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VisualBoyAdvance Sprite Ripping (Read 3856 times)

Started by Slivern, June 19, 2016, 07:47:22 am
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VisualBoyAdvance Sprite Ripping
#1  June 19, 2016, 07:47:22 am
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I need some help learning how to properly rip sprites from the Visual Boy Advance emulator. I just finished a significant portion of a Samus Aran Sprite Sheet I'm working on, but the sprite sheet I found online was missing a few more sprites.

The game I'm ripping sprites from is Metroid Zero Mission. The sprite sheet I found is missing sprites from Samus's Speed Booster upgrade, and I'm not sure if I'm missing anything else. What is the best software or programs that I should use? Thanks.

If you REALLY want to help out, here's the sprite sheet I found online that I'm editing; if you ever choose to help me rip missing sprites, you can try to figure out if there's anything else from the game that's missing from this sprite sheet. My primary focus is ripping missing sprites for the Full Powered Suit:

http://spritedatabase.net/files/gba/1075/Sprite/ZM-FullPoweredSuit.png

Last Edit: June 19, 2016, 07:50:26 am by Slivern
Re: VisualBoyAdvance Sprite Ripping
New #2  June 19, 2016, 11:48:43 am
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I would explain everything to you (because I've ripped many GBA sprites), but Grim sums up everything you need to know in his tutorial: http://spritedatabase.net/tutorial_gba.php

If you have any question feel free to ask them (tagging me, so I don't miss them), but everything should be easy to use.
Last Edit: June 19, 2016, 03:17:56 pm by Sin-