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Celebrating 25 years working with MUGEN! (Read 10010 times)

Started by O Ilusionista, December 17, 2024, 10:17:40 pm
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Celebrating 25 years working with MUGEN!
#1  December 17, 2024, 10:17:40 pm
  • ******
  • A living Mugen dinossaur :)
  • 25 years of Mugen O_o
    • Brazil
    • www.brazilmugenteam.com
Not even in my wildest dreams could I have imagined that I would reach this milestone: 25 years working with Mugen!

Unless I'm mistaken, today I'm the oldest programmer on the engine who is still active. Or at least among the 3 oldest, for sure.

I started in December 1999 (the engine was released in the middle of the same year), I saw many sites/forums/communities come and go - MugenBR, Pão de Mugen, MugenNow, TESTP, Charasoon, Oolong Mugen Bookmark... I miss old friends like Bea, Carnificina, Ex-Inferis, Juan Carlos (RIP) and some I still talk to today, like RyounWin... the list is huge and my memory is no longer the same ;)

Wow, the first community I joined was the Mugen channel on IRC!

Things that didn't exist in 1999:
Facebook, Youtube, Instagram, Streaming, Wikipedia, Alexa, iPhone, broadband Internet in Brazil, Google was only 1 year old.

Famous things in 1999:
IRC, Blackberry, RealJukebox, Winamp, ICQ

Things were definitely different than they are today, both in Mugen and in real life. In a few years, I'll be 50 years old and I don't know if I'll still be here, but as long as I'm having fun with it and have the health to do it, I'll be here :)

Thank you very much to all of you who have followed me so far!

And to celebrate this milestone, I'm updating my favorite Mugen work: Battle Stormer Classics.




======================================
Version 2.5 contains:
======================================

• New mechanic: Invincible recovery time. After the player is knocked down, he becomes invincible for a few seconds, giving him more time to escape the enemy - except for Super Man and Hulk

• 26 playable characters with 3 new:
 Snake, from P.O.W (Arcade)
 BRW-9, from Contra Rebirth (Wii)

• 37+ bosses / non-playable characters with 6 new:
- Archers (King of Dragons / SNES),
- Ograoum Papas and Little Clown (Mr. Nutz / SNES),
- Bib Fortuna (Super Star Wars 3: Return of the Jedi / SNES),
- Boba Fett (Super Star Wars 2: The Empire Strikes Back / SNES)
- James (Demon Hunter Legend / Mobile)
- Elephant Dragon (Skyblazer / SNES)
- Mecha Kangaroo (Super Turrican / SNES)
- Eborsisk (Willow / Arcade)

• 49+ stages, with 5 new
Mr Nutz Cloud, Mr Nutz Circus, Super Star Wars 3: Return of the Jedi Tatooine,
Demon Junker Legend original stage
Stage 2 (Hagane/SNES)
Castlevania: Portrait of Ruin - Forgotten City (DS)

Download: http://www.brazilmugenteam.com
Re: Celebrating 25 years working with MUGEN!
#2  December 17, 2024, 11:58:42 pm
  • *****
  • A.K.A. NED
  • I like to draw fighting game characters...
Thanks for this update and for beeing still rocking!
I have been in Mugen since the early days.
Without internet at home, using floppy disks to gather characters and sp and updates of DOS Mugen builds from places with internet, so I can play at home.
And some of my best early memories of Mugen quality content was O Ilusionista.
With many other "classic" creators, when POTS style was not even a thing.

Actually I heard of a game with Megaman against Mario against Chun-Li around 97, but never had the chance to see it.
People saying it was an indie game engine project... perhaps just a fake.

End of memories.

I'm glad to see such high quality (and still refreshing) project in the community having an update.
I'm proud to see this progress. Really. :)
Re: Celebrating 25 years working with MUGEN!
#3  December 18, 2024, 12:13:34 am
  • avatar
  • ***
    • https://sites.google.com/site/mgmurrow/
Congratulations O!! You are the reason i got into MUGEN in 2004. So I guess I'm celebrating my 20 years in MUGEN, at 51 I'm most likely one of the oldest still around also (don't know if that is good or bad). I still plan on completing my full game if God allows me to. Enough about me.

Still one of the greatest to ever do it O!! And thank you for everything!!

MGMURROW
Re: Celebrating 25 years working with MUGEN!
#4  December 18, 2024, 12:31:03 am
  • *
    • bit.ly/kasasagi-tilde-town
Congratulations!
Re: Celebrating 25 years working with MUGEN!
#5  December 18, 2024, 12:42:03 am
  • **
    • USA
Congrats, thou I did said on the Discord for this here Guild that Death Egg Robot is on Silver Sonic/Mecha Sonic Mark I's arena and not his
Re: Celebrating 25 years working with MUGEN!
#6  December 18, 2024, 12:45:11 am
  • ******
  • A living Mugen dinossaur :)
  • 25 years of Mugen O_o
    • Brazil
    • www.brazilmugenteam.com
Thanks guys!

Congratulations O!! You are the reason i got into MUGEN in 2004. So I guess I'm celebrating my 20 years in MUGEN, at 51 I'm most likely one of the oldest still around also (don't know if that is good or bad). I still plan on completing my full game if God allows me to. Enough about me.
MGMURROW

Oh I wasn't aware of this, thanks for sharing this history with me :)
Re: Celebrating 25 years working with MUGEN!
#7  December 18, 2024, 01:31:20 am
  • **
  • I LOVE MIDUMA ❤
    • Argentina
It is incredible that we still have users as old in the MUGEN Community as you, and that they are still active! It is an honor to see the celebration of an author who has worked for so long at Mugen.
Re: Celebrating 25 years working with MUGEN!
#8  December 18, 2024, 02:42:36 am
  • ******
  • A living Mugen dinossaur :)
  • 25 years of Mugen O_o
    • Brazil
    • www.brazilmugenteam.com
It is incredible that we still have users as old in the MUGEN Community as you, and that they are still active! It is an honor to see the celebration of an author who has worked for so long at Mugen.


Thanks for the nice words buddy :)
Re: Celebrating 25 years working with MUGEN!
#9  December 18, 2024, 02:45:53 am
  • avatar
  • ***
  • Original characters are my forte.
    • http://network.mugenguild.com/bane84/
Congratulations!  I started with Mugen in 2001 on MugenDev and just turned 40 this year.  Thought I was pretty old myself. :P 
Re: Celebrating 25 years working with MUGEN!
#10  December 18, 2024, 02:47:10 am
  • ******
  • A living Mugen dinossaur :)
  • 25 years of Mugen O_o
    • Brazil
    • www.brazilmugenteam.com
Congratulations!  I started with Mugen in 2001 on MugenDev and just turned 40 this year.  Thought I was pretty old myself. :P 

Oh another dinossaur! I remember you since the early days :)
Re: Celebrating 25 years working with MUGEN!
#11  December 18, 2024, 06:47:39 am
  • **
  • Gaming is so fun!
    • Poland
    • sites.google.com/view/dxgsmugensite/main-page
Wow, congrats for lasting this long! Usually when it comes to an author who started Mugen a long time ago, they would eventually retire after some time (NeoKamek for example, started in 2000 before retiring in 2009), or sadly pass away (I'm sure you know one example). But seeing a creator still create Mugen content to this day even after starting just before the 21st century is something that is absolutely impressive. :yeses:

Hopefully your interest carries on for longer - maybe it'll even last for 30 years! Good luck! ;D


Playin' Mugen since 2017, creating content since 2022.
Re: Celebrating 25 years working with MUGEN!
#12  December 18, 2024, 03:06:07 pm
  • ******
  • A living Mugen dinossaur :)
  • 25 years of Mugen O_o
    • Brazil
    • www.brazilmugenteam.com
Wow, congrats for lasting this long! Usually when it comes to an author who started Mugen a long time ago, they would eventually retire after some time (NeoKamek for example, started in 2000 before retiring in 2009), or sadly pass away (I'm sure you know one example). But seeing a creator still create Mugen content to this day even after starting just before the 21st century is something that is absolutely impressive. :yeses:

Hopefully your interest carries on for longer - maybe it'll even last for 30 years! Good luck! ;D

Thanks buddy! Yeah, saddly we lost some people down the road :(
Oh, Neo Kamek, I don't hear this name for ages...but I am using one of his characters on my other project, Robot Master Mayhem.

About the 30 years...who knows? :)

Btw, I've released a quick fix - When I removed the logo to record the screen, I forgot to enable it again :(
Re: Celebrating 25 years working with MUGEN!
#13  December 18, 2024, 11:35:02 pm
  • ***
  • #1 Boss Lady
    • UK
Been messing with mugen since the early 2000s, your work was always a staple for as long as I can remember. Thanks for all your contributions! You rock ;)
Re: Celebrating 25 years working with MUGEN!
#14  December 19, 2024, 12:25:17 am
  • ******
  • ¡Ni p*ta ni santa! ¡Digo!
What more could I add?

You have been always one of the creators of reference, doing complete works that no one had planned of with your team, always inspiring and having good words(mostly) to anyone willing to learn. Even we haven't been never that close, I still remember the encouraging words when we worked together for Ooze. You were VERY constructive at those days and one of the reasons me and some others are still here, OBRIGADO, ILU!
I swear there was something cool here!!
Re: Celebrating 25 years working with MUGEN!
#15  December 19, 2024, 04:43:43 am
  • *
    • USA
    • https://www.andersonkenya1.net/profile/14638-dai-manji/
As someone who has been part of MUGEN since the early days of WinMUGEN, you've definiely been an iconic individual and have made a name for yourself as being one of the people that others can look at as a good example of how to be a creator in the community.

Thank you for all the years and time you have put into this community, we are blessed to have you still around.
Re: Celebrating 25 years working with MUGEN!
#16  December 19, 2024, 02:29:43 pm
  • Playing MUGEN since 2001
Also been playing since the old days of MGBR and Mugen DOS 2001 version, playing the DBZME projects and whatnot... happy 25 years on the hobby!
Formerly "Nukem" at MGBR (no, not Reginukem, which is a creator I much admire :D)
Re: Celebrating 25 years working with MUGEN!
#17  December 19, 2024, 07:59:59 pm
  • ******
  • A living Mugen dinossaur :)
  • 25 years of Mugen O_o
    • Brazil
    • www.brazilmugenteam.com
Been messing with mugen since the early 2000s, your work was always a staple for as long as I can remember. Thanks for all your contributions! You rock ;)

Oh thanks buddy

What more could I add?

You have been always one of the creators of reference, doing complete works that no one had planned of with your team, always inspiring and having good words(mostly) to anyone willing to learn. Even we haven't been never that close, I still remember the encouraging words when we worked together for Ooze. You were VERY constructive at those days and one of the reasons me and some others are still here, OBRIGADO, ILU!

Really thanks buddy. I miss the time we worked togheter and I hope we could work together again :)

As someone who has been part of MUGEN since the early days of WinMUGEN, you've definiely been an iconic individual and have made a name for yourself as being one of the people that others can look at as a good example of how to be a creator in the community.

Thank you for all the years and time you have put into this community, we are blessed to have you still around.

Thanks for the nice words!

Also been playing since the old days of MGBR and Mugen DOS 2001 version, playing the DBZME projects and whatnot... happy 25 years on the hobby!
MGBR, good old days  :)

I am gather feedback to update the game, as I already fixed some stuff. To not be just a hotfix, I will include one more boss and stage :)
Re: Celebrating 25 years working with MUGEN!
#18  December 20, 2024, 06:58:21 am
  • **
  • 超高校級の「絶望」
  • “Just like a single bullet setting off a world war
    • Japan
    • gamersnatales.wordpress.com/
i am still one of the oldest still working on it, even if community doesn't like me or makes a wiki about me (which i stopped caring when i didn't see anything about me back in 2005 wiki now i won't even care if they did).
“Thousands of humans falling over like dominoes... ahhh... that sight was so beautiful! I thought my brain was gonna melt..!”
Re: Celebrating 25 years working with MUGEN!
#19  December 22, 2024, 03:06:08 pm
  • ****
congratulations :8): i have been in mugen since year 2001 and found your creation in mgbr where your mb-02 was featured in mgbr :8): i remember seeing a short gif at that time where your mb-02 was used when ryu faced him like a sort of intro, mb-02 can't recognize ryu, ryu made fun of him and insulted him by calling him "you bald bastard" and mb-02 got triggered by wanting to kill him, but i think ken interfered or was it evil ken by sacrificing his life by killing mb-02 to save ryu iirc thinking of it made me wanna go back to that year :P congratulations once again  :8):

My real life is coming soon........!
Re: Celebrating 25 years working with MUGEN!
#20  December 23, 2024, 10:49:04 pm
  • ******
  • A living Mugen dinossaur :)
  • 25 years of Mugen O_o
    • Brazil
    • www.brazilmugenteam.com
congratulations :8): i have been in mugen since year 2001 and found your creation in mgbr where your mb-02 was featured in mgbr :8): i remember seeing a short gif at that time where your mb-02 was used when ryu faced him like a sort of intro, mb-02 can't recognize ryu, ryu made fun of him and insulted him by calling him "you bald bastard" and mb-02 got triggered by wanting to kill him, but i think ken interfered or was it evil ken by sacrificing his life by killing mb-02 to save ryu iirc thinking of it made me wanna go back to that year :P congratulations once again  :8):

hahahahah good old days! thanks buddy.

---

After releasing the 25th anniversary version of Mugen, I received feedback about some bugs and I'm releasing an update for Battle Stormer Classics.



But to avoid being just a hotfix, I added a new boss: Mecha Sonic (Sonic 2 - Genesis) and 1 new level - Final Zone part 2 (Sonic 2 - Genesis), totaling more than 38 bosses and 50 levels.

Improvements:
- BRW-9 no longer disappears in some moves and now her shots depend on Power to be used (which was supposed to happen before)

- Superman has been balanced. He is still much stronger than the other characters, but his aerial attack now has a longer activation time

- Hulk has been balanced - Power Stomp has a longer activation and recovery time

- Balanced the super armor code of some bosses, such as James, Rob Ot and the final boss with a longer delay, increasing the invincibility time between hits from 5 to 10 ticks

- James rebalanced, especially the damage that was too low.

- Better fall animations for Sheena

- General improvements to several characters (alignment, damage, file size reduction)

- Added new characters to the intro

And stay tuned to my channel: I should release another version, from another project, before the end of the year :)

DOWNLOAD (Windows only): https://gamejolt.com/games/battle-stormer-classics/14507