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Variable Geo Custom - All Characters and Effects w/ Axis (Read 4508 times)

Started by aokmaniac13, October 17, 2012, 08:46:35 PM
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Variable Geo Custom - All Characters and Effects w/ Axis
New #1  October 17, 2012, 08:46:35 PM
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Last Edit: January 29, 2014, 05:52:54 AM by Just No Point
Re: Variable Geo Custom - All Characters and Effects w/ Axis
#2  October 17, 2012, 09:13:08 PM
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Wait a minute... did you read my mind few time ago?? :D last night I was converting Chiho sprites to be usable and now this. OMG, at last VG get enough love. Thanks!! :D
Re: Variable Geo Custom - All Characters and Effects w/ Axis
#3  October 17, 2012, 09:27:11 PM
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I was in a rush and I just noticed that sprites that need to be rotated aren't.  The viewer will display these correctly however.
Re: Variable Geo Custom - All Characters and Effects w/ Axis
#4  October 17, 2012, 09:30:39 PM
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^
I was just about to point that out but you addressed it just before I could.

Anywho, thanks for these.
Re: Variable Geo Custom - All Characters and Effects w/ Axis
#5  October 17, 2012, 09:35:40 PM
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  • Knight of Favonius
  • May the Anemo Archon protect you
    • Chile
    • network.mugenguild.com/basara/
I was in a rush and I just noticed that sprites that need to be rotated aren't.  The viewer will display these correctly however.
I don't think that's a problem, really :P last night I figure out that I applied bad the palettes to my Chiho "rips" and 2 colors get shared, that's a real problem, you know :) thanks again... have you think about make the soundpack with all voices and sounds from this game, too??
Re: Variable Geo Custom - All Characters and Effects w/ Axis
#6  October 17, 2012, 09:59:25 PM
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Aren't the voice rips just .wav files? I could be wrong though, it's been a while since I played that game.
Re: Variable Geo Custom - All Characters and Effects w/ Axis
#7  October 17, 2012, 10:00:23 PM
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They are
Re: Variable Geo Custom - All Characters and Effects w/ Axis
#8  October 17, 2012, 10:16:13 PM
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  • Knight of Favonius
  • May the Anemo Archon protect you
    • Chile
    • network.mugenguild.com/basara/
Yes, but you've to get the game for get them, and it's no so accesible as before (I got a lot of troubles getting it). Just saying, maybe I should do it first :P

DW

Re: Variable Geo Custom - All Characters and Effects w/ Axis
#9  October 18, 2012, 03:16:05 AM
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So I guess that did mean you got around to ripping it lol. Cool. Thanks for the contribution. I may do something with Satomi... Probably not...:P At least I'll have her sprites on standby now.
Re: Variable Geo Custom - All Characters and Effects w/ Axis
#10  October 18, 2012, 10:21:41 AM
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  • Just a butcher on a mission
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Viewer updated, sprite packs updating as we speak.  The rotation issue has been fixed.