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Violent Ken (Read 4803 times)

Started by Hero, October 08, 2009, 11:40:53 pm
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Violent Ken
#1  October 08, 2009, 11:40:53 pm
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Hi guys.

Violent Ken is not Orochi Ken. Even, when he performs Shinbuu Messatsu and appears a Skull Pillar, IN CANNON IS CONTROLED BY M. BISON (DICTATOR)... This is for some questions I hear about the origin of this character.







As you see, there are the standing animations with all the palletes. As you see, there are a Pallete in honor to Reu. Evil Ken pallette. And, there are many things in memory of that creator.



What`s made with this version of V. Ken?

- All the common stuff, like normal hits, dodge, SFZero Counter, Parry(S/A/C), Roll Forward, Power Charge, Throws, Recovery, etc...


- 10 Specials if you count all differents combinations:

* Hadou Ken
* Bakuretsu Ken - Reu`s Evil Ken : D,B, p in Air.
* Shoryuu Ken
* Kuchuu Shoryuu Ken - Like MSHVSF Game
* Tatsumaki Senpuu Kyaku
* Tenshou Tatsumaki Senpuu Kyaku - Reu`s Evil Ken: D,F, k
* Kuchuu Tatsumaki Senpuu Kyaku
* Ryuujin Kyaku
* Rasetsu Kyaku Zenpou - Forward
* Rasetsu Kyaku Kouhou - Backward (always was a injustice wich Gouki and E. Ryu have a teleport to fwd and back)


And Ex Moves

5   Lvl. 1 Super Moves

* Shoryuu Reppa
* Shipuu Jinrai Kyaku
* Shinkuu Hadou Ken
* Garyuu Meshuu - Reu`s Evil Ken : D,F,D,F,k (air)
* Tenrai Bakuretsuzo - Reu`s Evil Ken: D,B,D,B,p (air)

3 Lvl. 2 Super Moves

* Kuzuryuu Reppa
* Shinryuu Ken
* Skuhachi - Reu`s Evil Ken: D,D,D,p (MSM POSSIBLE)

2 lvl. 3 Super Moves

* Shinbuu Messatsu
* Shouki Hatsudou - Reu´s Evil Ken: D,B,D,F,p - or when he hits the oponnet to air , crush them into ground and launch a Hadou Ken

3 Intros
Special Intro vs My Ken
3 Win Poses

Special Win Pose by Shouki HatsuDou
Special Win Pose by Shinbuu Messatsu

PICS - Soryy for too bad

Spoiler, click to toggle visibilty

What´s Missing?

Custom Combo
AI
Lvl. 3 Hyper Portrait.
Some Fix in the code.



I think I will release him in my birthday, 16/10

You can help me. With some details:

What`s mean{
Bakuretsuzo
Tenrai Bakuretsuken
Garyuu Meshuu
Shouki Hatsudou
Skuhachi
Rasetsu Kyaku
Zenpou <-- maybe "Forward"
Kouhou <-- maybe "Backward, Im not sure like Zenpou


If you have any idea to this char, post it and I will refuse it coomment it and see if is viable.


Re: Violent Ken
#2  October 08, 2009, 11:48:22 pm
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Seems cool to me,
I hope to test him and give you some nice feedback.

Only thing i would like to tell you: maybe the things you are taking from Reu's Evil Ken are too many,
like the Tenrai Bakuretsuzo or the bakuretsu ken.

It's just my opinion, but Ken isn't a fireball "maniac" a la ryu, so maybe those moves doesn't fit the character.

Thanks for your work


Re: Violent Ken
#3  October 09, 2009, 04:58:53 am
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The second image looks like Ken got kicked in the nuts and is fleeing hi-speed  o_O
Re: Violent Ken
#4  October 09, 2009, 06:16:41 am
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Seems cool to me,
I hope to test him and give you some nice feedback.

Only thing i would like to tell you: maybe the things you are taking from Reu's Evil Ken are too many,
like the Tenrai Bakuretsuzo or the bakuretsu ken.

It's just my opinion, but Ken isn't a fireball "maniac" a la ryu, so maybe those moves doesn't fit the character.

Thanks for your work

Tenrai Bakuretsuzo and Bakuretsuken, because Violent Ke doen´t have any aerial defense against those projectiles. But, in the game, you must use them in especific situations, not like a Maniac.

SilentRipper  said:
The second image looks like Ken got kicked in the nuts and is fleeing hi-speed

That´s because you can cancel Stand High Punch into Rasetsu Kyaku. Seems very lol.
Re: Violent Ken
#5  October 09, 2009, 10:20:18 am
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Seems cool, although I think there are too many moves (especially supers). Good luck with it.
Re: Violent Ken
#6  October 09, 2009, 01:51:19 pm
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I cant wait to see what you do with him
Welcome to the House of Fighting.
Re: Violent Ken
#7  October 10, 2009, 04:47:06 am
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  • Because Card Fighters Clash 2 wasn't quite as good
I was pointing out that the pose Ken has doing his 'Kouhou Rasetsu Kyuaku' looks a bit funny --;, and why would we want to cancel a Standing High Punch with a evasive move rather than a offensive especial move  o_O
Re: Violent Ken
#8  October 10, 2009, 09:44:53 pm
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See if you can combine that in the simul mode, works right
Re: Violent Ken
#9  October 11, 2009, 04:57:12 pm
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Question will you make his taunt look like the snk violent ken because I dislike that so many people make him have cvs ken's taunt which doesn't fit him
Last Edit: October 11, 2009, 07:07:28 pm by darkangle
Re: Violent Ken
#10  October 12, 2009, 04:43:06 am
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Question will you make his taunt look like the snk violent ken because I dislike that so many people make him have cvs ken's taunt which doesn't fit him

Will have a different than SVC Chaos.