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easystage guide....... (Read 3931 times)

Started by nick09, August 09, 2007, 12:43:22 pm
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easystage guide.......
#1  August 09, 2007, 12:43:22 pm
  • avatar
  • ***
  • heh i create stages...
    • www.freewebs.com/nlck09
what you will need:
sff file(assuming you created one)
sprmaker(comes with easystage)

now open easystage...
go to stage--->Opciones
now for the first bar: go to the sff file location
second bar: select music(but you wont need one, maybe)
thrid bar: location of sprmaker(locate the easystage one)

after all of that click stages--->Crear

now you created your def file exit easystage.

a few things to change:
spr = stages\filenamehere.sff

to:
spr = stages/filenamehere.sff

if you did not add music.
remove sound/
from
bgmusic = sound/

remove this its not needed
[PlayerInfo]
p1startx =  -160         ;Starting x coordinates
p1starty = 0            ;Starting y coordinates
p1startz = 0            ;Starting z coordinates
p1facing = 1            ;Direction player faces: 1=right, -1=left
p2startx = 160
p2starty = 0
p2startz = 0
p2facing = -1
Re: easystage guide.......
#2  August 09, 2007, 03:16:25 pm
  • ****
  • Snake Eater
    • mgmod.com/mugen/
I made a better tutorial then this and they trashed it so i suppose this will go there to, maybe post a tut on animation for me <3.
Interactive Stage W.I.P Click Below


--------------


I give my life not for honor but for you
Re: easystage guide.......
#3  August 09, 2007, 05:41:57 pm
  • avatar
  • ***
  • heh i create stages...
    • www.freewebs.com/nlck09
I made a better tutorial then this and they trashed it so i suppose this will go there to, maybe post a tut on animation for me <3.

i will give you an example of an animation....

from my Stage 1 Bloodlines from Castlevania - Dracula X stage.
[BG background]
type  = anim
actionno = 0
start = -160,0

[Begin Action 0]
now 0(means group #),0(means image #),0(x axis),0(y axis),13(the time for each frame)
0,0,0,0,13
0,1,0,0,13
0,2,0,0,13
0,3,0,0,13
0,4,0,0,13
0,5,0,0,13
0,6,0,0,13
0,7,0,0,13
0,6,0,0,13
0,5,0,0,13
0,4,0,0,13
0,3,0,0,13
0,2,0,0,13
0,1,0,0,13