News:

MFG's Character of the Month: October 2026 Nominations

Main Menu

[Theme Thread] CVS Sprite thread

Started by Formerly Hoshi, April 21, 2010, 09:51:37 PM

Previous topic - Next topic

musthe1 (Jotaro_Joestar)

#7200
Quote from: TMasta on March 04, 2022, 04:11:16 PM
Quote from: Jotaro_Joestar on January 30, 2022, 05:04:48 AM
Ryu's Joudan Sokutou Geri, with an extra frame added by me.     

Credits: PotS (Phantom of the Server), TMasta, and Capcom.



The extra frame I added:


Progress:


Cool  :8):

Thanks!

Quote from: AlexSin on March 06, 2022, 07:24:02 PM
Quote from: Jotaro_Joestar on February 26, 2022, 11:49:02 PM
Comparison:

       
(Old)         (New)

The old one had the pants look CvS styled, the new one doesn't, with all the movement. Same for the feet.
To be honest there was nothing you had to change about it.

So about the pants, the old version reused some parts (pants, and feet) from the CvS stance. I wanted to make his standing animation more unique because as I said, the legs and feet were reused from the CvS stance, and the belt is somehow bugging me (I think the way of how it looks?).


I'll probably finish up his stance once if I have free time from my project.


Quote from: AlexSin on March 06, 2022, 07:24:02 PM
Also the finger staying up is something that's also present in the original CvS spriteset, only slightly less visible.
I'm a bit confused on the finger part, but do you mean Ken's right arm, which is his thumb?

MotorRoach

Quote from: Jotaro_Joestar on March 06, 2022, 08:41:32 PM
So about the pants, the old version reused some parts (pants, and feet) from the CvS stance. I wanted to make his standing animation more unique because as I said, the legs and feet were reused from the CvS stance, and the belt is somehow bugging me (I think the way of how it looks?).

Worth realizing that you don't have to change things for the sake of changing them. No point in reinventing how pants bounce in CvS, and you'd probably want to remain consistent with how clothing animates in CvS instead of SF3.
Shit

musthe1 (Jotaro_Joestar)

#7202
Quote from: MotorRoach on March 07, 2022, 11:36:32 PM
Quote from: Jotaro_Joestar on March 06, 2022, 08:41:32 PM
So about the pants, the old version reused some parts (pants, and feet) from the CvS stance. I wanted to make his standing animation more unique because as I said, the legs and feet were reused from the CvS stance, and the belt is somehow bugging me (I think the way of how it looks?).

Worth realizing that you don't have to change things for the sake of changing them. No point in reinventing how pants bounce in CvS, and you'd probably want to remain consistent with how clothing animates in CvS instead of SF3.

Ok, I see then.

Combos4Dayz

#7203
Ryo Joudan Uke CvS Conversion

KOF Sprite



CvS Sprite



Rezied the original and mostly drew over it. Frakensprited head, feet, and closed fist. First attempt at drawing an open palm for the raised arm (I'm sure it could look much better)

C.v.s The Abstract

Quote from: Combos4Dayz on March 10, 2022, 09:24:07 PM
Ryo Joudan Uke CvS Conversion

KOF Sprite



CvS Sprite



beautiful!

old but i know i wont finishes these  i was gonna add his kof version of hien shippu kyaku

Combos4Dayz

Ryo is one of those characters that transitioned poorly into CvS moveset wise imo. Missing way too many moves and some are animated stiffly.

Jmorphman

:???:

CvS2 Ryo has every move that KOF98 Ryo does, minus that weird 98 version of QCB+P. Instead, he gets Zanretsuken and his air fireball, which is IMO more than a fair trade.

Nate

Quote from: Jmorphman on March 11, 2022, 02:23:38 AM
:???:

CvS2 Ryo has every move that KOF98 Ryo does, minus that weird 98 version of QCB+P. Instead, he gets Zanretsuken and his air fireball, which is IMO more than a fair trade.

Ryo always had zanretsuken. Its more on the lines of the animations of the moves can be way better. Compared to that of kof, ryo animates like he has a stick up his ass (examples being his run, kooh ken, uppercut, etc, compared to the kof counterparts). compared to terry, Mai, Rugal, etc, Ryo could have been done better

Jmorphman

Quote from: NateBoi on March 11, 2022, 03:22:55 AM
Ryo always had zanretsuken.
That's actually not true, though. In 96 through 98, Ryo lost Zanretsuken. Instead, he had that proximity unblockable done with HCF+HP (tweaked into a pseudo-command grab performed with HCB+p in CvS). EX Ryo in 98 had Zanretsuken, but also ditched every move besides the fireball, shoryu, and tatsu. Only in 99 did Ryo regain Zanretsuken, while also ditching the proximity unblockable.

The quality of those animations is of course another story, but whether or not CvS Ryo had almost all his moves from KOF is not really up for debate.

benhazard

Quote from: C.v.s The Abstract on March 10, 2022, 09:27:01 PM
Quote from: Combos4Dayz on March 10, 2022, 09:24:07 PM
Ryo Joudan Uke CvS Conversion

KOF Sprite



CvS Sprite



beautiful!

old but i know i wont finishes these  i was gonna add his kof version of hien shippu kyaku

forgot to post this edit of AOF3, not good yet but might be of use.:

PotS

#7210
Quote from: benhazard on March 18, 2022, 03:56:05 PM
not good yet but might be of use
Not perfect but already excellent. Most apparent thing that needs fixing is the sudden change of proportions right before the end.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.

S. Jetstream


S. Jetstream

#7212
Also trying to see if I still have the touch with a fast sprite



Edit: Now re-scaled and tweaked with 16 color limit

DGO

Quote from: benhazard on March 18, 2022, 03:56:05 PM
forgot to post this edit of AOF3, not good yet but might be of use.:


omg, that´s so good that i wanna put it in a peanutbutter sandwish and rubbit all over my body. As mr. @PotS said, work it a bit and it'll be perfection

S. Jetstream


Chuchoryu sprites are always a good base to practice.

WF4123

Quote from: S. Jetstream on March 24, 2022, 05:45:20 PM

Chuchoryu sprites are always a good base to practice.

Looks better than the original.

Knuckles8864

Quote from: S. Jetstream on March 24, 2022, 05:45:20 PM

Chuchoryu sprites are always a good base to practice.

A vast improvement on the original! He looks more like a serious threat.

Diek Stiekem

Quote from: S. Jetstream on March 24, 2022, 05:45:20 PM

Chuchoryu sprites are always a good base to practice.

Nice work!!
His facial expression is more true to Oni, Chucho's original was more befitting of a character with a personality like M.Bison (Dictator)
"Such Heroic Nonsense!"


S. Jetstream

Dan SFV taunt CVS?

Spoiler (click to show)

PotS

I think you put too many lines on the hair. The lines in Capcom's sprite are just to show some grey hairs and not for detailing it. Also, for the second sprite, I'm not sure if projecting the arm's shadow on the leg works for the style. And maybe the stance should have both feet planted on the ground?

Other than that I like them a lot.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.