YesNoOk
avatar

Vogel W.I.P Stages (Read 4314 times)

Started by Vogel, January 25, 2024, 08:46:35 pm
Share this topic:
Vogel W.I.P Stages
#1  January 25, 2024, 08:46:35 pm
  • *
  • Twinkling Azure
    • USA
    • https://vogereos.wixsite.com/vogelsdownloads
Hello, friends
This is where I will be posting W.I.P updates on stages
You don't have to give me feedback, I'll be glad if you just look at what I'm doing here :thumbsup:

As you may know, I am putting together a JUS styled screenpack, and am releasing stages alongside it.
The training stage is done
Currently working on Kame house, with day, night and sunset variants (the day version will be released early, as soon as it's done, because It's been almost a year since I've released a stage)
removed video because of past incompetence
I am using sprites from Toni's Kame House stage, but I edited them so that they can parallax properly.
Speaking of, I think im going to change the perspective of the house, so that it parallaxes more. As of now, its slow and barely noticeable
If my mugen stages are going to even get close to contending with Ikemens 3D stages, then I need to have things parallax as much as possible

Y-axis parallax is not going to be done for the house until the stage is complete. I have an idea to use window for that, but i've never tried it before, I assume its going to require a BUNCH of layers which will make it harder to add other things, hence why its going to be the last thing I do.
Whats awesome, is that I can also try using window and sin.x to animate grass and trees (to have them sway in the wind) that should be fun.

Thanks for reading this progress update
Last Edit: May 22, 2024, 02:03:03 am by Vogel
Re: Vogel W.I.P Stages
#2  January 26, 2024, 02:54:37 pm
  • ****
  • Stages & Screen Pack
  • Mugen Creator
    • USA
    • https://jusmugen.forumotion.com/
WHOA!  now that really coool 3d content from the engine of ikemen go!!
Join My JUSMUGEN Community.
https://jusmugen.forumotion.com/
Re: Vogel W.I.P Stages
#3  February 07, 2024, 10:54:45 pm
  • *
  • Twinkling Azure
    • USA
    • https://vogereos.wixsite.com/vogelsdownloads
It's all Mugen actually, but if you thought it was actually 3D in Ikemen, then that is mission accomplished lol
Re: Vogel W.I.P Stages
#4  February 10, 2024, 01:11:39 pm
  • ****
    • Argentina
    • matrerog@yahoo.com.ar
The process looks very good.  :thumbsup:
Re: Vogel W.I.P Stages
#5  May 22, 2024, 02:02:06 am
  • *
  • Twinkling Azure
    • USA
    • https://vogereos.wixsite.com/vogelsdownloads
Stopped working on mugen stuff for a while, but I returned yesterday
Made staggering progress
I dont suggest watching the previous video, because ive changed the perspective of the house

Will probably be released soon
Very proud of this parallaxing house... never want to parallax a house again
Last Edit: May 22, 2024, 02:05:13 am by Vogel
Re: Vogel W.I.P Stages
#6  May 22, 2024, 06:41:32 pm
  • ******
    • Portugal
    • network.mugenguild.com/pots/
That might be the most impressive case of "fake 3D" I've seen. Nice work.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.