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Tohru Adachi by OHMSBY - Reworked and edited by IHATEMYNAME. (Read 7040 times)

Started by Vinnie, November 08, 2020, 06:57:50 am
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Tohru Adachi by OHMSBY - Reworked and edited by IHATEMYNAME.
#1  November 08, 2020, 06:57:50 am
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  • 或许,這樣應該足夠了。
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Sorry for the video quality. I'm working on improving it to HD 720p/1440p.

It's been a long time since my last MUGEN character project. I guess now is the good time for me to start working on something else. Well, something I've never done before. I've been working on Naruto MUGEN for pretty long time ago. Most of the characters I used to edit in JUS or NZC style. So this time, I decide to do something different here: A "custom but non-custom" character.

This Tohru Adachi is made by OHMSBY, a very first character I downloaded from his website and popped him to my MUGEN. And I have to admit that I was in love. This is the best version of Adachi that you can possibly find on the Internet up to this point. He has been set with a very decent amount of damage comparing to Yu Narukami from the same author. The hit detection is reliable, every attacks are registered. His moves are very flexible and all can be combined or followed with the initial combo.  Speaking of the AI Patch, It's acceptably decent and quite enough to drive you real hard yet not to boring. Did I mention how great the damage scaling mechanic works ? It seems like he worked hard on that one and that's a great point about every characters that created by him.

Adachi is a character with great sprites. My thanks to the author for the hard work and making the character takes shape. Not to mention, Adachi has many advantages that can easily cheese the game. His Maziodyne B lasts crazily long and immediately pushed the opponent straight away to the corner in less than a second. And by that he will has enough time to run forward to the edge of the screen and use many combinations of combos attack. Also, his Heat-Riser's damage boost does a very good job in hyping the damage dealt which also an advantage of him since most of OHMSBY's characters has damage scaling mechanic.

Changes:
- Replaced some of the old attack sounds and added some new ones.
- Worked on the moves combination. Adachi now is even more flexible to use.
- Added a couple more of Adachi's voice lines to make his audio more various.
- Added a new move: Cross Slash B. ( The one that done after you combined it with the basic skills )
- Reworked on a few available palettes. ( Hazama, Joker, Yu Narukami, etc.)
- Added a few more sprites of effect to the sprites file. I checked the size of them and needless to say, they were fortunately lightweight.


You can download my reworked Adachi version here: https://drive.google.com/drive/folders/1UaMQZnt_0BV2clTiN6xqawvsmeFlFVNq
OHMSBY's MUGEN Libraby: https://drive.google.com/drive/folders/1zytFiEf6PHGmB_MIfDNM_0coTV54sVpb



Last and not least, I'd like to say that this is my tribute to OHMSBY. Thank you for your hard work and thank you for creating such an elaborate character. I truly apologized If there was something I did that didn't right. I know I used your character without your permission, I should have asked for it earlier so If there's something that I have to take responsible for, I'll take it.

Last Edit: November 08, 2020, 07:02:25 am by IHATEMYNAME
Re: Tohru Adachi by OHMSBY - Reworked and edited by IHATEMYNAME.
#2  November 08, 2020, 04:33:53 pm
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Since it's an edited character, you should've posted it on Edits & Addons board, not here.