Well I just converted my Soma Cruz EX character to work in ShugenDo and I fixed the errors the debugger pointed out. Some how ever couldn't be fixed because its an engine issue those are.Code: Error ParserSystem chars/SomaCruzEX/SomaCruzEX.cns at line 181: Unknown token "removeongethit" in AfterImage controllerError ParserSystem chars/SomaCruzEX/SomaCruzEX.cns at line 195: Unknown token "removeongethit" in AfterImage controllerError ParserSystem chars/SomaCruzEX/SomaCruzEX.cns at line 226: Unknown token "removeongethit" in AfterImage controllerError ParserSystem chars/SomaCruzEX/SomaCruzEX.cns at line 240: Unknown token "removeongethit" in AfterImage controllerError ParserSystem chars/SomaCruzEX/SomaCruzEX.cns at line 337: Unknown token "removeongethit" in AfterImage controllerError ParserSystem chars/SomaCruzEX/SomaCruzEX.cns at line 352: Unknown token "removeongethit" in AfterImage controllerError ParserSystem chars/SomaCruzEX/SomaCruzEX.cns at line 4053: Controller currently not supported (73)Error ParserSystem chars/SomaCruzEX/SomaCruzEX.cns at line 4054: Controller currently not supported (73)Error ParserSystem chars/SomaCruzEX/SomaCruzEX.cns at line 8108: Unknown token "removeongethit" in AfterImage controllerError ParserSystem chars/SomaCruzEX/SomaCruzEX.cns at line 8152: Unknow trigger "LoseKo" I'm guessing removeonhit wasn't added to the engine.The controller on line 4053 is TargetPowerAdd, line 4053 and 4054 are arguments thats used by this controller, and as u can see LoseKo just isn't used by the engine.Since the LoseKO trigger isn't used the state I made to overwrite the death state constantly replays without stopping, making him unplayable.