Hey people! This is my topic about my first compatibility anim that I make, its the wedgie!The character that will use it is... My self character Also, Juan by Queltzacoatl88 was the first character to have this kind of move, but didn't had a compatibility coding nor anim, so I made a balanced one.It probably sounds dumbass to you, but some people might find it a good idea.Screenshot:Well, here's a tutorial on how to make your character compatible with this move:That's it.
Neat idea, but maybe put the code in the 10000 group instead. Usually the 9000 group is used for portraits.
The Sudden Patrick said, February 17, 2015, 12:06:32 amNeat idea, but maybe put the code in the 10000 group instead. Usually the 9000 group is used for portraits.Whoops. Then I would change the sprite group from 9887 to 28087.
yeah, esp. considering some users use add004 it can be a problem.btw, It would be funny to see a few chars be wedgied.
Also you want to make sure what you pick doesn't conflict with these optional standards.ALSO make sure you code a backup anim that uses the standard sprites for characters that don't use it.
I would test this a lot before loading it into production because I know I've had issues with actionnos higher than 30,000. What you're suggesting is 987,087, which is insanely high. It may work alright, but I'm just giving that warning. If you run into any unexplainable issues, that might be why.
I wonder how this is going to work like for tall characters...Алексей said, February 17, 2015, 05:31:16 pmI would test this a lot before loading it into production because I know I've had issues with actionnos higher than 30,000. What you're suggesting is 987,087, which is insanely high. It may work alright, but I'm just giving that warning. If you run into any unexplainable issues, that might be why.I work with actions past the 1M range and never had a problem.
Bastard Mami said, February 17, 2015, 05:23:59 pmthis is fun, lol; @xenomic:Who what when why how!? Why do you summon me!?
Xenomic said, February 17, 2015, 09:33:29 pmBastard Mami said, February 17, 2015, 05:23:59 pmthis is fun, lol; @xenomic:Who what when why how!? Why do you summon me!?you are into standars and animations, so this might be relevant to your interests.
-Red- said, February 17, 2015, 05:54:59 pmI work with actions past the 1M range and never had a problem.It might have been something extremely specific to my project, but that's what I remember being the cause; actionno too high. It surly helps that I can't actually remember what it was, lol
MrPr1993 said, February 17, 2015, 11:52:03 pmWedgies, eh?Pretty sure a certain green faced guy might perform this move too...Hmm... The Mask.
When I tried this, I couldn't get it to work, i tried to do several different things but it never worked, pls help! (I did the animation correctly and I set up the marker on the correct places)