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FireQuacker by Balthazar and Koopakoot (AI coder needed!) (Read 39433 times)

Started by Balthazar, August 06, 2013, 02:16:03 pm
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Re: FireQuacker by Balthazar and Koopakoot (video added)
#261  February 21, 2014, 02:02:35 pm
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oh shit. a new challenger has entered the ring!
Re: FireQuacker by Balthazar and Koopakoot (video added)
#262  February 23, 2014, 12:34:14 am
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I requested it from Archell, it's wonderful!
[youtube]http://www.youtube.com/watch?v=hPXV9VBhPas&feature=youtu.be[/youtube]
Yesss
@Shockdingo:

Whoa, that's coming together nicely! I gotta get that audio to you when I get a chance to record.
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#263  March 12, 2014, 08:28:00 pm
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Alright so he's pretty much done at this point, has been through a beta-tester session already,
all that's left is the AI to be coded. @Koopakoot: mentioned he's not a very advanced AI coder himself,
and my go-to AI guy @Infinite Crisis: has been somewhat unresponsive on the matter, so I hereby shout out to any adept (Winmugen) AI coder so FireQuacker can be completed and be prepped for release! I really want him to be released within this month as well.
Go forth and bring us a good AI coder!
Thank you in advance.
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#264  March 12, 2014, 08:31:23 pm
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ShinSmoke is personally the guy I would volunteer. Seriously, he does some pretty beast AI coding.
Stay true to your own heart, faiths, and convictions; your destiny is what YOU make of it.
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#265  March 12, 2014, 08:42:58 pm
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Alright, when suggesting coders please use the tag to attract them, like this
@ShinSmoke:   ;)
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#266  March 12, 2014, 08:44:02 pm
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Aye, I'll remember that next time :).
Stay true to your own heart, faiths, and convictions; your destiny is what YOU make of it.

Xan

Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#267  March 13, 2014, 06:41:21 am
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I'd not suggest ShinSmoke, but that's just me. His AI isn't any fun to fight against and is frankly a bit too good for what it's supposed to be, or at least on the higher difficulties.
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Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#268  March 13, 2014, 06:49:48 am
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^ I couldn´t care less for the AI so just let ShinSmoke go for it. We can´t just bother Kamekaze every time the word AI appears in a topic.
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#269  March 13, 2014, 03:18:56 pm
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^ I couldn´t care less for the AI so just let ShinSmoke go for it. We can´t just bother Kamekaze every time the word AI appears in a topic.
Agreed. His AI on his C.Falcon makes me want to punch myself in the face... >_<
I make characters RP-styled (Current WIP: Marisa):
http://mugenguild.com/forum/topics/marisarp-150600.0.html
Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns

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Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#270  March 13, 2014, 04:59:14 pm
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If I had ever bothered to learn to code AI, I would have done it for you. Alas, I lack discipline... :(
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#271  March 13, 2014, 05:10:10 pm
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Hell, I would love to learn to code AI as well, just so I can make the perfect AI for JMM's Ken.
If I just wouldn't have been such an lazy ass...
I make characters RP-styled (Current WIP: Marisa):
http://mugenguild.com/forum/topics/marisarp-150600.0.html
Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#272  March 13, 2014, 05:24:32 pm
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I can do it. I didn't know that you wanted me to do his AI. I Just want to make sure I have the most up to date version of him.
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#273  March 13, 2014, 05:35:51 pm
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Oh alright Infinite, you were tagged in a few PMs and such I thought the offer came through, I guess not.
@KoopaKoot: I guess you can send over the latest FireQuacker version to Infinite, then ;)
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#274  March 13, 2014, 07:53:40 pm
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Back from wooooooork~

I'll send the latest version your way then. :)
Is a mess. :gonk: Needs sexy new coding to go with sexy sprites.
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#275  March 13, 2014, 08:05:36 pm
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Not my way, his way! :P
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#276  March 13, 2014, 08:14:12 pm
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I meant his way and it's been done :D
Is a mess. :gonk: Needs sexy new coding to go with sexy sprites.
Re: FireQuacker by Balthazar and Koopakoot (AI coder needed!)
#277  March 15, 2014, 08:33:44 pm
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