Transformations

Started by CrimsonK0F, March 29, 2020, 04:12:55 PM

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CrimsonK0F

Does anyone know how to make transformation just by changing the varset.

Example:
Normal Ryu's varset is var(1) = 1
Evil Ryu's varset is var(1) = 2

I was checking pots style iori's supers and saw mode change i taught all i had to do was just go copy and paste and add the commands but its not working so i dont really know what to code so that ryu changes to evil ryu?

Nep Heart

 You need to apply the varset in the state where the transformation sequence occurs. If it's something passive, you will need to instead define the conditions in statedef -2/-3 for the varset, which is a little trickier to do without experience in using variables.

CrimsonK0F

Looks like i gotta go do some experiments thanks for the information

CrimsonK0F

#3
I was finally able to do it surprisingly but the problem is in the next round the pallet doesn't return to the original so it gets confusing what do i have to add so that it goes back to the original pallet