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from walk to attack animation problems

Started by TheCirlathing, November 15, 2007, 01:29:05 PM

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TheCirlathing


I'm making an Orochimaru and my problem is that he sort of locks itself.

when I have the enemy cornered and I keep walking thus bumping into him, my char naturally stops moving forward but continues in his walking animation. Then when I press LightPunch while still pressing forward my char automatically places himself properly to perform the attack. However, when I press mediumPunch instead of lightpunch nothing happens.

I've been trying to solve this for two days making all kind of changes in the .cns but nothing does the trick.

Bastard Mami


TheCirlathing

#2
I've had a look in the cmd as well and the two hits are set up in the exact same way - different buttons of course. Still, I will probe deeper into the cmd file.

I had a closer look at the cmd however it is still a mystery why this happens. Would you be so kind and tell me where in the cmd you suspect the problem is.


also, this is my first char