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Win (Triggers) (Read 5506 times)

Started by JustNoPoint, October 17, 2015, 11:49:28 pm
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Win (Triggers)
#1  October 17, 2015, 11:49:28 pm
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Returns true if the player (or the player's team, in team mode) has won the round, false otherwise. Can be suffixed with "KO", "Time", or "Perfect" to return true only when the round has been won by a KO, by time expiring, or with no life lost, respectively.

Format: 1. Win 2. WinKO 3. WinTime 4. WinPerfect

Arguments:
none

Return type:
boolean int (1 or 0)

Error conditions:
none

Examples:

Code:
1. trigger1 = Win
  Triggers if the player (or his team) has won the round.
2. trigger1 = !WinKO
  Triggers if the player (or his team) has not won the
  round by a KO. For example, this will trigger if the
  player's team has not yet won the round, or if they have
  won the round by time over.
Re: Win (Triggers)
#2  November 07, 2015, 04:17:02 am
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Stupid question but Winperfect and Wintime? I never seen anything like these before. I'm guessing Perfect is when you win by taking absolutely no damage but Wintime? What is that?
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Re: Win (Triggers)
#3  November 07, 2015, 04:19:01 am
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Win by time over