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Two 'odd' questions concerning MUGEN characters (Read 442 times)

Started by gamespy, January 21, 2008, 09:32:31 pm
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Two 'odd' questions concerning MUGEN characters
#1  January 21, 2008, 09:32:31 pm
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I have two questions that seem rather 'odd' to ask because they aren't really noticeable unless you pay very close attention to your characters.

1) How to jump over characters in a corner
When I knock down a character in a corner, usually I can jump over them and end up in the corner. However, some characters do not seem to have that ability. Usually, in fighting games you wouldn't be able to but since only 3 of the characters that I have do not have this, I wanted them to be the same as the others. How do I do this?

2) When a character jumps over another, they might not turn around immediately
Certain characters do not turn immediately when they jump over another. And their air attacks will still behave as if they are facing their original side. How can I fix this?

Thanks for any help given.
Re: Two 'odd' questions concerning MUGEN characters
#2  January 21, 2008, 10:41:23 pm
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for number #2, just add a facep2 = 1 on the corresponding statedefs (for instance, 40)
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