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Deluxe (Modern) Released (Read 9433 times)

Started by DeluxeGamer705, September 27, 2024, 06:51:04 pm
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Deluxe (Modern) Released
#1  September 27, 2024, 06:51:04 pm
  • ***
  • I make characters, stages, and edits.
  • Gaming is so fun!
    • Poland
    • sites.google.com/view/dxgsmugensite/main-page


Playin' Mugen since 2017, creating content since 2022.
Re: Deluxe (Modern) Released
#2  October 20, 2024, 02:19:33 pm
  • ***
  • I make characters, stages, and edits.
  • Gaming is so fun!
    • Poland
    • sites.google.com/view/dxgsmugensite/main-page
First update! v1.1!

Changelog:
- Fixed an oversight where Neon Shuriken's hit animation incorrectly played ice shuriken's one.
- Teleport Drop's hitbox was adjusted, now it should hit some other characters easier.
- Some hitspark changes.
- Config file has been temporarily(?) removed. This is because of the vars not working due to the palette selector. If I figure out how to fix it, it'll be re-added.


Playin' Mugen since 2017, creating content since 2022.
Re: Deluxe (Modern) Released
#3  October 22, 2024, 05:31:50 pm
  • *****
  • Stages & Screen Pack
  • Mugen Creator
    • USA
    • https://jusmugen.forumotion.com/
I am no expert when come to characters but after trying this, its feel really cool like 8bit like character doing simple move but same time fun none less. great character for something so simple and easy to play. I sure enjoy it.
Join My JUSMUGEN Community.
https://jusmugen.forumotion.com/
Re: Deluxe (Modern) Released
#4  October 22, 2024, 06:36:59 pm
  • ***
  • I make characters, stages, and edits.
  • Gaming is so fun!
    • Poland
    • sites.google.com/view/dxgsmugensite/main-page
I am no expert when come to characters but after trying this, its feel really cool like 8bit like character doing simple move but same time fun none less. great character for something so simple and easy to play. I sure enjoy it.

Thanks! :)


Playin' Mugen since 2017, creating content since 2022.
Re: Deluxe (Modern) Released
#5  May 02, 2025, 05:48:52 pm
  • ***
  • I make characters, stages, and edits.
  • Gaming is so fun!
    • Poland
    • sites.google.com/view/dxgsmugensite/main-page
After like 9 million years, Deluxe has been updated to v1.2! ;D
Changelog:

- Added new mechanics:
 - Parry
 - Air Dash
- Added a throw.
- Revamped gameplay and combo system - Deluxe now only uses three buttons for normals, though there's a catch - you can now chain a light normal into another light normal into ANOTHER light normal, which can be also chained into a medium normal into a medium normal and then a strong normal, though this only applies to standing normals. However, you can now chain a strong normal into a crouching normal for comboing as doing so will move Deluxe forward a little.
- Dodges and the power charge now use their unique buttons, using A for dodges and B for the power charge.
- Added a "Danger!" message. This shows up when Deluxe's HP is down to 300 to alert the player that he'll be K.O.'d soon if he doesn't K.O.
his opponent.
- Rising Kick has been removed. I thought it's not that useful in my opinion, not to mention that the fact that Deluxe tends to float a bit 
like that can leave him vulnerable for no reason.
- Adjusted the A.I.
- Modified plenty of moves' command inputs to be consistent with the new button layout.
- The ninja-based attacks have been replaced with completely new attacks as I've changed Deluxe's weapon into the Neon Bat. List of attacks
changed:
 - Shuriken Toss - Eye Sphere
 - Teleport Drop - Bat Swing Up
 - Vertical Shuriken - Ground Slam
 - Katana Slash - Bat Swing
 - Elemental Shuriken - Elemental Eye
 - Katana Counter - Bat Counter
 - Falling Shurikens - Multi Eye Sphere
 - Charging Slash - Bat Beatdown
 - Giant Shuriken - Hard Slam
- Forward and backward dodges now show Deluxe dashing instead of teleporting.
- One intro has been replaced.
- Added a Hyper Combo Finish.
- Added a Guard Cancel.
- Replaced the hyper portrait with a completely new one.


Playin' Mugen since 2017, creating content since 2022.