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Shin Butouden stages: Buu's House, City Stage (Read 3306 times)

Started by AlexSin, June 02, 2024, 03:27:47 pm
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Shin Butouden stages: Buu's House, City Stage
#1  June 02, 2024, 03:27:47 pm
  • ******
I coded two stages from DBZ Shin Butouden for the Sega Saturn.

City Stage:

Link: https://www.mediafire.com/file/b0ugvdkrf8mdiqi/CityStage.rar/file

Buu's House:

Link: https://www.mediafire.com/file/2t0s1fmst6flmr3/BuuHouse.rar/file

Superjump compatible.
No music included, you'll have to choose it yourself.

Notes:
- Buu's House stage should be much, much larger but I can't rip the BG correctly.
- I made some icons for IKEMEN in the .sff, but don't bother, they're probably in the wrong size.
- There are some comments in the .def file if you want to read them. I used parallax which is what the game uses too, so I tried to emulate that effect.
- Forgot to mention, these are just one side of the stages, the first one when you start the fight: I think it's enough.

Have fun!
Last Edit: June 02, 2024, 05:21:23 pm by AlexSin
Re: Shin Butouden stages: Buu's House, City Stage
#2  June 02, 2024, 05:14:04 pm
  • **
    • Colombia
    • arfercon@gmail.com
nice stages. What problem did you have to rip the stage?
Maybe you can capture a screenshot and from there with Photoshop take out what's missing
Re: Shin Butouden stages: Buu's House, City Stage
#3  June 02, 2024, 05:18:56 pm
  • ******
nice stages.
Thanks! :thumbsup:


The problem with Buu's stage is that I can't rip the rest on the right since Yabause (emulator) saves it wrong, looping a portion of what's already there, but SSF (another emulator) can show it better.
Now you could say "but then you can rip it with SSF", the thing is, like I mentioned, the game uses parallax or its equivalent so, even with screenshots I would rip something distorted instead of the original image. SSF doesn't show VDP1 and VDP2 like Yabause does, sadly it can just disable them in-game.
Last Edit: June 02, 2024, 06:59:12 pm by AlexSin
Re: Shin Butouden stages: Buu's House, City Stage
#4  June 03, 2024, 02:17:38 am
  • ***
  • music rules
  • hi
    • USA
    • funk2000.neocities.org/
looks nice.
Re: Shin Butouden stages: Buu's House, City Stage
#5  June 03, 2024, 03:44:12 pm
  • **
    • Colombia
    • arfercon@gmail.com
hmm yes, parallax is a problem for ripping.
The only idea I have is to compose a single image in Photoshop and then use parallax in mugen, but the result will not be the same as the original game