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Touhou Fantasy, Xenomic's RPG Maker game! (Read 425329 times)

Started by Xenomic, December 20, 2012, 12:36:23 am
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Re: Touhou Fantasy, Xenomic's RPG Maker game!
#141  December 11, 2013, 05:51:44 am
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Just dropping by to leave a note that I am reuploading the game to my Skydrive instead of Mediafire, as I've heard that Mediafire tends to delete stuff after a while. That, and I can upload each rar as one file instead of a bunch of separate files (I needed to reupload the music anyways...). The OST for the Vanilla Pack has been reduced to roughly 74 songs, about 313 MB worth of music. The Extended Pack is about 316 MB large. So there you have it! Hopefully I didn't forget anything? If I did, and some areas don't have music when they should, or fights don't play songs, let me know and I'll fix it!

New link to game files: https://skydrive.live.com/?cid=0445330af886aee8#cid=0445330AF886AEE8&id=445330AF886AEE8!150


Still need to figure out what to do with the Dragonstone accessories though...any ideas guys??
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#142  December 12, 2013, 12:31:36 am
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Reverted back to using Mediafire, because for some reason Skydrive isn't working as it should. Bah...first post reupdated with old link. >__>
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#143  December 17, 2013, 12:38:17 am
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Once again, I come to you, forumgoers, for help on finishing my game. Details are as follows:


Details for Touhou Fantasy:

Production: 5-6 years in the making
Completion: 50%
Rough Current Gameplay Estimate: 30-40 hours (aiming for roughly 50-60 game hours for main game)
Maker: RPG Maker 2k3


For those interested as to what's left to do, or what's in the game entirely, the following is the current To-Do list in order of events in the game. Where the * is in the Beta5 section is where I'm currently at:

Spoiler, click to toggle visibilty


So essentially, there's about 47 more events left to do. Still quite a few dungeons in general at that (some are going to be omitted. If you are willing to help on mapping dungeons, feel free to ask me).


What Needs Done Still:


Mapping: A rough estimate of 35 dungeons remain for the maingame. I am trying to keep maps for each dungeon, save for final dungeon, under 10 maps each. For more information about what needs mapped, contact me. In addition, some maps can use updates to make them look better.

Spriting: Unless someone wants to make a whole bunch of custom sprites to replace the Final Fantasy sprites, there's not a whole lot needing spriting. Mostly for the OCs such as Chaos, Hope, and Fate, and for Advent Cirno and Youki, and that's it.

Images: Only for the OCs, as there's no need for images for the Touhou characters. Images include concept art and face portraits.

Eventing: This I can probably do for the most part myself, but there are some things here and there that I wouldn't mind having help with, in particular things such as setting up and making sure puzzles work correctly, as well as game systems such as character abilities.

Beta Testing: Always looking for people interested in giving feedback and criticism on the game, as well as find out and test the game for bugs!


Again, if anyone is interested in helping, feel free to contact me! I am really REALLY wanting to get this game done and over with, as working on it (mostly) solo for 5-6 years has been rather taxing, and I really would like to finish this before doing any other games (in particular, I've been thinking of doing a Fire Emblem type game but...that isn't going to happen until this game is done!).

Why do I want to finish this? Well...aside from the aforementioned tired of working on it (mostly) solo for 5-6 years, I'm kinda done with Touhou in general. Lack of interest and all. Now, I COULD just abandon this game, but that feels like such a waste after spending so much time on it, and I hate leaving a good story to hang to dry and never be done, so I'm trying to wrap this up as much as possible. Post-game content may not be included at all due to this of course.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#144  March 06, 2014, 08:08:51 am
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    • http://network.mugenguild.com/xenomic/




Just so you guys don't think I'm dead! Yes, I haven't really done ANYTHING in the past 2-3 months, but that's due to lack of motivation, and then suddenly playing a lot of Fire Emblem. Oh, and me falling out of Touhou kinda has something to do with it. But do not fear! I will still be working on this game to try and finish it! Main focus is on the mapping itself. This map up here is the newly revamped Misty Lake (the final area where you fight Cirno). Took a bit to get this looking right, and well...here it is! Now it's up-to-date (for the most part) with the rest of the game's maps!

This leaves SDM, Eientei, and Human Village in need of revamping. Once those are done, then I'll continue working on the actual story itself proper!
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#145  March 07, 2014, 07:29:30 am
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    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
So...I finally think I got something worth using for revamping my mansion:

Old map



God...that default 2k3 tileset with just a few extra stuff never did settle well. But I never could find something to replace it. Until now:


New version of front foyer:

Close-up



Full view



Don't worry, the size of this map WILL get cut down. That, and some parts (such as the tall walls by the stairs) will get trimmed down too. Not sure how to handle the walls though if I were to extend the stairs to a second floor. I guess I COULD have the stairs go to another screen, but since a cutscene plays here with Remilia being on the balcony of the stairs then leaping down, that's not something I'm willing to change...any suggestions on what to do here? The lobby is meant to be more...circular, but outside of that, I'm not sure what else to do for the rest of the mansion. Like...how many rooms there should be or whatnot. : S
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#146  March 12, 2014, 02:57:48 am
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    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Well, the Tewi Boo Ring is fine I think. That's probably the ONLY thing that's alright with the dungeon itself. Everything else? I'm not entirely sure...the 4 doors is meant to give some insight as to future events in a way (the Koakuma one in particular, with the upcoming Remilia fight, and then the Keine one hinting at Mokou. Suika and Forest Maze are kinda just there).


In other news, SDM front lobby FINALLY updated...my god...






A LOT spiffier than before. Just took an entire day to actually do since everyone at RPGMaker.net was yelling at me about it being too big and stuff. And then I finally split it into two maps, but now I'm not sure if that was a good idea. So, what do you guys think?

A) Merge the two floors together?
B) Keep them separate?
C) Use Instant Warp transition on stairs to switch between floors?


Since this is taken care of now, I can probably start fixing up the rest of the mansion. And guess what? There's going to be a lot of rooms now. Not really big rooms, mind you, but there's going to be more. Hopefully that's not an issue? ^^;
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#147  March 12, 2014, 10:35:17 am
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That looks frickin beatiful,I'd say keep em separate
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#148  March 12, 2014, 10:38:44 am
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Correct me if I'm wrong, but did you take the map's design from Genius of Sappheiros? That or the other game they made.

God, I'm even surprised I recognize the design. I spent way too much time in those games LOL.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#149  March 12, 2014, 10:42:32 am
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    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
That's funny that you mention GoS, as earlier I was showing a screenshot of the SDM lobby there to someone over on RPGMaker.net (because they kept yelling at me that my map was too big. It was like 20 steps to the stairs from the entrance, c'mon!). But no, it's actually NOT based on GoS at all. In fact, I have no reference material on the maps FROM GoS, and trying to avoid using that game as a reference (in fact, you might even say the library will feel very similar to GoS's, since you can walk on top of bookshelves from ladders and stuff in the updated version).
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#150  March 12, 2014, 10:47:48 am
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Will you make the mansion darker? After all, it is supposed to be a vampire's mansion. I don't mean to make it completely dark, just darker in areas except the ones that have a light on the wall, and where there's no windows, like the path to the basement, where Flandre is. I wish I could show you a good example of that, honestly.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#151  March 12, 2014, 10:51:04 am
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    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
I know what you mean. I can PROBABLY do it, but it'd have to be for the entire area. It's a simple Tint Screen thing really...would give it some more atmosphere I feel and keep in line, aye. Basement probably going to be a lot darker maybe (though I don't want it to be TOO dark since ya know...want you to be able to see and stuff, especially when you get into Flandre's room and whatnot). I think you mean something like...Chrono Trigger in a way?? Something like that?

Of note, still trying to come up with ideas for Eientei. It's going to be completely scrapped save for the last 2 rooms, so I need to brainstorm good ideas for it. Trying to avoid making it into another "door maze" area. If you're curious as to how it is right now, here you go:




It's...very bad and thus needs to be redone. And note, that's for the FIRST visit. You come back later (but not in the same areas) and it's a more...door maze then.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#152  March 13, 2014, 04:17:58 am
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    • http://network.mugenguild.com/xenomic/
So, have some new screenies of other parts of the SDM!

Left hallway (bottom):




Ballroom/Living Quarters (whichever you think fits):




Still don't know what all rooms will be around. There's about 8 more rooms that can be put into the left hallway here. One of them (the one at the bottom right with the armor knight statues) will probably either be an art gallery or weapon gallery. If art gallery, I might have paintings be inspectable and show art from other games or something. If weapon gallery, will probably have sprites of weapons from other games (such as say, Fire Emblem or Final Fantasy) and place them in there for reference~
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#153  March 14, 2014, 12:56:43 am
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    • http://network.mugenguild.com/xenomic/



Decided to just make this the living room/quarters. The ballroom will go to the southern door from the living quarters, the kitchen to the north (left side of the hallway that leads up), and a bathroom to the wooden door on the left. That'll be 4 doors out of 8 (well, technically 5 due to having the art/weapon gallery area). Not sure about the other rooms...maybe they can be bedrooms or something. I'm sure mansions have bedrooms on the first floor, right?

Yes, there's some event mapping going on. Yes, you can walk behind the top and middle of the potted plants. This is as good as I'm going to get this tileset I think (this uses the "town04_c" tileset from the Mack thingie that Liberty gave me, in conjunction with another tileset for the floors and walls).

Also of note, that indent is going to stay up in the upper/lower left. Looking around my own house, I see indents like that around here and there (that aren't cupboards or closets) so...


EDIT - Might as well add some new stuff here (man, it's slow here lately huh?)

Bathroom:




Kitchen:

Re: Touhou Fantasy, Xenomic's RPG Maker game!
#154  March 15, 2014, 01:49:13 am
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    • http://network.mugenguild.com/xenomic/
New and exciting screenshots for the day! OH BOY!

Updated bathroom:




Kitchen (there is now a 4x3 rug in the center of the kitchen):




Updated Living Room:




Bedroom:




Updated Ballroom:





C&C is welcome. Anything wrong with the maps? Too big? Too small? Something doesn't look right? Let me know! It'll be nice to hear from guys outside of RPGMaker.net on these things! The last room for the left hallway is the "weapon gallery", which is going to be tricky since I'm not sure on how big it'll be, and I do want to show several weapons in there. Any suggestions on said weapons would be nice (LttP Master Sword WAS suggested, but it wouldn't look right in here sadly). Hope to hear from ya'll~ ^^
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#155  March 16, 2014, 02:29:46 am
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    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Some new screenies for the day. Still working on these, but I'm already done with the left hallway, working on the right. 4 more rooms on the right hallway left to do!


Weapon Gallery:




Patchouli's Room:




Kudos to anyone that can figure out what all of the weapons are! Try and guess, go on! For those of you curious, here's what each of them are!

Spoiler, click to toggle visibilty


Originally was going to have another weapon gallery that'd be similar to FFV's Tablet room, where you'd have 12 weapons and needed to get "Tablets" or whatever to unseal the weapons to get. Was going to have each of the weapons in that room be the character's ultimate weapon. Not sure if I'll still do that or not (I don't have very many sprites I can use for each character...)...

Any suggestions for any rooms would be appreciated~ Also C&C is always welcomed! ^^
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#156  March 16, 2014, 02:52:35 am
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Ah.. RPG maker. I have it, but never had an idea as to what I even wanted to make. :laugh3:

Your stuff is looking good! Will try it when I get the chance. :)

Are you using pre-made or custom tiles?
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#157  March 16, 2014, 02:53:29 am
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    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Pre-made really. Never made a single tileset at all. ^^;;
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#158  March 16, 2014, 06:42:19 am
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That lobby is very impressive.

I can see scarlet devil mansion getting a makeover, with a more twisted version.
"No weapon formed against you will have any success, and you will condemn any tongue that rises up against you in the judgment"- Isaiah 54:17
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#159  March 18, 2014, 02:56:39 am
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  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Ok, so to get this out of the way and explain what each dungeon is supposed to be like, here's a blog on each dungeon's design! Perhaps this will help me out with figuring out what to do with various dungeons, or maybe ya'll can give me ideas! In any case, here's some groundwork rules that I kinda set for myself:

1) Generally try to avoid having dungeons span for more than 10 maps. Obviously, some dungeons are going to bypass this limit due to how they are (Hollowed Caverns hits around 20-30 some odd rooms, while Cave to Pandaemonium has 100 rooms, but all are tiny rooms). This is due in-part to A) Wanting the areas to be explorable, moreso than in some other games, and B) Encounter rate being set to 80 (meaning 1 in 80 chance of an encounter each step).

2) Maps tend to be less than 100x100. That's a general rule of thumb. Some dungeons DO exceed this though, but are generally 1-2 screens long and that's it for the dungeon. Various items and abilities (and a couple characters as well) help alleviate the tediousness of some of the dungeons.

3) After completing a dungeon, oftentimes an option to let the player skip past the dungeon entirely will be open. Not always will this be the case however!

4) Each dungeon tends to have 1 Notorious Monster (that being that one monster that'll wreck face if the player is not prepared).

With that out of the way, time to go over each of the dungeons/locations, in order of when you can visit them!

Spoiler, click to toggle visibilty


And that's the main bulk of this article! All of the beta1-4 dungeons, as well as the non-dungeon locations! Suzuran will more than likely appear later on as a library of sorts for the various character information, equipment, and the such. Any C&C, and/or ideas, will be much obliged. If needed, I can get a screenshot of each area in the game?
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#160  March 19, 2014, 03:25:20 am
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that's pretty impressive, actually.. seems you put your heart in it. your thread deserve way more attention. although i understand it's fighting game forum, so people might be less familiar with the jrpg game type. but touhou franchise is pretty popular in mugen, and who doesn't played final fantasy and haven't atleast once tried rpg maker on his playstation. don't know much about touhou story though, i've only accomplished few bullet hell games, and enjoying doujin-music remixes so far.

from screens i can say mountain and cave designs looks very cool, instead of reading the rest of the topic ill just grab your game and try it out myself.