Character Xaeraph stance  Animation wip, O  love his Design,Felo did a good design for his character
or this


:-\


you pretty much aint saying much at the moment, u showing me a shitty long ryu which was poorly edited

SNT

He's being bitchy because he thinks Zaeraph's legs are too long.  Besides, it could be worse; he could've been sprited by Clamp.


Karasai

Quote from: C.v.s The Abstract on March 23, 2012, 12:36:30 AM
you pretty much aint saying much at the moment, u showing me a shitty long ryu which was poorly edited

Xaeraph's got some really long legs.

C.v.s The Abstract

its not even the finish product, still need to anime the pants n shoes while moving
but looking at his original sprite seem like a character look like he taller then ryu. but i guess tha could be me

Diepod

Actually, Karasai is right. There are limits to what the human body can do. It just so happens your last anims have had really exaggerated stretch.

Felo's character looks to be near the highest point of his stance anyway. This style of animating isn't very good because it basically just stretches the current sprite instead of moving the limbs accurately.

Your anim of that cvssf3sf4 safhalfkj Ryu hops way too high.
Spriting is hard.

C.v.s The Abstract

#2051
scratch that--
I fuck it i fix some of his frame when he bounces less high bounce

C.v.s The Abstract

i suck at belt movement so owell u you go how u did u get rip of taht Onion layer effect?

C.v.s The Abstract


Aldo

His shoulders seems to expand unnaturally but besides that is a pretty good animation :) getting better with that stuff I see
Chilling

Cazaki

His left arm is too long. (His left not our left.)

Titiln

his right knee has weird animation

LM_MAVERIK

Quote from: C.v.s The Abstract on March 23, 2012, 02:46:07 AM
nvm =3

no upper arm movememt on his left arm. his forearms look unattached as if there being pulled by strings. The rope tied around his waste has zero movement either.


yugo looks awkward as hell. your foot wouldnt be sliding around when firmly placed on the ground. The sense of gravity isnt there with this one. the jerkyness is also a massive problem.

Diepod

Thats the other issue with animating this way. When you just shift parts of the 00 sprite, you're just copying the same details. Its hell because you have to go over every single spot of the character to get a good result.

Also you did the same thing with his hair that I was talking about on the Yugo sprite.
Spriting is hard.

C.v.s The Abstract

whaha
Quote from: Titiln on March 23, 2012, 03:00:00 AM
his right knee has weird animation

ill get around too taht i been updating my animation lately anyways